Player runsan errand(walkingdog etc)Familycomesin/isreferred toPlayer doesthe oppositeof what wasdiscussedPlayer iseating/cookingon speakerDMuses anaccentK uses awildshapethat doesn'tfit thesituationS eatsbonesS 'hides'from abattlePlayerforgets tounmutethemselfPlayer isasked tomute theirmicPlayers needNPC to tellthem what todo nextDM forgetsabout anNPC partymemberK usessheleigh-leighBathroomnoisesK sayssomethingunhingedto an NPCS usesportent rollafter DM hasalreadyrolledPlayer runsan errand(walkingdog etc)Familycomesin/isreferred toPlayer doesthe oppositeof what wasdiscussedPlayer iseating/cookingon speakerDMuses anaccentK uses awildshapethat doesn'tfit thesituationS eatsbonesS 'hides'from abattlePlayerforgets tounmutethemselfPlayer isasked tomute theirmicPlayers needNPC to tellthem what todo nextDM forgetsabout anNPC partymemberK usessheleigh-leighBathroomnoisesK sayssomethingunhingedto an NPCS usesportent rollafter DM hasalreadyrolled

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player runs an errand (walking dog etc)
  2. Family comes in/is referred to
  3. Player does the opposite of what was discussed
  4. Player is eating/cooking on speaker
  5. DM uses an accent
  6. K uses a wildshape that doesn't fit the situation
  7. S eats bones
  8. S 'hides' from a battle
  9. Player forgets to unmute themself
  10. Player is asked to mute their mic
  11. Players need NPC to tell them what to do next
  12. DM forgets about an NPC party member
  13. K uses sheleigh-leigh
  14. Bathroom noises
  15. K says something unhinged to an NPC
  16. S uses portent roll after DM has already rolled