TokeeconomiesPositivereinforcementSpontaneousRecoverySystematicDesensitisationPhobiasLittleAlbertNeutralstimulusBoboDollReinforcementConditionedresponsePositivepunishmentLittleAlbertSkinn'sBoxConditionedstimulusDiscriminationNegativepunishmentClassicalConditioningSocialLearningReinforcementWatsonBehaviourOperantConditioningUnconditionedstimulusExtinctionObservationalLearningVicariousReinforcementSchedules ofreinforcementBanduraPavlov'sDogNegativereinforcementAntecedentPunishmentThorndikeConsequenceModellingTokeeconomiesPositivereinforcementSpontaneousRecoverySystematicDesensitisationPhobiasLittleAlbertNeutralstimulusBoboDollReinforcementConditionedresponsePositivepunishmentLittleAlbertSkinn'sBoxConditionedstimulusDiscriminationNegativepunishmentClassicalConditioningSocialLearningReinforcementWatsonBehaviourOperantConditioningUnconditionedstimulusExtinctionObservationalLearningVicariousReinforcementSchedules ofreinforcementBanduraPavlov'sDogNegativereinforcementAntecedentPunishmentThorndikeConsequenceModelling

Year 12 ATAR Psychology - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Toke economies
  2. Positive reinforcement
  3. Spontaneous Recovery
  4. Systematic Desensitisation
  5. Phobias
  6. Little Albert
  7. Neutral stimulus
  8. Bobo Doll
  9. Reinforcement
  10. Conditioned response
  11. Positive punishment
  12. Little Albert
  13. Skinn's Box
  14. Conditioned stimulus
  15. Discrimination
  16. Negative punishment
  17. Classical Conditioning
  18. Social Learning
  19. Reinforcement
  20. Watson
  21. Behaviour
  22. Operant Conditioning
  23. Unconditioned stimulus
  24. Extinction
  25. Observational Learning
  26. Vicarious Reinforcement
  27. Schedules of reinforcement
  28. Bandura
  29. Pavlov's Dog
  30. Negative reinforcement
  31. Antecedent
  32. Punishment
  33. Thorndike
  34. Consequence
  35. Modelling