"Heals for(member)"and theydieAlexmakes adirty joke"Deador out"AlexadjustcallsSomeonepingswhen Alexcalls for itAlexmisses/stealsbsr feedScoutsgive vitalinformationSuccessfullyget up siegeOne enemyyeetsthemselvesinto ourwhole ballClean BSRUse withClean BallFollow UpEnemydoesn'tactuallypush the fortBalldropstrapsOne Nerdyeetsthemselvesinto wholeenemy ballAlexwordvomitsCleanBSR feedwhencalledSoundeffectsNobodypingswhen Alexcalls for itAlex saysclean andit was notcleanWellexecutedpush/pullSiegebuildkilled 2+timesAlex saysto clean itupMain ballstacks astructureSomeonegives badinfoAlex promptsto keepcommscleanDirectionsaccuratelygiven on intelcall withoutprompting"Heals for(member)"and theyliveAlex saysclean and itwas actuallycleanCountdowntiming isnonsensical"Heals for(member)"and theydieAlexmakes adirty joke"Deador out"AlexadjustcallsSomeonepingswhen Alexcalls for itAlexmisses/stealsbsr feedScoutsgive vitalinformationSuccessfullyget up siegeOne enemyyeetsthemselvesinto ourwhole ballClean BSRUse withClean BallFollow UpEnemydoesn'tactuallypush the fortBalldropstrapsOne Nerdyeetsthemselvesinto wholeenemy ballAlexwordvomitsCleanBSR feedwhencalledSoundeffectsNobodypingswhen Alexcalls for itAlex saysclean andit was notcleanWellexecutedpush/pullSiegebuildkilled 2+timesAlex saysto clean itupMain ballstacks astructureSomeonegives badinfoAlex promptsto keepcommscleanDirectionsaccuratelygiven on intelcall withoutprompting"Heals for(member)"and theyliveAlex saysclean and itwas actuallycleanCountdowntiming isnonsensical

7/13/24 Vod Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Heals for (member)" and they die
  2. Alex makes a dirty joke
  3. "Dead or out"
  4. Alex adjust calls
  5. Someone pings when Alex calls for it
  6. Alex misses/steals bsr feed
  7. Scouts give vital information
  8. Successfully get up siege
  9. One enemy yeets themselves into our whole ball
  10. Clean BSR Use with Clean Ball Follow Up
  11. Enemy doesn't actually push the fort
  12. Ball drops traps
  13. One Nerd yeets themselves into whole enemy ball
  14. Alex word vomits
  15. Clean BSR feed when called
  16. Sound effects
  17. Nobody pings when Alex calls for it
  18. Alex says clean and it was not clean
  19. Well executed push/pull
  20. Siege build killed 2+ times
  21. Alex says to clean it up
  22. Main ball stacks a structure
  23. Someone gives bad info
  24. Alex prompts to keep comms clean
  25. Directions accurately given on intel call without prompting
  26. "Heals for (member)" and they live
  27. Alex says clean and it was actually clean
  28. Countdown timing is nonsensical