Team getssomethingstuck inPIPETeam tries topass itemsthrough thetoiletUsesmagnetfor shankkeyTeam doesnot talk forthe first 5-10minutes incellsTeambrings ALLkeys towardensTeam triesto untiesocksGuestwearsjumpsuitsSomeonesacrificedto thegrateTeamlassos cartwithoutshackleTeamretrieves itemcreatively(withoutbuttons)Team usespush to exitwheneverthey wantTeamscared tobreaksoapTeam getsFreedwithouthelpTeamforcescart offwallGuestcrawls backthroughgrateTeamdoesn't pushthroughgrateTeam onlyuses firstcluebuttonLosesmagmaze keyTeam getsRatswithouthelpTeamuses cartto passitemsTeamleavesvacuumonTeamthinkstheir doneafter cellsTeamtalks toclarenceTeamdoesn'tnotice 775lightsTeam getssomethingstuck inPIPETeam tries topass itemsthrough thetoiletUsesmagnetfor shankkeyTeam doesnot talk forthe first 5-10minutes incellsTeambrings ALLkeys towardensTeam triesto untiesocksGuestwearsjumpsuitsSomeonesacrificedto thegrateTeamlassos cartwithoutshackleTeamretrieves itemcreatively(withoutbuttons)Team usespush to exitwheneverthey wantTeamscared tobreaksoapTeam getsFreedwithouthelpTeamforcescart offwallGuestcrawls backthroughgrateTeamdoesn't pushthroughgrateTeam onlyuses firstcluebuttonLosesmagmaze keyTeam getsRatswithouthelpTeamuses cartto passitemsTeamleavesvacuumonTeamthinkstheir doneafter cellsTeamtalks toclarenceTeamdoesn'tnotice 775lights

Prison Break - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Team gets something stuck in PIPE
  2. Team tries to pass items through the toilet
  3. Uses magnet for shank key
  4. Team does not talk for the first 5-10 minutes in cells
  5. Team brings ALL keys to wardens
  6. Team tries to untie socks
  7. Guest wears jumpsuits
  8. Someone sacrificed to the grate
  9. Team lassos cart without shackle
  10. Team retrieves item creatively (without buttons)
  11. Team uses push to exit whenever they want
  12. Team scared to break soap
  13. Team gets Freed without help
  14. Team forces cart off wall
  15. Guest crawls back through grate
  16. Team doesn't push through grate
  17. Team only uses first clue button
  18. Loses mag maze key
  19. Team gets Rats without help
  20. Team uses cart to pass items
  21. Team leaves vacuum on
  22. Team thinks their done after cells
  23. Team talks to clarence
  24. Team doesn't notice 775 lights