Read a legendor myth relatedto water (notrelated to otherBINGOsquares)Select anicebreakeractivity to leadin Septemberfor the GrayteamList at list onenew techniqueyou’d like to usefor robot designor programmingfor competitionName threechallenges withunderwatertechnology otherthan beingwaterproofUse BricklinkStudio todesign a seaanimal of yourchoice out oflegosCreate aPython list ofat least 6marineanimalsCreate a teamlogo to use onbuttons (3.5inch circularbuttons)Learn whoNyaminyamiis in AfricanFolkloreComplete theFIRST Pythonlesson(available inGoogleClassroom)Use BricklinkStudioinstructionmaker to createbuildinginstructionsDesign anunderwater habitator coral reef scenein Bricklink andprovide a costestimateWrite a simpleprogram inGearsbot tomove the robotforward andstopLearn about orvisit ashipwreck andlearn about themarineenvironmentWrite aPython codeto determinethe area of acircleDevelop ateam chantto use atcompetitionExplore deep-seacreatures andselect a favorite.Share with thecoaches why it’syour favoriteDiscover theChinese legendof the DragonKing, rulers ofthe four seasResearchunderwatercommunicationmethods and list 3pros & cons abouta specific methodVolunteer for acommunityclean-up (wearyour roboticshirt and takelots of pictures!)Discoverwhat marinearcheologyisWatch adocumentaryaboutunderwaterdronesUse sensorsto follow a lineOR detect anobject inGearsbotLearn aboutchanges to thehuman bodywhen deep-sea divingWrite aPythoncode usingconditionalsRead a legendor myth relatedto water (notrelated to otherBINGOsquares)Select anicebreakeractivity to leadin Septemberfor the GrayteamList at list onenew techniqueyou’d like to usefor robot designor programmingfor competitionName threechallenges withunderwatertechnology otherthan beingwaterproofUse BricklinkStudio todesign a seaanimal of yourchoice out oflegosCreate aPython list ofat least 6marineanimalsCreate a teamlogo to use onbuttons (3.5inch circularbuttons)Learn whoNyaminyamiis in AfricanFolkloreComplete theFIRST Pythonlesson(available inGoogleClassroom)Use BricklinkStudioinstructionmaker to createbuildinginstructionsDesign anunderwater habitator coral reef scenein Bricklink andprovide a costestimateWrite a simpleprogram inGearsbot tomove the robotforward andstopLearn about orvisit ashipwreck andlearn about themarineenvironmentWrite aPython codeto determinethe area of acircleDevelop ateam chantto use atcompetitionExplore deep-seacreatures andselect a favorite.Share with thecoaches why it’syour favoriteDiscover theChinese legendof the DragonKing, rulers ofthe four seasResearchunderwatercommunicationmethods and list 3pros & cons abouta specific methodVolunteer for acommunityclean-up (wearyour roboticshirt and takelots of pictures!)Discoverwhat marinearcheologyisWatch adocumentaryaboutunderwaterdronesUse sensorsto follow a lineOR detect anobject inGearsbotLearn aboutchanges to thehuman bodywhen deep-sea divingWrite aPythoncode usingconditionals

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Read a legend or myth related to water (not related to other BINGO squares)
  2. Select an icebreaker activity to lead in September for the Gray team
  3. List at list one new technique you’d like to use for robot design or programming for competition
  4. Name three challenges with underwater technology other than being waterproof
  5. Use Bricklink Studio to design a sea animal of your choice out of legos
  6. Create a Python list of at least 6 marine animals
  7. Create a team logo to use on buttons (3.5 inch circular buttons)
  8. Learn who Nyaminyami is in African Folklore
  9. Complete the FIRST Python lesson (available in Google Classroom)
  10. Use Bricklink Studio instruction maker to create building instructions
  11. Design an underwater habitat or coral reef scene in Bricklink and provide a cost estimate
  12. Write a simple program in Gearsbot to move the robot forward and stop
  13. Learn about or visit a shipwreck and learn about the marine environment
  14. Write a Python code to determine the area of a circle
  15. Develop a team chant to use at competition
  16. Explore deep-sea creatures and select a favorite. Share with the coaches why it’s your favorite
  17. Discover the Chinese legend of the Dragon King, rulers of the four seas
  18. Research underwater communication methods and list 3 pros & cons about a specific method
  19. Volunteer for a community clean-up (wear your robotic shirt and take lots of pictures!)
  20. Discover what marine archeology is
  21. Watch a documentary about underwater drones
  22. Use sensors to follow a line OR detect an object in Gearsbot
  23. Learn about changes to the human body when deep-sea diving
  24. Write a Python code using conditionals