"Heals for(member)"and theyliveAlex saysclean andit was notcleanSomeonegives badinfoAlexadjustcallsAlex promptsto keepcommscleanCleanBSR feedwhencalledBalldropstrapsOne enemyyeetsthemselvesinto ourwhole ballAlex saysto clean itupOne Nerdyeetsthemselvesinto wholeenemy ballSomeonepingswhen Alexcalls for itScoutsgive vitalinformationSuccessfullyget up siegeNobodypingswhen Alexcalls for itSoundeffectsAlexmakes adirty jokeSiegebuildkilled 2+timesDirectionsaccuratelygiven on intelcall withoutpromptingAlex saysclean and itwas actuallycleanAlexmisses/stealsbsr feed"Deador out"Enemydoesn'tactuallypush the fortClean BSRUse withClean BallFollow UpWellexecutedpush/pull"Heals for(member)"and theydieMain ballstacks astructureCountdowntiming isnonsensicalAlexwordvomits"Heals for(member)"and theyliveAlex saysclean andit was notcleanSomeonegives badinfoAlexadjustcallsAlex promptsto keepcommscleanCleanBSR feedwhencalledBalldropstrapsOne enemyyeetsthemselvesinto ourwhole ballAlex saysto clean itupOne Nerdyeetsthemselvesinto wholeenemy ballSomeonepingswhen Alexcalls for itScoutsgive vitalinformationSuccessfullyget up siegeNobodypingswhen Alexcalls for itSoundeffectsAlexmakes adirty jokeSiegebuildkilled 2+timesDirectionsaccuratelygiven on intelcall withoutpromptingAlex saysclean and itwas actuallycleanAlexmisses/stealsbsr feed"Deador out"Enemydoesn'tactuallypush the fortClean BSRUse withClean BallFollow UpWellexecutedpush/pull"Heals for(member)"and theydieMain ballstacks astructureCountdowntiming isnonsensicalAlexwordvomits

7/13/24 Vod Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. "Heals for (member)" and they live
  2. Alex says clean and it was not clean
  3. Someone gives bad info
  4. Alex adjust calls
  5. Alex prompts to keep comms clean
  6. Clean BSR feed when called
  7. Ball drops traps
  8. One enemy yeets themselves into our whole ball
  9. Alex says to clean it up
  10. One Nerd yeets themselves into whole enemy ball
  11. Someone pings when Alex calls for it
  12. Scouts give vital information
  13. Successfully get up siege
  14. Nobody pings when Alex calls for it
  15. Sound effects
  16. Alex makes a dirty joke
  17. Siege build killed 2+ times
  18. Directions accurately given on intel call without prompting
  19. Alex says clean and it was actually clean
  20. Alex misses/steals bsr feed
  21. "Dead or out"
  22. Enemy doesn't actually push the fort
  23. Clean BSR Use with Clean Ball Follow Up
  24. Well executed push/pull
  25. "Heals for (member)" and they die
  26. Main ball stacks a structure
  27. Countdown timing is nonsensical
  28. Alex word vomits