AutoMapper 👍 or 👎 Entity Framework is slow What's new in .NET X Preview Y X libraries every .NET developer should know Don't add superfluous context Entity Framework is not slow C# 12 Primary Constructors Return empty instead of null collections LINQ - MinBy & MaxBy Avoid ToUpper/Lower when comparing strings How to do X in Visual Studio Entity Framework AsNoTracking Avoid multiple OrderBy calls Switch Expressions Records As DTOs Entity Framework Bulk Update AutoMapper 👍 or 👎 Entity Framework is slow What's new in .NET X Preview Y X libraries every .NET developer should know Don't add superfluous context Entity Framework is not slow C# 12 Primary Constructors Return empty instead of null collections LINQ - MinBy & MaxBy Avoid ToUpper/Lower when comparing strings How to do X in Visual Studio Entity Framework AsNoTracking Avoid multiple OrderBy calls Switch Expressions Records As DTOs Entity Framework Bulk Update
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
AutoMapper
👍 or 👎
Entity Framework is slow
What's new in .NET X Preview Y
X libraries every .NET developer should know
Don't add superfluous
context
Entity Framework is not slow
C# 12 Primary Constructors
Return empty instead of null collections
LINQ - MinBy & MaxBy
Avoid ToUpper/Lower when comparing strings
How to do X in Visual Studio
Entity Framework AsNoTracking
Avoid multiple OrderBy calls
Switch Expressions
Records As DTOs
Entity Framework Bulk Update