ExtinctionSocialLearningPhobiasConditionedstimulusVicariousReinforcementSystematicDesensitisationLittleAlbertClassicalConditioningConditionedresponsePunishmentPositivepunishmentBehaviourPavlov'sDogNegativepunishmentConsequenceTokeeconomiesReinforcementBanduraNeutralstimulusNegativereinforcementBoboDollLittleAlbertThorndikeSpontaneousRecoveryPositivereinforcementObservationalLearningAntecedentModellingReinforcementWatsonSkinn'sBoxOperantConditioningUnconditionedstimulusSchedules ofreinforcementDiscriminationExtinctionSocialLearningPhobiasConditionedstimulusVicariousReinforcementSystematicDesensitisationLittleAlbertClassicalConditioningConditionedresponsePunishmentPositivepunishmentBehaviourPavlov'sDogNegativepunishmentConsequenceTokeeconomiesReinforcementBanduraNeutralstimulusNegativereinforcementBoboDollLittleAlbertThorndikeSpontaneousRecoveryPositivereinforcementObservationalLearningAntecedentModellingReinforcementWatsonSkinn'sBoxOperantConditioningUnconditionedstimulusSchedules ofreinforcementDiscrimination

Year 12 ATAR Psychology - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extinction
  2. Social Learning
  3. Phobias
  4. Conditioned stimulus
  5. Vicarious Reinforcement
  6. Systematic Desensitisation
  7. Little Albert
  8. Classical Conditioning
  9. Conditioned response
  10. Punishment
  11. Positive punishment
  12. Behaviour
  13. Pavlov's Dog
  14. Negative punishment
  15. Consequence
  16. Toke economies
  17. Reinforcement
  18. Bandura
  19. Neutral stimulus
  20. Negative reinforcement
  21. Bobo Doll
  22. Little Albert
  23. Thorndike
  24. Spontaneous Recovery
  25. Positive reinforcement
  26. Observational Learning
  27. Antecedent
  28. Modelling
  29. Reinforcement
  30. Watson
  31. Skinn's Box
  32. Operant Conditioning
  33. Unconditioned stimulus
  34. Schedules of reinforcement
  35. Discrimination