"it would be too much work" NINTENDO SWITCH PERFORMANCE 6v6 arcade mode "We'd be happy to experiment, BUT..." "You think you do, but you don't." "This is the last time we'll address this" "Don't be mean to people who disagrees" sunk cost fallacy VISUAL CLUTTER Addresses problematic tanks "5v5 is easier to balance" Quickplay hacked 6v6 "go play other games" "rose- tinted glasses" "100 million players" tank synergies "5v5 is a success" GOATS 5v5 less chaotic CC E- SPORTS double shields "THINK OF THE SPECTATORS" queue times "it would be too much work" NINTENDO SWITCH PERFORMANCE 6v6 arcade mode "We'd be happy to experiment, BUT..." "You think you do, but you don't." "This is the last time we'll address this" "Don't be mean to people who disagrees" sunk cost fallacy VISUAL CLUTTER Addresses problematic tanks "5v5 is easier to balance" Quickplay hacked 6v6 "go play other games" "rose- tinted glasses" "100 million players" tank synergies "5v5 is a success" GOATS 5v5 less chaotic CC E- SPORTS double shields "THINK OF THE SPECTATORS" queue times
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-"it would be too much work"
I-NINTENDO SWITCH PERFORMANCE
N-6v6 arcade mode
G-"We'd be happy to experiment, BUT..."
B-"You think you do, but you don't."
O-"This is the last time we'll address this"
O-"Don't be mean to people who disagrees"
G-sunk cost fallacy
G-VISUAL CLUTTER
O-Addresses problematic tanks
I-"5v5 is easier to balance"
N-Quickplay hacked 6v6
N-"go play other games"
B-"rose-tinted glasses"
G- "100 million players"
G-tank synergies
O-"5v5 is a success"
B-GOATS
B-5v5 less chaotic
I-CC
O-E-SPORTS
I-double shields
B-"THINK OF THE SPECTATORS"
N-queue times