WatsonVicariousReinforcementReinforcementPositivepunishmentSystematicDesensitisationBoboDollLittleAlbertNegativepunishmentNegativereinforcementThorndikeSpontaneousRecoveryClassicalConditioningExtinctionBanduraConditionedresponsePunishmentSchedules ofreinforcementConsequencePavlov'sDogAntecedentNeutralstimulusModellingOperantConditioningPositivereinforcementDiscriminationObservationalLearningSocialLearningTokeeconomiesBehaviourConditionedstimulusSkinn'sBoxUnconditionedstimulusPhobiasReinforcementLittleAlbertWatsonVicariousReinforcementReinforcementPositivepunishmentSystematicDesensitisationBoboDollLittleAlbertNegativepunishmentNegativereinforcementThorndikeSpontaneousRecoveryClassicalConditioningExtinctionBanduraConditionedresponsePunishmentSchedules ofreinforcementConsequencePavlov'sDogAntecedentNeutralstimulusModellingOperantConditioningPositivereinforcementDiscriminationObservationalLearningSocialLearningTokeeconomiesBehaviourConditionedstimulusSkinn'sBoxUnconditionedstimulusPhobiasReinforcementLittleAlbert

Year 12 ATAR Psychology - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Watson
  2. Vicarious Reinforcement
  3. Reinforcement
  4. Positive punishment
  5. Systematic Desensitisation
  6. Bobo Doll
  7. Little Albert
  8. Negative punishment
  9. Negative reinforcement
  10. Thorndike
  11. Spontaneous Recovery
  12. Classical Conditioning
  13. Extinction
  14. Bandura
  15. Conditioned response
  16. Punishment
  17. Schedules of reinforcement
  18. Consequence
  19. Pavlov's Dog
  20. Antecedent
  21. Neutral stimulus
  22. Modelling
  23. Operant Conditioning
  24. Positive reinforcement
  25. Discrimination
  26. Observational Learning
  27. Social Learning
  28. Toke economies
  29. Behaviour
  30. Conditioned stimulus
  31. Skinn's Box
  32. Unconditioned stimulus
  33. Phobias
  34. Reinforcement
  35. Little Albert