"it wouldbe toomuchwork"NINTENDOSWITCHPERFORMANCE6v6arcademode"We'd behappy toexperiment,BUT...""You thinkyou do,but youdon't.""This is thelast timewe'll addressthis""Don't bemean topeople whodisagrees"sunkcostfallacyVISUALCLUTTERAddressesproblematictanks"5v5 iseasier tobalance"Quickplayhacked6v6"go playothergames""rose-tintedglasses""100millionplayers"tanksynergies"5v5 is asuccess"GOATS5v5lesschaoticCCE-SPORTSdoubleshields"THINK OFTHESPECTATORS"queuetimes"it wouldbe toomuchwork"NINTENDOSWITCHPERFORMANCE6v6arcademode"We'd behappy toexperiment,BUT...""You thinkyou do,but youdon't.""This is thelast timewe'll addressthis""Don't bemean topeople whodisagrees"sunkcostfallacyVISUALCLUTTERAddressesproblematictanks"5v5 iseasier tobalance"Quickplayhacked6v6"go playothergames""rose-tintedglasses""100millionplayers"tanksynergies"5v5 is asuccess"GOATS5v5lesschaoticCCE-SPORTSdoubleshields"THINK OFTHESPECTATORS"queuetimes

5v5 vs 6v6 Aaron Keller blogpost BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
N
4
G
5
B
6
O
7
O
8
G
9
G
10
O
11
I
12
N
13
N
14
B
15
G
16
G
17
O
18
B
19
B
20
I
21
O
22
I
23
B
24
N
  1. I-"it would be too much work"
  2. I-NINTENDO SWITCH PERFORMANCE
  3. N-6v6 arcade mode
  4. G-"We'd be happy to experiment, BUT..."
  5. B-"You think you do, but you don't."
  6. O-"This is the last time we'll address this"
  7. O-"Don't be mean to people who disagrees"
  8. G-sunk cost fallacy
  9. G-VISUAL CLUTTER
  10. O-Addresses problematic tanks
  11. I-"5v5 is easier to balance"
  12. N-Quickplay hacked 6v6
  13. N-"go play other games"
  14. B-"rose-tinted glasses"
  15. G- "100 million players"
  16. G-tank synergies
  17. O-"5v5 is a success"
  18. B-GOATS
  19. B-5v5 less chaotic
  20. I-CC
  21. O-E-SPORTS
  22. I-double shields
  23. B-"THINK OF THE SPECTATORS"
  24. N-queue times