Player runsan errand(walkingdog etc)K usessheleigh-leighPlayer doesthe oppositeof what wasdiscussedS 'hides'from abattleDM forgetsabout anNPC partymemberS eatsbonesDMuses anaccentPlayer iseating/cookingon speakerS usesportent rollafter DM hasalreadyrolledK sayssomethingunhingedto an NPCFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextPlayer isasked tomute theirmicK uses awildshapethat doesn'tfit thesituationBathroomnoisesPlayerforgets tounmutethemselfPlayer runsan errand(walkingdog etc)K usessheleigh-leighPlayer doesthe oppositeof what wasdiscussedS 'hides'from abattleDM forgetsabout anNPC partymemberS eatsbonesDMuses anaccentPlayer iseating/cookingon speakerS usesportent rollafter DM hasalreadyrolledK sayssomethingunhingedto an NPCFamilycomesin/isreferred toPlayers needNPC to tellthem what todo nextPlayer isasked tomute theirmicK uses awildshapethat doesn'tfit thesituationBathroomnoisesPlayerforgets tounmutethemself

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player runs an errand (walking dog etc)
  2. K uses sheleigh-leigh
  3. Player does the opposite of what was discussed
  4. S 'hides' from a battle
  5. DM forgets about an NPC party member
  6. S eats bones
  7. DM uses an accent
  8. Player is eating/cooking on speaker
  9. S uses portent roll after DM has already rolled
  10. K says something unhinged to an NPC
  11. Family comes in/is referred to
  12. Players need NPC to tell them what to do next
  13. Player is asked to mute their mic
  14. K uses a wildshape that doesn't fit the situation
  15. Bathroom noises
  16. Player forgets to unmute themself