Door near the “Grade yourself” station Show good teamwork and collaboration #3: Be Courageous Kick Step Touch Open doors without permission The door near the exit Battement Follow directions Participate in warm-up and class activities Plie Grapevine Leap Participation (5 points a day) Red bin Yellow Line Bathroom Jail 2nd shelf on the grey cart #1: Be Accountable White drawers near entrance door Stay on the dance floor Grade Yourself Top shelf of grey cart #4: Be empathetic Blue Line Green Bin #2: Trust Try your best Red light Ms. Wasaff’s desk Door near the “Grade yourself” station Show good teamwork and collaboration #3: Be Courageous Kick Step Touch Open doors without permission The door near the exit Battement Follow directions Participate in warm-up and class activities Plie Grapevine Leap Participation (5 points a day) Red bin Yellow Line Bathroom Jail 2nd shelf on the grey cart #1: Be Accountable White drawers near entrance door Stay on the dance floor Grade Yourself Top shelf of grey cart #4: Be empathetic Blue Line Green Bin #2: Trust Try your best Red light Ms. Wasaff’s desk
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Door near the “Grade yourself” station
Show good teamwork and collaboration
#3: Be Courageous
Kick Step Touch
Open doors without permission
The door near the exit
Battement
Follow directions
Participate in warm-up and class activities
Plie
Grapevine
Leap
Participation (5 points a day)
Red bin
Yellow Line
Bathroom Jail
2nd shelf on the grey cart
#1: Be Accountable
White drawers near entrance door
Stay on the dance floor
Grade Yourself
Top shelf of grey cart
#4: Be empathetic
Blue Line
Green Bin
#2: Trust
Try your best
Red light
Ms. Wasaff’s desk