Player isasked tomute theirmicS eatsbonesK usessheleigh-leighK sayssomethingunhingedto an NPCBathroomnoisesK uses awildshapethat doesn'tfit thesituationPlayer doesthe oppositeof what wasdiscussedPlayers needNPC to tellthem what todo nextS usesportent rollafter DM hasalreadyrolledPlayer iseating/cookingon speakerPlayer runsan errand(walkingdog etc)S 'hides'from abattleFamilycomesin/isreferred toDMuses anaccentDM forgetsabout anNPC partymemberPlayerforgets tounmutethemselfPlayer isasked tomute theirmicS eatsbonesK usessheleigh-leighK sayssomethingunhingedto an NPCBathroomnoisesK uses awildshapethat doesn'tfit thesituationPlayer doesthe oppositeof what wasdiscussedPlayers needNPC to tellthem what todo nextS usesportent rollafter DM hasalreadyrolledPlayer iseating/cookingon speakerPlayer runsan errand(walkingdog etc)S 'hides'from abattleFamilycomesin/isreferred toDMuses anaccentDM forgetsabout anNPC partymemberPlayerforgets tounmutethemself

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player is asked to mute their mic
  2. S eats bones
  3. K uses sheleigh-leigh
  4. K says something unhinged to an NPC
  5. Bathroom noises
  6. K uses a wildshape that doesn't fit the situation
  7. Player does the opposite of what was discussed
  8. Players need NPC to tell them what to do next
  9. S uses portent roll after DM has already rolled
  10. Player is eating/cooking on speaker
  11. Player runs an errand (walking dog etc)
  12. S 'hides' from a battle
  13. Family comes in/is referred to
  14. DM uses an accent
  15. DM forgets about an NPC party member
  16. Player forgets to unmute themself