S 'hides'from abattleBathroomnoisesS eatsbonesK uses awildshapethat doesn'tfit thesituationPlayer iseating/cookingon speakerPlayer isasked tomute theirmicS usesportent rollafter DM hasalreadyrolledPlayers needNPC to tellthem what todo nextDMuses anaccentK usessheleigh-leighK sayssomethingunhingedto an NPCFamilycomesin/isreferred toPlayer runsan errand(walkingdog etc)DM forgetsabout anNPC partymemberPlayer doesthe oppositeof what wasdiscussedPlayerforgets tounmutethemselfS 'hides'from abattleBathroomnoisesS eatsbonesK uses awildshapethat doesn'tfit thesituationPlayer iseating/cookingon speakerPlayer isasked tomute theirmicS usesportent rollafter DM hasalreadyrolledPlayers needNPC to tellthem what todo nextDMuses anaccentK usessheleigh-leighK sayssomethingunhingedto an NPCFamilycomesin/isreferred toPlayer runsan errand(walkingdog etc)DM forgetsabout anNPC partymemberPlayer doesthe oppositeof what wasdiscussedPlayerforgets tounmutethemself

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S 'hides' from a battle
  2. Bathroom noises
  3. S eats bones
  4. K uses a wildshape that doesn't fit the situation
  5. Player is eating/cooking on speaker
  6. Player is asked to mute their mic
  7. S uses portent roll after DM has already rolled
  8. Players need NPC to tell them what to do next
  9. DM uses an accent
  10. K uses sheleigh-leigh
  11. K says something unhinged to an NPC
  12. Family comes in/is referred to
  13. Player runs an errand (walking dog etc)
  14. DM forgets about an NPC party member
  15. Player does the opposite of what was discussed
  16. Player forgets to unmute themself