Door near the “Grade yourself” station Bathroom Jail Green Bin Follow directions Participation (5 points a day) Red light Grapevine 2nd shelf on the grey cart Plie #2: Trust Leap Participate in warm-up and class activities #3: Be Courageous Yellow Line Try your best Top shelf of grey cart #4: Be empathetic White drawers near entrance door Ms. Wasaff’s desk Grade Yourself Kick Step Touch Show good teamwork and collaboration Stay on the dance floor Blue Line The door near the exit Battement #1: Be Accountable Red bin Open doors without permission Door near the “Grade yourself” station Bathroom Jail Green Bin Follow directions Participation (5 points a day) Red light Grapevine 2nd shelf on the grey cart Plie #2: Trust Leap Participate in warm-up and class activities #3: Be Courageous Yellow Line Try your best Top shelf of grey cart #4: Be empathetic White drawers near entrance door Ms. Wasaff’s desk Grade Yourself Kick Step Touch Show good teamwork and collaboration Stay on the dance floor Blue Line The door near the exit Battement #1: Be Accountable Red bin Open doors without permission
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Door near the “Grade yourself” station
Bathroom Jail
Green Bin
Follow directions
Participation (5 points a day)
Red light
Grapevine
2nd shelf on the grey cart
Plie
#2: Trust
Leap
Participate in warm-up and class activities
#3: Be Courageous
Yellow Line
Try your best
Top shelf of grey cart
#4: Be empathetic
White drawers near entrance door
Ms. Wasaff’s desk
Grade Yourself
Kick Step Touch
Show good teamwork and collaboration
Stay on the dance floor
Blue Line
The door near the exit
Battement
#1: Be Accountable
Red bin
Open doors without permission