Playerforgets tounmutethemselfS eatsbonesFamilycomesin/isreferred toK sayssomethingunhingedto an NPCDMuses anaccentPlayer iseating/cookingon speakerBathroomnoisesPlayer isasked tomute theirmicDM forgetsabout anNPC partymemberS 'hides'from abattleS usesportent rollafter DM hasalreadyrolledK uses awildshapethat doesn'tfit thesituationPlayer runsan errand(walkingdog etc)Players needNPC to tellthem what todo nextK usessheleigh-leighPlayer doesthe oppositeof what wasdiscussedPlayerforgets tounmutethemselfS eatsbonesFamilycomesin/isreferred toK sayssomethingunhingedto an NPCDMuses anaccentPlayer iseating/cookingon speakerBathroomnoisesPlayer isasked tomute theirmicDM forgetsabout anNPC partymemberS 'hides'from abattleS usesportent rollafter DM hasalreadyrolledK uses awildshapethat doesn'tfit thesituationPlayer runsan errand(walkingdog etc)Players needNPC to tellthem what todo nextK usessheleigh-leighPlayer doesthe oppositeof what wasdiscussed

SILLY D&D BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player forgets to unmute themself
  2. S eats bones
  3. Family comes in/is referred to
  4. K says something unhinged to an NPC
  5. DM uses an accent
  6. Player is eating/cooking on speaker
  7. Bathroom noises
  8. Player is asked to mute their mic
  9. DM forgets about an NPC party member
  10. S 'hides' from a battle
  11. S uses portent roll after DM has already rolled
  12. K uses a wildshape that doesn't fit the situation
  13. Player runs an errand (walking dog etc)
  14. Players need NPC to tell them what to do next
  15. K uses sheleigh-leigh
  16. Player does the opposite of what was discussed