BathroomnoisesK usessheleigh-leighS eatsbonesPlayer runsan errand(walkingdog etc)Player iseating/cookingon speakerDM forgetsabout anNPC partymemberPlayerforgets tounmutethemselfK uses awildshapethat doesn'tfit thesituationPlayer doesthe oppositeof what wasdiscussedDMuses anaccentS usesportent rollafter DM hasalreadyrolledFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextS 'hides'from abattlePlayer isasked tomute theirmicK sayssomethingunhingedto an NPCBathroomnoisesK usessheleigh-leighS eatsbonesPlayer runsan errand(walkingdog etc)Player iseating/cookingon speakerDM forgetsabout anNPC partymemberPlayerforgets tounmutethemselfK uses awildshapethat doesn'tfit thesituationPlayer doesthe oppositeof what wasdiscussedDMuses anaccentS usesportent rollafter DM hasalreadyrolledFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextS 'hides'from abattlePlayer isasked tomute theirmicK sayssomethingunhingedto an NPC

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bathroom noises
  2. K uses sheleigh-leigh
  3. S eats bones
  4. Player runs an errand (walking dog etc)
  5. Player is eating/cooking on speaker
  6. DM forgets about an NPC party member
  7. Player forgets to unmute themself
  8. K uses a wildshape that doesn't fit the situation
  9. Player does the opposite of what was discussed
  10. DM uses an accent
  11. S uses portent roll after DM has already rolled
  12. Family comes in/is referred to
  13. Players need NPC to tell them what to do next
  14. S 'hides' from a battle
  15. Player is asked to mute their mic
  16. K says something unhinged to an NPC