Level4Level1ZeroProficiencyScaleGradingCriticalConceptLevel3Guaranteed& ViablePhase ICoursesRubricClarityEvidenceFeedbackCABBody ofEvidenceLevel2Level3Level4Level2PCBL Phase IICoursesCommonAssessmentsPrioritizedLearningTargetJanuaryLifeSchoolTestLindseyTroutmanLevel4Level1ZeroProficiencyScaleGradingCriticalConceptLevel3Guaranteed& ViablePhase ICoursesRubricClarityEvidenceFeedbackCABBody ofEvidenceLevel2Level3Level4Level2PCBL Phase IICoursesCommonAssessmentsPrioritizedLearningTargetJanuaryLifeSchoolTestLindseyTroutman

LSR7 PCBL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level 4
  2. Level 1
  3. Zero
  4. Proficiency Scale
  5. Grading
  6. Critical Concept
  7. Level 3
  8. Guaranteed & Viable
  9. Phase I Courses
  10. Rubric
  11. Clarity Evidence Feedback
  12. CAB
  13. Body of Evidence
  14. Level 2
  15. Level 3
  16. Level 4
  17. Level 2
  18. PCBL
  19. Phase II Courses
  20. Common Assessments
  21. Prioritized Learning Target
  22. January
  23. Life School Test
  24. Lindsey Troutman