K uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledS eatsbonesPlayer isasked tomute theirmicK usessheleigh-leighS 'hides'from abattlePlayer runsan errand(walkingdog etc)DM forgetsabout anNPC partymemberPlayer iseating/cookingon speakerBathroomnoisesK sayssomethingunhingedto an NPCPlayer doesthe oppositeof what wasdiscussedFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextPlayerforgets tounmutethemselfDMuses anaccentK uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledS eatsbonesPlayer isasked tomute theirmicK usessheleigh-leighS 'hides'from abattlePlayer runsan errand(walkingdog etc)DM forgetsabout anNPC partymemberPlayer iseating/cookingon speakerBathroomnoisesK sayssomethingunhingedto an NPCPlayer doesthe oppositeof what wasdiscussedFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextPlayerforgets tounmutethemselfDMuses anaccent

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. K uses a wildshape that doesn't fit the situation
  2. S uses portent roll after DM has already rolled
  3. S eats bones
  4. Player is asked to mute their mic
  5. K uses sheleigh-leigh
  6. S 'hides' from a battle
  7. Player runs an errand (walking dog etc)
  8. DM forgets about an NPC party member
  9. Player is eating/cooking on speaker
  10. Bathroom noises
  11. K says something unhinged to an NPC
  12. Player does the opposite of what was discussed
  13. Family comes in/is referred to
  14. Players need NPC to tell them what to do next
  15. Player forgets to unmute themself
  16. DM uses an accent