Door near the “Grade yourself” station Green Bin #4: Be empathetic Yellow Line Bathroom Jail Try your best Plie Red light Grapevine Participate in warm-up and class activities Top shelf of grey cart Follow directions Show good teamwork and collaboration 2nd shelf on the grey cart Kick Step Touch Blue Line Battement #2: Trust Stay on the dance floor Open doors without permission Participation (5 points a day) #3: Be Courageous Ms. Wasaff’s desk Leap #1: Be Accountable White drawers near entrance door Red bin Grade Yourself The door near the exit Door near the “Grade yourself” station Green Bin #4: Be empathetic Yellow Line Bathroom Jail Try your best Plie Red light Grapevine Participate in warm-up and class activities Top shelf of grey cart Follow directions Show good teamwork and collaboration 2nd shelf on the grey cart Kick Step Touch Blue Line Battement #2: Trust Stay on the dance floor Open doors without permission Participation (5 points a day) #3: Be Courageous Ms. Wasaff’s desk Leap #1: Be Accountable White drawers near entrance door Red bin Grade Yourself The door near the exit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Door near the “Grade yourself” station
Green Bin
#4: Be empathetic
Yellow Line
Bathroom Jail
Try your best
Plie
Red light
Grapevine
Participate in warm-up and class activities
Top shelf of grey cart
Follow directions
Show good teamwork and collaboration
2nd shelf on the grey cart
Kick Step Touch
Blue Line
Battement
#2: Trust
Stay on the dance floor
Open doors without permission
Participation (5 points a day)
#3: Be Courageous
Ms. Wasaff’s desk
Leap
#1: Be Accountable
White drawers near entrance door
Red bin
Grade Yourself
The door near the exit