OrientationAuthor'sviews andvaluesCharacterisationIllustratesSymbolNovelAntagonistFirstPersonImageryPersonificationConflictSimileDemonstratesFallingActionResolutionMetaphorContextForeshadowingClimaxThirdPersonFictionHighlightsSettingFlashbackFigurativeLanguageDialogueGenrePlotProtagonistOrientationAuthor'sviews andvaluesCharacterisationIllustratesSymbolNovelAntagonistFirstPersonImageryPersonificationConflictSimileDemonstratesFallingActionResolutionMetaphorContextForeshadowingClimaxThirdPersonFictionHighlightsSettingFlashbackFigurativeLanguageDialogueGenrePlotProtagonist

METALANGUAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Orientation
  2. Author's views and values
  3. Characterisation
  4. Illustrates
  5. Symbol
  6. Novel
  7. Antagonist
  8. First Person
  9. Imagery
  10. Personification
  11. Conflict
  12. Simile
  13. Demonstrates
  14. Falling Action
  15. Resolution
  16. Metaphor
  17. Context
  18. Foreshadowing
  19. Climax
  20. Third Person
  21. Fiction
  22. Highlights
  23. Setting
  24. Flashback
  25. Figurative Language
  26. Dialogue
  27. Genre
  28. Plot
  29. Protagonist