Survivea luringtrapFortune +MagiciteBig RoomAlteredTreasureRoomFortunedrops nochestsOne ofEachMagiciteMagi/PetriovercapAll thesamemagiciteBigRoomSee arespawnhappen5+patrolson a floor10+ killgloomFind 2wipes inthe samefloor3xRaisingPomsFight abosswithoutSteelExit afloor asan otterFind aMagiciteon a No-Magi FloorTreasureroom onExitKill 5 ofthe samemob onone floorMimicin aMimicLandminePlayFind amimic afteropeningthe exitActivateall trapson onefloorAffluenceNo ItemFloorAccursedHoardacquiredSurvivea luringtrapFortune +MagiciteBig RoomAlteredTreasureRoomFortunedrops nochestsOne ofEachMagiciteMagi/PetriovercapAll thesamemagiciteBigRoomSee arespawnhappen5+patrolson a floor10+ killgloomFind 2wipes inthe samefloor3xRaisingPomsFight abosswithoutSteelExit afloor asan otterFind aMagiciteon a No-Magi FloorTreasureroom onExitKill 5 ofthe samemob onone floorMimicin aMimicLandminePlayFind amimic afteropeningthe exitActivateall trapson onefloorAffluenceNo ItemFloorAccursedHoardacquired

1st HoH Deep Dungeon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Survive a luring trap
  2. Fortune + Magicite Big Room
  3. Altered Treasure Room
  4. Fortune drops no chests
  5. One of Each Magicite
  6. Magi/Petri overcap
  7. All the same magicite
  8. Big Room
  9. See a respawn happen
  10. 5+ patrols on a floor
  11. 10+ kill gloom
  12. Find 2 wipes in the same floor
  13. 3x Raising Poms
  14. Fight a boss without Steel
  15. Exit a floor as an otter
  16. Find a Magicite on a No-Magi Floor
  17. Treasure room on Exit
  18. Kill 5 of the same mob on one floor
  19. Mimic in a Mimic
  20. Landmine Play
  21. Find a mimic after opening the exit
  22. Activate all traps on one floor
  23. Affluence No Item Floor
  24. Accursed Hoard acquired