Open doors without permission #2: Trust Participate in warm-up and class activities Leap Blue Line Door near the “Grade yourself” station Stay on the dance floor Yellow Line Red bin Plie Grade Yourself Bathroom Jail Try your best Follow directions Participation (5 points a day) Kick Step Touch Show good teamwork and collaboration 2nd shelf on the grey cart Green Bin Grapevine White drawers near entrance door Red light The door near the exit #4: Be empathetic Top shelf of grey cart Battement #3: Be Courageous Ms. Wasaff’s desk #1: Be Accountable Open doors without permission #2: Trust Participate in warm-up and class activities Leap Blue Line Door near the “Grade yourself” station Stay on the dance floor Yellow Line Red bin Plie Grade Yourself Bathroom Jail Try your best Follow directions Participation (5 points a day) Kick Step Touch Show good teamwork and collaboration 2nd shelf on the grey cart Green Bin Grapevine White drawers near entrance door Red light The door near the exit #4: Be empathetic Top shelf of grey cart Battement #3: Be Courageous Ms. Wasaff’s desk #1: Be Accountable
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Open doors without permission
#2: Trust
Participate in warm-up and class activities
Leap
Blue Line
Door near the “Grade yourself” station
Stay on the dance floor
Yellow Line
Red bin
Plie
Grade Yourself
Bathroom Jail
Try your best
Follow directions
Participation (5 points a day)
Kick Step Touch
Show good teamwork and collaboration
2nd shelf on the grey cart
Green Bin
Grapevine
White drawers near entrance door
Red light
The door near the exit
#4: Be empathetic
Top shelf of grey cart
Battement
#3: Be Courageous
Ms. Wasaff’s desk
#1: Be Accountable