S 'hides'from abattleBathroomnoisesPlayer iseating/cookingon speakerFamilycomesin/isreferred toS eatsbonesK sayssomethingunhingedto an NPCPlayers needNPC to tellthem what todo nextPlayerforgets tounmutethemselfPlayer isasked tomute theirmicK uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledPlayer runsan errand(walkingdog etc)DMuses anaccentK usessheleigh-leighPlayer doesthe oppositeof what wasdiscussedDM forgetsabout anNPC partymemberS 'hides'from abattleBathroomnoisesPlayer iseating/cookingon speakerFamilycomesin/isreferred toS eatsbonesK sayssomethingunhingedto an NPCPlayers needNPC to tellthem what todo nextPlayerforgets tounmutethemselfPlayer isasked tomute theirmicK uses awildshapethat doesn'tfit thesituationS usesportent rollafter DM hasalreadyrolledPlayer runsan errand(walkingdog etc)DMuses anaccentK usessheleigh-leighPlayer doesthe oppositeof what wasdiscussedDM forgetsabout anNPC partymember

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S 'hides' from a battle
  2. Bathroom noises
  3. Player is eating/cooking on speaker
  4. Family comes in/is referred to
  5. S eats bones
  6. K says something unhinged to an NPC
  7. Players need NPC to tell them what to do next
  8. Player forgets to unmute themself
  9. Player is asked to mute their mic
  10. K uses a wildshape that doesn't fit the situation
  11. S uses portent roll after DM has already rolled
  12. Player runs an errand (walking dog etc)
  13. DM uses an accent
  14. K uses sheleigh-leigh
  15. Player does the opposite of what was discussed
  16. DM forgets about an NPC party member