DM forgetsabout anNPC partymemberPlayer runsan errand(walkingdog etc)K uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledS eatsbonesFamilycomesin/isreferred toK sayssomethingunhingedto an NPCS 'hides'from abattleDMuses anaccentPlayer iseating/cookingon speakerPlayerforgets tounmutethemselfPlayer doesthe oppositeof what wasdiscussedK usessheleigh-leighBathroomnoisesPlayer isasked tomute theirmicPlayers needNPC to tellthem what todo nextDM forgetsabout anNPC partymemberPlayer runsan errand(walkingdog etc)K uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledS eatsbonesFamilycomesin/isreferred toK sayssomethingunhingedto an NPCS 'hides'from abattleDMuses anaccentPlayer iseating/cookingon speakerPlayerforgets tounmutethemselfPlayer doesthe oppositeof what wasdiscussedK usessheleigh-leighBathroomnoisesPlayer isasked tomute theirmicPlayers needNPC to tellthem what todo next

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM forgets about an NPC party member
  2. Player runs an errand (walking dog etc)
  3. K uses a wildshape that doesn't fit the situation
  4. S uses portent roll after DM has already rolled
  5. S eats bones
  6. Family comes in/is referred to
  7. K says something unhinged to an NPC
  8. S 'hides' from a battle
  9. DM uses an accent
  10. Player is eating/cooking on speaker
  11. Player forgets to unmute themself
  12. Player does the opposite of what was discussed
  13. K uses sheleigh-leigh
  14. Bathroom noises
  15. Player is asked to mute their mic
  16. Players need NPC to tell them what to do next