i can'tdie >:)ADOPT MEPLEASEEEEEEEEEnonameafter notbeingdeputy: ":("rouge, deadparents, hateeveryone""urmean"one-wordnamei haveninelives*attacks*/*kills*"ha ha istealprey""bio: loyal,wantdeputy,stronk"morph isjust onesolidcolourkittypet/loner"ABCFOR(thing)"*joinswithoutasking*apprenticename: notapprentice *nonsence*dog/fox/non-catGRRRRR*power*queen=lead??? expturnsunexpi'mleader>:(i will notleave >:((((actuallynicei can'tdie >:)ADOPT MEPLEASEEEEEEEEEnonameafter notbeingdeputy: ":("rouge, deadparents, hateeveryone""urmean"one-wordnamei haveninelives*attacks*/*kills*"ha ha istealprey""bio: loyal,wantdeputy,stronk"morph isjust onesolidcolourkittypet/loner"ABCFOR(thing)"*joinswithoutasking*apprenticename: notapprentice *nonsence*dog/fox/non-catGRRRRR*power*queen=lead??? expturnsunexpi'mleader>:(i will notleave >:((((actuallynice

UNEXP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. i can't die >:)
  2. ADOPT ME PLEASEEEEEEEEE
  3. no name
  4. after not being deputy: ":(
  5. "rouge, dead parents, hate everyone"
  6. "ur mean"
  7. one-word name
  8. i have nine lives
  9. *attacks*/*kills*
  10. "ha ha i steal prey"
  11. "bio: loyal, want deputy, stronk"
  12. morph is just one solid colour
  13. kittypet/loner
  14. "ABC FOR (thing)"
  15. *joins without asking*
  16. apprentice name: not apprentice
  17. *nonsence*
  18. dog/fox/non-cat
  19. GRRRRR *power*
  20. queen = lead???
  21. exp turns unexp
  22. i'm leader >:(
  23. i will not leave >:((((
  24. actually nice