Char Fails a Dex check The Party Befriends a Monster or Creature Null shows up Party Splits Up Despite Warnings Natural 1 on a Skill Check A Dramatic Cliffhanger Ends the Session The Group Debates a Rule for More Than Five Minutes Character Uses Inspiration Baller Joins call The Party Encounters someone they know A Magic Item is Discovered Wizard runs out of spell slots in battle Arc leaves for 2 hours to eat Jackson forgets something from his sheet We need to remind Arc to roll for Seraphina Frank oversleeps Arc reminds us to pay attention Someone Misunderstands a Rule Someone Critically Fails a Stealth Check Jamie has another game Natural 20 on an Attack Roll The DM Has to Improvise a Situation A Trap is Triggered The Party Argues Over Loot Distribution Char Fails a Dex check The Party Befriends a Monster or Creature Null shows up Party Splits Up Despite Warnings Natural 1 on a Skill Check A Dramatic Cliffhanger Ends the Session The Group Debates a Rule for More Than Five Minutes Character Uses Inspiration Baller Joins call The Party Encounters someone they know A Magic Item is Discovered Wizard runs out of spell slots in battle Arc leaves for 2 hours to eat Jackson forgets something from his sheet We need to remind Arc to roll for Seraphina Frank oversleeps Arc reminds us to pay attention Someone Misunderstands a Rule Someone Critically Fails a Stealth Check Jamie has another game Natural 20 on an Attack Roll The DM Has to Improvise a Situation A Trap is Triggered The Party Argues Over Loot Distribution
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Char Fails a Dex check
O-The Party Befriends a Monster or Creature
O-Null shows up
G-Party Splits Up Despite Warnings
G-Natural 1 on a Skill Check
N-A Dramatic Cliffhanger Ends the Session
N-The Group Debates a Rule for More Than Five Minutes
N-Character Uses Inspiration
I-Baller Joins call
B-The Party Encounters someone they know
O-A Magic Item is Discovered
I-Wizard runs out of spell slots in battle
B-Arc leaves for 2 hours to eat
N-Jackson forgets something from his sheet
G-We need to remind Arc to roll for Seraphina
O-Frank oversleeps
G-Arc reminds us to pay attention
G-Someone Misunderstands a Rule
O-Someone Critically Fails a Stealth Check
I-Jamie has another game
B-Natural 20 on an Attack Roll
B-The DM Has to Improvise a Situation
I-A Trap is Triggered
B-The Party Argues Over Loot Distribution