Jamie hasanothergameChar Failsa DexcheckThe PartyArguesOver LootDistributionNatural 20on anAttackRollPartySplits UpDespiteWarningsNullshowsupThe PartyBefriends aMonster orCreatureThe GroupDebates aRule forMore ThanFive MinutesBallerJoinscallA MagicItem isDiscoveredThe PartyEncounterssomeonethey knowJacksonforgetssomethingfrom hissheetNatural 1on a SkillCheckWe need toremind Arcto roll forSeraphinaThe DMHas toImprovisea SituationArcremindsus to payattentionSomeoneCriticallyFails aStealthCheckA Trap isTriggeredWizardruns out ofspell slotsin battleA DramaticCliffhangerEnds theSessionCharacterUsesInspirationFrankoversleepsArcleaves for2 hours toeatSomeoneMisunderstandsa RuleJamie hasanothergameChar Failsa DexcheckThe PartyArguesOver LootDistributionNatural 20on anAttackRollPartySplits UpDespiteWarningsNullshowsupThe PartyBefriends aMonster orCreatureThe GroupDebates aRule forMore ThanFive MinutesBallerJoinscallA MagicItem isDiscoveredThe PartyEncounterssomeonethey knowJacksonforgetssomethingfrom hissheetNatural 1on a SkillCheckWe need toremind Arcto roll forSeraphinaThe DMHas toImprovisea SituationArcremindsus to payattentionSomeoneCriticallyFails aStealthCheckA Trap isTriggeredWizardruns out ofspell slotsin battleA DramaticCliffhangerEnds theSessionCharacterUsesInspirationFrankoversleepsArcleaves for2 hours toeatSomeoneMisunderstandsa Rule

Ebingo Vanguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
B
5
G
6
O
7
O
8
N
9
I
10
O
11
B
12
N
13
G
14
G
15
B
16
G
17
O
18
I
19
I
20
N
21
N
22
O
23
B
24
G
  1. I-Jamie has another game
  2. I-Char Fails a Dex check
  3. B-The Party Argues Over Loot Distribution
  4. B-Natural 20 on an Attack Roll
  5. G-Party Splits Up Despite Warnings
  6. O-Null shows up
  7. O-The Party Befriends a Monster or Creature
  8. N-The Group Debates a Rule for More Than Five Minutes
  9. I-Baller Joins call
  10. O-A Magic Item is Discovered
  11. B-The Party Encounters someone they know
  12. N-Jackson forgets something from his sheet
  13. G-Natural 1 on a Skill Check
  14. G-We need to remind Arc to roll for Seraphina
  15. B-The DM Has to Improvise a Situation
  16. G-Arc reminds us to pay attention
  17. O-Someone Critically Fails a Stealth Check
  18. I-A Trap is Triggered
  19. I-Wizard runs out of spell slots in battle
  20. N-A Dramatic Cliffhanger Ends the Session
  21. N-Character Uses Inspiration
  22. O-Frank oversleeps
  23. B-Arc leaves for 2 hours to eat
  24. G-Someone Misunderstands a Rule