SimilePersonificationThirdPersonNovelSymbolFigurativeLanguageAuthor'sviews andvaluesFirstPersonContextDialogueSettingMetaphorFlashbackIllustratesFictionFallingActionOrientationImageryHighlightsProtagonistClimaxAntagonistPlotCharacterisationDemonstratesConflictResolutionForeshadowingGenreSimilePersonificationThirdPersonNovelSymbolFigurativeLanguageAuthor'sviews andvaluesFirstPersonContextDialogueSettingMetaphorFlashbackIllustratesFictionFallingActionOrientationImageryHighlightsProtagonistClimaxAntagonistPlotCharacterisationDemonstratesConflictResolutionForeshadowingGenre

METALANGUAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simile
  2. Personification
  3. Third Person
  4. Novel
  5. Symbol
  6. Figurative Language
  7. Author's views and values
  8. First Person
  9. Context
  10. Dialogue
  11. Setting
  12. Metaphor
  13. Flashback
  14. Illustrates
  15. Fiction
  16. Falling Action
  17. Orientation
  18. Imagery
  19. Highlights
  20. Protagonist
  21. Climax
  22. Antagonist
  23. Plot
  24. Characterisation
  25. Demonstrates
  26. Conflict
  27. Resolution
  28. Foreshadowing
  29. Genre