StealthfailAtraptalking incharacterForgettingabout anabilityRolls 2singledigits ondavantageMusic thatdoes not fita situationanymorePlayer goesuncounciousTalkingaboutmonstersstatsMistystep7+dicein a rollInventing acharacter'sname onthe flyDM usesdice todecied whoto attackSubstanceabuseFormchangeShortrace"RollInitiative"Charm/mindcontrolDamageImmunityA playerwho namedtheirweaponNAT20 roll"I needa shortrest"DM makesa jokeaboutparty dyingNAT1 rollCharacter'shistory getsbrought upBreakingthe rulesStealthfailAtraptalking incharacterForgettingabout anabilityRolls 2singledigits ondavantageMusic thatdoes not fita situationanymorePlayer goesuncounciousTalkingaboutmonstersstatsMistystep7+dicein a rollInventing acharacter'sname onthe flyDM usesdice todecied whoto attackSubstanceabuseFormchangeShortrace"RollInitiative"Charm/mindcontrolDamageImmunityA playerwho namedtheirweaponNAT20 roll"I needa shortrest"DM makesa jokeaboutparty dyingNAT1 rollCharacter'shistory getsbrought upBreakingthe rules

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stealth fail
  2. A trap
  3. talking in character
  4. Forgetting about an ability
  5. Rolls 2 single digits on davantage
  6. Music that does not fit a situation anymore
  7. Player goes uncouncious
  8. Talking about monsters stats
  9. Misty step
  10. 7+dice in a roll
  11. Inventing a character's name on the fly
  12. DM uses dice to decied who to attack
  13. Substance abuse
  14. Form change
  15. Short race
  16. "Roll Initiative"
  17. Charm/ mind control
  18. Damage Immunity
  19. A player who named their weapon
  20. NAT 20 roll
  21. "I need a short rest"
  22. DM makes a joke about party dying
  23. NAT 1 roll
  24. Character's history gets brought up
  25. Breaking the rules