Discover theChinese legendof the DragonKing, rulers ofthe four seasSelect anicebreakeractivity to leadin Septemberfor the GrayteamUse BricklinkStudio todesign a seaanimal of yourchoice out oflegosWrite a simpleprogram inGearsbot tomove the robotforward andstopList at list onenew techniqueyou’d like to usefor robot designor programmingfor competitionRead a legendor myth relatedto water (notrelated to otherBINGOsquares)Use sensorsto follow a lineOR detect anobject inGearsbotDesign anunderwater habitator coral reef scenein Bricklink andprovide a costestimateDevelop ateam chantto use atcompetitionWrite aPythoncode usingconditionalsWrite aPython codeto determinethe area of acircleCreate aPython list ofat least 6marineanimalsExplore deep-seacreatures andselect a favorite.Share with thecoaches why it’syour favoriteLearn about orvisit ashipwreck andlearn about themarineenvironmentDiscoverwhat marinearcheologyisName threechallenges withunderwatertechnology otherthan beingwaterproofWatch adocumentaryaboutunderwaterdronesLearn whoNyaminyamiis in AfricanFolkloreResearchunderwatercommunicationmethods and list 3pros & cons abouta specific methodUse BricklinkStudioinstructionmaker to createbuildinginstructionsCreate a teamlogo to use onbuttons (3.5inch circularbuttons)Learn aboutchanges to thehuman bodywhen deep-sea divingComplete theFIRST Pythonlesson(available inGoogleClassroom)Volunteer for acommunityclean-up (wearyour roboticshirt and takelots of pictures!)Discover theChinese legendof the DragonKing, rulers ofthe four seasSelect anicebreakeractivity to leadin Septemberfor the GrayteamUse BricklinkStudio todesign a seaanimal of yourchoice out oflegosWrite a simpleprogram inGearsbot tomove the robotforward andstopList at list onenew techniqueyou’d like to usefor robot designor programmingfor competitionRead a legendor myth relatedto water (notrelated to otherBINGOsquares)Use sensorsto follow a lineOR detect anobject inGearsbotDesign anunderwater habitator coral reef scenein Bricklink andprovide a costestimateDevelop ateam chantto use atcompetitionWrite aPythoncode usingconditionalsWrite aPython codeto determinethe area of acircleCreate aPython list ofat least 6marineanimalsExplore deep-seacreatures andselect a favorite.Share with thecoaches why it’syour favoriteLearn about orvisit ashipwreck andlearn about themarineenvironmentDiscoverwhat marinearcheologyisName threechallenges withunderwatertechnology otherthan beingwaterproofWatch adocumentaryaboutunderwaterdronesLearn whoNyaminyamiis in AfricanFolkloreResearchunderwatercommunicationmethods and list 3pros & cons abouta specific methodUse BricklinkStudioinstructionmaker to createbuildinginstructionsCreate a teamlogo to use onbuttons (3.5inch circularbuttons)Learn aboutchanges to thehuman bodywhen deep-sea divingComplete theFIRST Pythonlesson(available inGoogleClassroom)Volunteer for acommunityclean-up (wearyour roboticshirt and takelots of pictures!)

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Discover the Chinese legend of the Dragon King, rulers of the four seas
  2. Select an icebreaker activity to lead in September for the Gray team
  3. Use Bricklink Studio to design a sea animal of your choice out of legos
  4. Write a simple program in Gearsbot to move the robot forward and stop
  5. List at list one new technique you’d like to use for robot design or programming for competition
  6. Read a legend or myth related to water (not related to other BINGO squares)
  7. Use sensors to follow a line OR detect an object in Gearsbot
  8. Design an underwater habitat or coral reef scene in Bricklink and provide a cost estimate
  9. Develop a team chant to use at competition
  10. Write a Python code using conditionals
  11. Write a Python code to determine the area of a circle
  12. Create a Python list of at least 6 marine animals
  13. Explore deep-sea creatures and select a favorite. Share with the coaches why it’s your favorite
  14. Learn about or visit a shipwreck and learn about the marine environment
  15. Discover what marine archeology is
  16. Name three challenges with underwater technology other than being waterproof
  17. Watch a documentary about underwater drones
  18. Learn who Nyaminyami is in African Folklore
  19. Research underwater communication methods and list 3 pros & cons about a specific method
  20. Use Bricklink Studio instruction maker to create building instructions
  21. Create a team logo to use on buttons (3.5 inch circular buttons)
  22. Learn about changes to the human body when deep-sea diving
  23. Complete the FIRST Python lesson (available in Google Classroom)
  24. Volunteer for a community clean-up (wear your robotic shirt and take lots of pictures!)