Roll three 4s (400 points) Score exactly 2,000 points in a turn Roll three 3s (300 points) Bank at least 5,000 points total Win the game Score with a single 5 (50 points) Roll three 6s (600 points) Roll three 5s (500 points) Roll three pairs Score 500+ points in a turn Roll six of a kind Farkle (no scoring dice) Roll three 1s (1,000 points) Score exactly 1,000 points in a turn Roll a straight (1-6) Roll and bank points without Farkling Roll four of a kind Bank at least 2,000 points total Roll three 2s (200 points) Lose the game Score with a single 1 (100 points) Score exactly 1,500 points in a turn Roll five of a kind Score 1,000+ points in a turn Roll three 4s (400 points) Score exactly 2,000 points in a turn Roll three 3s (300 points) Bank at least 5,000 points total Win the game Score with a single 5 (50 points) Roll three 6s (600 points) Roll three 5s (500 points) Roll three pairs Score 500+ points in a turn Roll six of a kind Farkle (no scoring dice) Roll three 1s (1,000 points) Score exactly 1,000 points in a turn Roll a straight (1-6) Roll and bank points without Farkling Roll four of a kind Bank at least 2,000 points total Roll three 2s (200 points) Lose the game Score with a single 1 (100 points) Score exactly 1,500 points in a turn Roll five of a kind Score 1,000+ points in a turn
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Roll three 4s (400 points)
Score exactly 2,000 points in a turn
Roll three 3s (300 points)
Bank at least 5,000 points total
Win the game
Score with a single 5 (50 points)
Roll three 6s (600 points)
Roll three 5s (500 points)
Roll three pairs
Score 500+ points in a turn
Roll six of a kind
Farkle (no scoring dice)
Roll three 1s (1,000 points)
Score exactly 1,000 points in a turn
Roll a straight (1-6)
Roll and bank points without Farkling
Roll four of a kind
Bank at least 2,000 points total
Roll three 2s (200 points)
Lose the game
Score with a single 1 (100 points)
Score exactly 1,500 points in a turn
Roll five of a kind
Score 1,000+ points in a turn