exp turns unexp morph is just one solid colour *joins without asking* ADOPT ME PLEASEEEEEEEEE queen = lead??? "bio: loyal, want deputy, stronk" apprentice name: not apprentice actually nice "ur mean" GRRRRR *power* i'm leader >:( one- word name *nonsence* "rouge, dead parents, hate everyone" "ha ha i steal prey" i will not leave >: (((( *attacks*/*kills* dog/fox/non- cat i have nine lives after not being deputy: ":( no name kittypet/loner "ABC FOR (thing)" i can't die >:) exp turns unexp morph is just one solid colour *joins without asking* ADOPT ME PLEASEEEEEEEEE queen = lead??? "bio: loyal, want deputy, stronk" apprentice name: not apprentice actually nice "ur mean" GRRRRR *power* i'm leader >:( one- word name *nonsence* "rouge, dead parents, hate everyone" "ha ha i steal prey" i will not leave >: (((( *attacks*/*kills* dog/fox/non- cat i have nine lives after not being deputy: ":( no name kittypet/loner "ABC FOR (thing)" i can't die >:)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
exp turns unexp
morph is just one solid colour
*joins without asking*
ADOPT ME PLEASEEEEEEEEE
queen = lead???
"bio: loyal, want deputy, stronk"
apprentice name: not apprentice
actually nice
"ur mean"
GRRRRR *power*
i'm leader >:(
one-word name
*nonsence*
"rouge, dead parents, hate everyone"
"ha ha i steal prey"
i will not leave >:((((
*attacks*/*kills*
dog/fox/non-cat
i have nine lives
after not being deputy: ":(
no name
kittypet/loner
"ABC FOR (thing)"
i can't die >:)