Guaranteed& ViableLevel1Level3PCBL CABLevel2PrioritizedLearningTargetBody ofEvidenceLindseyTroutmanZeroCommonAssessmentsLevel3RubricLevel2Phase ICoursesClarityEvidenceFeedbackJanuaryPhase IICoursesLevel4LifeSchoolTestProficiencyScaleGradingLevel4CriticalConceptGuaranteed& ViableLevel1Level3PCBL CABLevel2PrioritizedLearningTargetBody ofEvidenceLindseyTroutmanZeroCommonAssessmentsLevel3RubricLevel2Phase ICoursesClarityEvidenceFeedbackJanuaryPhase IICoursesLevel4LifeSchoolTestProficiencyScaleGradingLevel4CriticalConcept

LSR7 PCBL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Guaranteed & Viable
  2. Level 1
  3. Level 3
  4. PCBL
  5. CAB
  6. Level 2
  7. Prioritized Learning Target
  8. Body of Evidence
  9. Lindsey Troutman
  10. Zero
  11. Common Assessments
  12. Level 3
  13. Rubric
  14. Level 2
  15. Phase I Courses
  16. Clarity Evidence Feedback
  17. January
  18. Phase II Courses
  19. Level 4
  20. Life School Test
  21. Proficiency Scale
  22. Grading
  23. Level 4
  24. Critical Concept