SpecialDashingmechanicSpecialRegionGimmick(e.g. Ousia)CatalystUserC2providesRESreductionBowUserFancyNormalAttacks thatwon't beusedSkill buffsNormalattackCharacterchangesonly involvetext changesSkill is asummonPolearmUserSplit-scalingConstellationmakes thecharacterusable5-starcharacter4-starcharacterBurst is justa nuke withno synergyto the kitCharged-attackspecificcharacterClaymoreUserSwordUserWeakelementalapplicationEnergyIssueNoICDElementRestrictionin kitC6 makesoff-field intoon-fieldcharacterC4 improvesenergymanagementSpecialDashingmechanicSpecialRegionGimmick(e.g. Ousia)CatalystUserC2providesRESreductionBowUserFancyNormalAttacks thatwon't beusedSkill buffsNormalattackCharacterchangesonly involvetext changesSkill is asummonPolearmUserSplit-scalingConstellationmakes thecharacterusable5-starcharacter4-starcharacterBurst is justa nuke withno synergyto the kitCharged-attackspecificcharacterClaymoreUserSwordUserWeakelementalapplicationEnergyIssueNoICDElementRestrictionin kitC6 makesoff-field intoon-fieldcharacterC4 improvesenergymanagement

Beta - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Special Dashing mechanic
  2. Special Region Gimmick (e.g. Ousia)
  3. Catalyst User
  4. C2 provides RES reduction
  5. Bow User
  6. Fancy Normal Attacks that won't be used
  7. Skill buffs Normal attack
  8. Character changes only involve text changes
  9. Skill is a summon
  10. Polearm User
  11. Split-scaling
  12. Constellation makes the character usable
  13. 5-star character
  14. 4-star character
  15. Burst is just a nuke with no synergy to the kit
  16. Charged-attack specific character
  17. Claymore User
  18. Sword User
  19. Weak elemental application
  20. Energy Issue
  21. No ICD
  22. Element Restriction in kit
  23. C6 makes off-field into on-field character
  24. C4 improves energy management