NovelIllustratesSimileAntagonistHighlightsFirstPersonGenreResolutionSymbolDialogueFictionThirdPersonConflictProtagonistFallingActionAuthor'sviews andvaluesOrientationImageryDemonstratesForeshadowingClimaxMetaphorCharacterisationPlotPersonificationFlashbackSettingFigurativeLanguageContextNovelIllustratesSimileAntagonistHighlightsFirstPersonGenreResolutionSymbolDialogueFictionThirdPersonConflictProtagonistFallingActionAuthor'sviews andvaluesOrientationImageryDemonstratesForeshadowingClimaxMetaphorCharacterisationPlotPersonificationFlashbackSettingFigurativeLanguageContext

METALANGUAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Novel
  2. Illustrates
  3. Simile
  4. Antagonist
  5. Highlights
  6. First Person
  7. Genre
  8. Resolution
  9. Symbol
  10. Dialogue
  11. Fiction
  12. Third Person
  13. Conflict
  14. Protagonist
  15. Falling Action
  16. Author's views and values
  17. Orientation
  18. Imagery
  19. Demonstrates
  20. Foreshadowing
  21. Climax
  22. Metaphor
  23. Characterisation
  24. Plot
  25. Personification
  26. Flashback
  27. Setting
  28. Figurative Language
  29. Context