OrientationPersonificationFictionNovelClimaxSymbolGenreAuthor'sviews andvaluesFirstPersonAntagonistResolutionThirdPersonContextProtagonistConflictPlotDialogueFallingActionCharacterisationSettingForeshadowingFigurativeLanguageImagerySimileIllustratesFlashbackDemonstratesMetaphorHighlightsOrientationPersonificationFictionNovelClimaxSymbolGenreAuthor'sviews andvaluesFirstPersonAntagonistResolutionThirdPersonContextProtagonistConflictPlotDialogueFallingActionCharacterisationSettingForeshadowingFigurativeLanguageImagerySimileIllustratesFlashbackDemonstratesMetaphorHighlights

METALANGUAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Orientation
  2. Personification
  3. Fiction
  4. Novel
  5. Climax
  6. Symbol
  7. Genre
  8. Author's views and values
  9. First Person
  10. Antagonist
  11. Resolution
  12. Third Person
  13. Context
  14. Protagonist
  15. Conflict
  16. Plot
  17. Dialogue
  18. Falling Action
  19. Characterisation
  20. Setting
  21. Foreshadowing
  22. Figurative Language
  23. Imagery
  24. Simile
  25. Illustrates
  26. Flashback
  27. Demonstrates
  28. Metaphor
  29. Highlights