Teamdoesn't pushthroughgrateTeam getsRatswithouthelpUsesmagnetfor shankkeyTeam getssomethingstuck inPIPETeambrings ALLkeys towardensTeam usespush to exitwheneverthey wantTeamretrieves itemcreatively(withoutbuttons)TeamleavesvacuumonTeamlassos cartwithoutshackleTeamdoesn'tnotice 775lightsTeamforcescart offwallSomeonesacrificedto thegrateGuestcrawls backthroughgrateTeamuses cartto passitemsTeam tries topass itemsthrough thetoiletTeam triesto untiesocksTeam getsFreedwithouthelpTeamthinkstheir doneafter cellsLosesmagmaze keyTeamtalks toclarenceTeam doesnot talk forthe first 5-10minutes incellsTeamscared tobreaksoapTeam onlyuses firstcluebuttonGuestwearsjumpsuitsTeamdoesn't pushthroughgrateTeam getsRatswithouthelpUsesmagnetfor shankkeyTeam getssomethingstuck inPIPETeambrings ALLkeys towardensTeam usespush to exitwheneverthey wantTeamretrieves itemcreatively(withoutbuttons)TeamleavesvacuumonTeamlassos cartwithoutshackleTeamdoesn'tnotice 775lightsTeamforcescart offwallSomeonesacrificedto thegrateGuestcrawls backthroughgrateTeamuses cartto passitemsTeam tries topass itemsthrough thetoiletTeam triesto untiesocksTeam getsFreedwithouthelpTeamthinkstheir doneafter cellsLosesmagmaze keyTeamtalks toclarenceTeam doesnot talk forthe first 5-10minutes incellsTeamscared tobreaksoapTeam onlyuses firstcluebuttonGuestwearsjumpsuits

Prison Break - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Team doesn't push through grate
  2. Team gets Rats without help
  3. Uses magnet for shank key
  4. Team gets something stuck in PIPE
  5. Team brings ALL keys to wardens
  6. Team uses push to exit whenever they want
  7. Team retrieves item creatively (without buttons)
  8. Team leaves vacuum on
  9. Team lassos cart without shackle
  10. Team doesn't notice 775 lights
  11. Team forces cart off wall
  12. Someone sacrificed to the grate
  13. Guest crawls back through grate
  14. Team uses cart to pass items
  15. Team tries to pass items through the toilet
  16. Team tries to untie socks
  17. Team gets Freed without help
  18. Team thinks their done after cells
  19. Loses mag maze key
  20. Team talks to clarence
  21. Team does not talk for the first 5-10 minutes in cells
  22. Team scared to break soap
  23. Team only uses first clue button
  24. Guest wears jumpsuits