Score 0Points ina TurnPlay onthe AqshyMapPlay ontheGhyranMapCharge>10"Reinforcea UnitFight theEnemyGeneralw/ YoursLoseyourGeneralKill allyourEnemyUnitsTurn 1ChargeMiss allof a unit'sAttacksKill aunit w/ShootingKill theEnemyGeneralPlay aDiagonalDeploymentMatchUtilize aterrainfeatureWin aMatchScore 6Points ina TurnPlay aHorizontalDeploymentmatchComplete agame w/beingUnderdogeach turnPetFreddieCompletetheDracothionDais BattleTacticCompletea gamew/o beingUnderdogLoseall YourUnitsLose aMatchFail a<4"ChargeScore 0Points ina TurnPlay onthe AqshyMapPlay ontheGhyranMapCharge>10"Reinforcea UnitFight theEnemyGeneralw/ YoursLoseyourGeneralKill allyourEnemyUnitsTurn 1ChargeMiss allof a unit'sAttacksKill aunit w/ShootingKill theEnemyGeneralPlay aDiagonalDeploymentMatchUtilize aterrainfeatureWin aMatchScore 6Points ina TurnPlay aHorizontalDeploymentmatchComplete agame w/beingUnderdogeach turnPetFreddieCompletetheDracothionDais BattleTacticCompletea gamew/o beingUnderdogLoseall YourUnitsLose aMatchFail a<4"Charge

Spearhead Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Score 0 Points in a Turn
  2. Play on the Aqshy Map
  3. Play on the Ghyran Map
  4. Charge >10"
  5. Reinforce a Unit
  6. Fight the Enemy General w/ Yours
  7. Lose your General
  8. Kill all your Enemy Units
  9. Turn 1 Charge
  10. Miss all of a unit's Attacks
  11. Kill a unit w/ Shooting
  12. Kill the Enemy General
  13. Play a Diagonal Deployment Match
  14. Utilize a terrain feature
  15. Win a Match
  16. Score 6 Points in a Turn
  17. Play a Horizontal Deployment match
  18. Complete a game w/ being Underdog each turn
  19. Pet Freddie
  20. Complete the Dracothion Dais Battle Tactic
  21. Complete a game w/o being Underdog
  22. Lose all Your Units
  23. Lose a Match
  24. Fail a <4" Charge