after notbeingdeputy: ":(i can'tdie >:)queen=lead??? actuallyniceGRRRRR*power*"urmean"kittypet/lonerapprenticename: notapprentice one-wordnamei'mleader>:(ADOPT MEPLEASEEEEEEEEE*nonsence**attacks*/*kills*"rouge, deadparents, hateeveryone"morph isjust onesolidcolourdog/fox/non-cati haveninelivesnoname"bio: loyal,wantdeputy,stronk"*joinswithoutasking*"ha ha istealprey"i will notleave >:(((("ABCFOR(thing)"expturnsunexpafter notbeingdeputy: ":(i can'tdie >:)queen=lead??? actuallyniceGRRRRR*power*"urmean"kittypet/lonerapprenticename: notapprentice one-wordnamei'mleader>:(ADOPT MEPLEASEEEEEEEEE*nonsence**attacks*/*kills*"rouge, deadparents, hateeveryone"morph isjust onesolidcolourdog/fox/non-cati haveninelivesnoname"bio: loyal,wantdeputy,stronk"*joinswithoutasking*"ha ha istealprey"i will notleave >:(((("ABCFOR(thing)"expturnsunexp

UNEXP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. after not being deputy: ":(
  2. i can't die >:)
  3. queen = lead???
  4. actually nice
  5. GRRRRR *power*
  6. "ur mean"
  7. kittypet/loner
  8. apprentice name: not apprentice
  9. one-word name
  10. i'm leader >:(
  11. ADOPT ME PLEASEEEEEEEEE
  12. *nonsence*
  13. *attacks*/*kills*
  14. "rouge, dead parents, hate everyone"
  15. morph is just one solid colour
  16. dog/fox/non-cat
  17. i have nine lives
  18. no name
  19. "bio: loyal, want deputy, stronk"
  20. *joins without asking*
  21. "ha ha i steal prey"
  22. i will not leave >:((((
  23. "ABC FOR (thing)"
  24. exp turns unexp