oppositecolors-Yellow/WhiteGreen/BlueRed/OrangeCorners -Pieceswith 3colorsGod'snumber-20 movesSolvingMosaics Order1) center2) edge3) cornerCore -Internalmechanismat center ofcubeInverted -movementcounterclockwiseDecomposition:Break thingsdown intosmallermanageableparts. Pixels- smalldots orsquares thatmake up animageEdges -Pieceswith 2colorsAbstraction:Look atrelevant andimportantdetails only.Mosaic-a picture madeby arrangingtogether smallcolored piecesFace -Any oneside of thecubeCenter piece -Piece centeredbothhorizontally andvertically oneach faceErnő Rubik-HungarianEducatorand InventorMinus Yellow -if you add orextract yellowfrom any sideyou get itsoppositeStandard-movementclockwisePiece - 26make up a3x3 Rubik’scubeNotationU for UpD for DownL for LeftR for RightF for FrontB for Back Patterns:Findsimilaritiesand trends.array - a visualrepresentation ofobjects, pictures,or numbersarranged in rowsand columnsOrientation- thepositioning oroverall layout ofan item relatedto other itemsAlgorithms:Use steps andsequencing tosolveproblems. ComputationalThinking-4strategiesalgorithmsdecompositionabstractionpatternsOrdered pair-can be usedto show theposition on agraph (x,y)Graphs-showyouinformation asa visual imageor pictureoppositecolors-Yellow/WhiteGreen/BlueRed/OrangeCorners -Pieceswith 3colorsGod'snumber-20 movesSolvingMosaics Order1) center2) edge3) cornerCore -Internalmechanismat center ofcubeInverted -movementcounterclockwiseDecomposition:Break thingsdown intosmallermanageableparts. Pixels- smalldots orsquares thatmake up animageEdges -Pieceswith 2colorsAbstraction:Look atrelevant andimportantdetails only.Mosaic-a picture madeby arrangingtogether smallcolored piecesFace -Any oneside of thecubeCenter piece -Piece centeredbothhorizontally andvertically oneach faceErnő Rubik-HungarianEducatorand InventorMinus Yellow -if you add orextract yellowfrom any sideyou get itsoppositeStandard-movementclockwisePiece - 26make up a3x3 Rubik’scubeNotationU for UpD for DownL for LeftR for RightF for FrontB for Back Patterns:Findsimilaritiesand trends.array - a visualrepresentation ofobjects, pictures,or numbersarranged in rowsand columnsOrientation- thepositioning oroverall layout ofan item relatedto other itemsAlgorithms:Use steps andsequencing tosolveproblems. ComputationalThinking-4strategiesalgorithmsdecompositionabstractionpatternsOrdered pair-can be usedto show theposition on agraph (x,y)Graphs-showyouinformation asa visual imageor picture

Twisted Pixels - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. opposite colors- Yellow/White Green/Blue Red/Orange
  2. Corners - Pieces with 3 colors
  3. God's number- 20 moves
  4. Solving Mosaics Order 1) center 2) edge 3) corner
  5. Core - Internal mechanism at center of cube
  6. Inverted - movement counterclockwise
  7. Decomposition: Break things down into smaller manageable parts.
  8. Pixels- small dots or squares that make up an image
  9. Edges - Pieces with 2 colors
  10. Abstraction: Look at relevant and important details only.
  11. Mosaic- a picture made by arranging together small colored pieces
  12. Face - Any one side of the cube
  13. Center piece - Piece centered both horizontally and vertically on each face
  14. Ernő Rubik-Hungarian Educator and Inventor
  15. Minus Yellow - if you add or extract yellow from any side you get its opposite
  16. Standard - movement clockwise
  17. Piece - 26 make up a 3x3 Rubik’s cube
  18. Notation U for Up D for Down L for Left R for Right F for Front B for Back
  19. Patterns: Find similarities and trends.
  20. array - a visual representation of objects, pictures, or numbers arranged in rows and columns
  21. Orientation- the positioning or overall layout of an item related to other items
  22. Algorithms: Use steps and sequencing to solve problems.
  23. Computational Thinking-4 strategies algorithms decomposition abstraction patterns
  24. Ordered pair- can be used to show the position on a graph (x,y)
  25. Graphs-show you information as a visual image or picture