S usesportent rollafter DM hasalreadyrolledK uses awildshapethat doesn'tfit thesituationS 'hides'from abattleFamilycomesin/isreferred toK sayssomethingunhingedto an NPCPlayer iseating/cookingon speakerPlayer isasked tomute theirmicBathroomnoisesPlayerforgets tounmutethemselfPlayer doesthe oppositeof what wasdiscussedPlayer runsan errand(walkingdog etc)DMuses anaccentPlayers needNPC to tellthem what todo nextDM forgetsabout anNPC partymemberK usessheleigh-leighS eatsbonesS usesportent rollafter DM hasalreadyrolledK uses awildshapethat doesn'tfit thesituationS 'hides'from abattleFamilycomesin/isreferred toK sayssomethingunhingedto an NPCPlayer iseating/cookingon speakerPlayer isasked tomute theirmicBathroomnoisesPlayerforgets tounmutethemselfPlayer doesthe oppositeof what wasdiscussedPlayer runsan errand(walkingdog etc)DMuses anaccentPlayers needNPC to tellthem what todo nextDM forgetsabout anNPC partymemberK usessheleigh-leighS eatsbones

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S uses portent roll after DM has already rolled
  2. K uses a wildshape that doesn't fit the situation
  3. S 'hides' from a battle
  4. Family comes in/is referred to
  5. K says something unhinged to an NPC
  6. Player is eating/cooking on speaker
  7. Player is asked to mute their mic
  8. Bathroom noises
  9. Player forgets to unmute themself
  10. Player does the opposite of what was discussed
  11. Player runs an errand (walking dog etc)
  12. DM uses an accent
  13. Players need NPC to tell them what to do next
  14. DM forgets about an NPC party member
  15. K uses sheleigh-leigh
  16. S eats bones