K uses awildshapethat doesn'tfit thesituationPlayer isasked tomute theirmicFamilycomesin/isreferred toS 'hides'from abattleDM forgetsabout anNPC partymemberPlayer iseating/cookingon speakerPlayers needNPC to tellthem what todo nextS eatsbonesK sayssomethingunhingedto an NPCS usesportent rollafter DM hasalreadyrolledDMuses anaccentPlayerforgets tounmutethemselfK usessheleigh-leighBathroomnoisesPlayer runsan errand(walkingdog etc)Player doesthe oppositeof what wasdiscussedK uses awildshapethat doesn'tfit thesituationPlayer isasked tomute theirmicFamilycomesin/isreferred toS 'hides'from abattleDM forgetsabout anNPC partymemberPlayer iseating/cookingon speakerPlayers needNPC to tellthem what todo nextS eatsbonesK sayssomethingunhingedto an NPCS usesportent rollafter DM hasalreadyrolledDMuses anaccentPlayerforgets tounmutethemselfK usessheleigh-leighBathroomnoisesPlayer runsan errand(walkingdog etc)Player doesthe oppositeof what wasdiscussed

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. K uses a wildshape that doesn't fit the situation
  2. Player is asked to mute their mic
  3. Family comes in/is referred to
  4. S 'hides' from a battle
  5. DM forgets about an NPC party member
  6. Player is eating/cooking on speaker
  7. Players need NPC to tell them what to do next
  8. S eats bones
  9. K says something unhinged to an NPC
  10. S uses portent roll after DM has already rolled
  11. DM uses an accent
  12. Player forgets to unmute themself
  13. K uses sheleigh-leigh
  14. Bathroom noises
  15. Player runs an errand (walking dog etc)
  16. Player does the opposite of what was discussed