Countdowntiming isnonsensicalMain ballstacks astructureDirectionsaccuratelygiven on intelcall withoutpromptingSomeonegives badinfoAlex promptsto keepcommscleanCleanBSR feedwhencalledSiegebuildkilled 2+timesEnemydoesn'tactuallypush the fortSuccessfullyget up siegeAlex saysto clean itupClean BSRUse withClean BallFollow UpAlexmisses/stealsbsr feedWellexecutedpush/pullSomeonepingswhen Alexcalls for itOne enemyyeetsthemselvesinto ourwhole ballAlexmakes adirty jokeBalldropstrapsAlexwordvomits"Deador out"Alex saysclean andit was notcleanNobodypingswhen Alexcalls for itAlexadjustcalls"Heals for(member)"and theydieAlex saysclean and itwas actuallyclean"Heals for(member)"and theyliveOne Nerdyeetsthemselvesinto wholeenemy ballSoundeffectsScoutsgive vitalinformationCountdowntiming isnonsensicalMain ballstacks astructureDirectionsaccuratelygiven on intelcall withoutpromptingSomeonegives badinfoAlex promptsto keepcommscleanCleanBSR feedwhencalledSiegebuildkilled 2+timesEnemydoesn'tactuallypush the fortSuccessfullyget up siegeAlex saysto clean itupClean BSRUse withClean BallFollow UpAlexmisses/stealsbsr feedWellexecutedpush/pullSomeonepingswhen Alexcalls for itOne enemyyeetsthemselvesinto ourwhole ballAlexmakes adirty jokeBalldropstrapsAlexwordvomits"Deador out"Alex saysclean andit was notcleanNobodypingswhen Alexcalls for itAlexadjustcalls"Heals for(member)"and theydieAlex saysclean and itwas actuallyclean"Heals for(member)"and theyliveOne Nerdyeetsthemselvesinto wholeenemy ballSoundeffectsScoutsgive vitalinformation

7/13/24 Vod Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Countdown timing is nonsensical
  2. Main ball stacks a structure
  3. Directions accurately given on intel call without prompting
  4. Someone gives bad info
  5. Alex prompts to keep comms clean
  6. Clean BSR feed when called
  7. Siege build killed 2+ times
  8. Enemy doesn't actually push the fort
  9. Successfully get up siege
  10. Alex says to clean it up
  11. Clean BSR Use with Clean Ball Follow Up
  12. Alex misses/steals bsr feed
  13. Well executed push/pull
  14. Someone pings when Alex calls for it
  15. One enemy yeets themselves into our whole ball
  16. Alex makes a dirty joke
  17. Ball drops traps
  18. Alex word vomits
  19. "Dead or out"
  20. Alex says clean and it was not clean
  21. Nobody pings when Alex calls for it
  22. Alex adjust calls
  23. "Heals for (member)" and they die
  24. Alex says clean and it was actually clean
  25. "Heals for (member)" and they live
  26. One Nerd yeets themselves into whole enemy ball
  27. Sound effects
  28. Scouts give vital information