DM makesa jokeaboutparty dying"I needa shortrest"TalkingaboutmonstersstatsMusic thatdoes not fita situationanymoreDamageImmunityInventing acharacter'sname onthe flyCharm/mindcontroltalking incharacterMistystepRolls 2singledigits ondavantageDM usesdice todecied whoto attackFormchangeSubstanceabuseNAT20 rollCharacter'shistory getsbrought upA playerwho namedtheirweapon7+dicein a rollStealthfail"RollInitiative"NAT1 rollShortraceForgettingabout anabilityAtrapPlayer goesuncounciousBreakingthe rulesDM makesa jokeaboutparty dying"I needa shortrest"TalkingaboutmonstersstatsMusic thatdoes not fita situationanymoreDamageImmunityInventing acharacter'sname onthe flyCharm/mindcontroltalking incharacterMistystepRolls 2singledigits ondavantageDM usesdice todecied whoto attackFormchangeSubstanceabuseNAT20 rollCharacter'shistory getsbrought upA playerwho namedtheirweapon7+dicein a rollStealthfail"RollInitiative"NAT1 rollShortraceForgettingabout anabilityAtrapPlayer goesuncounciousBreakingthe rules

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM makes a joke about party dying
  2. "I need a short rest"
  3. Talking about monsters stats
  4. Music that does not fit a situation anymore
  5. Damage Immunity
  6. Inventing a character's name on the fly
  7. Charm/ mind control
  8. talking in character
  9. Misty step
  10. Rolls 2 single digits on davantage
  11. DM uses dice to decied who to attack
  12. Form change
  13. Substance abuse
  14. NAT 20 roll
  15. Character's history gets brought up
  16. A player who named their weapon
  17. 7+dice in a roll
  18. Stealth fail
  19. "Roll Initiative"
  20. NAT 1 roll
  21. Short race
  22. Forgetting about an ability
  23. A trap
  24. Player goes uncouncious
  25. Breaking the rules