IllustratesContextSettingSimileResolutionFlashbackThirdPersonFigurativeLanguageCharacterisationAuthor'sviews andvaluesHighlightsClimaxConflictForeshadowingSymbolMetaphorDialogueProtagonistPersonificationGenreFirstPersonImageryNovelFallingActionFictionOrientationDemonstratesAntagonistPlotIllustratesContextSettingSimileResolutionFlashbackThirdPersonFigurativeLanguageCharacterisationAuthor'sviews andvaluesHighlightsClimaxConflictForeshadowingSymbolMetaphorDialogueProtagonistPersonificationGenreFirstPersonImageryNovelFallingActionFictionOrientationDemonstratesAntagonistPlot

METALANGUAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Illustrates
  2. Context
  3. Setting
  4. Simile
  5. Resolution
  6. Flashback
  7. Third Person
  8. Figurative Language
  9. Characterisation
  10. Author's views and values
  11. Highlights
  12. Climax
  13. Conflict
  14. Foreshadowing
  15. Symbol
  16. Metaphor
  17. Dialogue
  18. Protagonist
  19. Personification
  20. Genre
  21. First Person
  22. Imagery
  23. Novel
  24. Falling Action
  25. Fiction
  26. Orientation
  27. Demonstrates
  28. Antagonist
  29. Plot