Bank at least 5,000 points total Roll four of a kind Bank at least 2,000 points total Roll three 1s (1,000 points) Score exactly 1,000 points in a turn Roll five of a kind Roll three 4s (400 points) Roll a straight (1-6) Score exactly 1,500 points in a turn Roll three 6s (600 points) Roll six of a kind Win the game Score 1,000+ points in a turn Score with a single 1 (100 points) Score 500+ points in a turn Score exactly 2,000 points in a turn Roll three pairs Farkle (no scoring dice) Roll three 3s (300 points) Roll three 5s (500 points) Roll and bank points without Farkling Lose the game Score with a single 5 (50 points) Roll three 2s (200 points) Bank at least 5,000 points total Roll four of a kind Bank at least 2,000 points total Roll three 1s (1,000 points) Score exactly 1,000 points in a turn Roll five of a kind Roll three 4s (400 points) Roll a straight (1-6) Score exactly 1,500 points in a turn Roll three 6s (600 points) Roll six of a kind Win the game Score 1,000+ points in a turn Score with a single 1 (100 points) Score 500+ points in a turn Score exactly 2,000 points in a turn Roll three pairs Farkle (no scoring dice) Roll three 3s (300 points) Roll three 5s (500 points) Roll and bank points without Farkling Lose the game Score with a single 5 (50 points) Roll three 2s (200 points)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bank at least 5,000 points total
Roll four of a kind
Bank at least 2,000 points total
Roll three 1s (1,000 points)
Score exactly 1,000 points in a turn
Roll five of a kind
Roll three 4s (400 points)
Roll a straight (1-6)
Score exactly 1,500 points in a turn
Roll three 6s (600 points)
Roll six of a kind
Win the game
Score 1,000+ points in a turn
Score with a single 1 (100 points)
Score 500+ points in a turn
Score exactly 2,000 points in a turn
Roll three pairs
Farkle (no scoring dice)
Roll three 3s (300 points)
Roll three 5s (500 points)
Roll and bank points without Farkling
Lose the game
Score with a single 5 (50 points)
Roll three 2s (200 points)