2nd shelf on the grey cart Red bin Stay on the dance floor Open doors without permission Plie Participation (5 points a day) Bathroom Jail Door near the “Grade yourself” station Battement Participate in warm-up and class activities Show good teamwork and collaboration #2: Trust Kick Step Touch Green Bin #4: Be empathetic Grapevine Top shelf of grey cart Blue Line Ms. Wasaff’s desk #1: Be Accountable Yellow Line Try your best Red light Grade Yourself Leap Follow directions White drawers near entrance door The door near the exit #3: Be Courageous 2nd shelf on the grey cart Red bin Stay on the dance floor Open doors without permission Plie Participation (5 points a day) Bathroom Jail Door near the “Grade yourself” station Battement Participate in warm-up and class activities Show good teamwork and collaboration #2: Trust Kick Step Touch Green Bin #4: Be empathetic Grapevine Top shelf of grey cart Blue Line Ms. Wasaff’s desk #1: Be Accountable Yellow Line Try your best Red light Grade Yourself Leap Follow directions White drawers near entrance door The door near the exit #3: Be Courageous
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2nd shelf on the grey cart
Red bin
Stay on the dance floor
Open doors without permission
Plie
Participation (5 points a day)
Bathroom Jail
Door near the “Grade yourself” station
Battement
Participate in warm-up and class activities
Show good teamwork and collaboration
#2: Trust
Kick Step Touch
Green Bin
#4: Be empathetic
Grapevine
Top shelf of grey cart
Blue Line
Ms. Wasaff’s desk
#1: Be Accountable
Yellow Line
Try your best
Red light
Grade Yourself
Leap
Follow directions
White drawers near entrance door
The door near the exit
#3: Be Courageous