Red bin #4: Be empathetic Try your best #2: Trust Grade Yourself Bathroom Jail Open doors without permission Top shelf of grey cart Ms. Wasaff’s desk Leap Blue Line Follow directions Door near the “Grade yourself” station Battement White drawers near entrance door 2nd shelf on the grey cart Kick Step Touch Participation (5 points a day) Show good teamwork and collaboration Participate in warm-up and class activities Green Bin Yellow Line #3: Be Courageous Red light Stay on the dance floor The door near the exit #1: Be Accountable Grapevine Plie Red bin #4: Be empathetic Try your best #2: Trust Grade Yourself Bathroom Jail Open doors without permission Top shelf of grey cart Ms. Wasaff’s desk Leap Blue Line Follow directions Door near the “Grade yourself” station Battement White drawers near entrance door 2nd shelf on the grey cart Kick Step Touch Participation (5 points a day) Show good teamwork and collaboration Participate in warm-up and class activities Green Bin Yellow Line #3: Be Courageous Red light Stay on the dance floor The door near the exit #1: Be Accountable Grapevine Plie
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Red bin
#4: Be empathetic
Try your best
#2: Trust
Grade Yourself
Bathroom Jail
Open doors without permission
Top shelf of grey cart
Ms. Wasaff’s desk
Leap
Blue Line
Follow directions
Door near the “Grade yourself” station
Battement
White drawers near entrance door
2nd shelf on the grey cart
Kick Step Touch
Participation (5 points a day)
Show good teamwork and collaboration
Participate in warm-up and class activities
Green Bin
Yellow Line
#3: Be Courageous
Red light
Stay on the dance floor
The door near the exit
#1: Be Accountable
Grapevine
Plie