5 handstands on each leg 5 full routines on a line 7 cartwheels on high beam 15 half turns 7 RO dismounts 10 B skills 10 flight to panel mat 3 no wobble dance throughs 5 bridges 30 sec beam splits each leg 7 split on high beam 10 no wobble cartwheels 4 connected acro 5 flight skills on low-beam 15 no wobble straight jumps 8 mounts 3 routines w/o VA or dismount 1 full routine 5 rolls in a row 12 secondary acro 6 gainers 7 full turns 12 split on low beam 7 cartwheel 1/4 dismounts 3 passes straddle press walks 3 no wobble full turns 7 connected jumps (no angle) 5 dance throughs 7 vertical acro 5 handstands on each leg 5 full routines on a line 7 cartwheels on high beam 15 half turns 7 RO dismounts 10 B skills 10 flight to panel mat 3 no wobble dance throughs 5 bridges 30 sec beam splits each leg 7 split on high beam 10 no wobble cartwheels 4 connected acro 5 flight skills on low-beam 15 no wobble straight jumps 8 mounts 3 routines w/o VA or dismount 1 full routine 5 rolls in a row 12 secondary acro 6 gainers 7 full turns 12 split on low beam 7 cartwheel 1/4 dismounts 3 passes straddle press walks 3 no wobble full turns 7 connected jumps (no angle) 5 dance throughs 7 vertical acro
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 handstands on each leg
5 full routines on a line
7 cartwheels on high beam
15 half turns
7 RO dismounts
10 B skills
10 flight to panel mat
3 no wobble dance throughs
5 bridges
30 sec beam splits each leg
7 split on high beam
10 no wobble cartwheels
4 connected acro
5 flight skills on low-beam
15 no wobble straight jumps
8 mounts
3 routines w/o VA or dismount
1 full routine
5 rolls in a row
12 secondary acro
6 gainers
7 full turns
12 split on low beam
7 cartwheel 1/4 dismounts
3 passes straddle press walks
3 no wobble full turns
7 connected jumps (no angle)
5 dance throughs
7 vertical acro