Participantclicks onthe wrongelementInterviewernodsknowinglyGifts arementioned"That'sinteresting!""Can yourepeatthat?""I'm notsure"There's atechnicalglitchOffers arementionedA competitorismentioned(boo)ParticipantusessearchAn amusing,unrelatedstory issharedAwkwardsilenceParticipantsuggestsa designchangeFilters arementionedAdcard ismentioned"I've nevernoticedthatbefore"A petmakes anappearanceParticipantpraisesthe designLogging ingetsmentionedParticipanthas theappParticipantgets stuckParticipantis frustratedbysomethingInterviewerrepeats theparticipant'swordsParticipantsays "erm"Participantclicks onthe wrongelementInterviewernodsknowinglyGifts arementioned"That'sinteresting!""Can yourepeatthat?""I'm notsure"There's atechnicalglitchOffers arementionedA competitorismentioned(boo)ParticipantusessearchAn amusing,unrelatedstory issharedAwkwardsilenceParticipantsuggestsa designchangeFilters arementionedAdcard ismentioned"I've nevernoticedthatbefore"A petmakes anappearanceParticipantpraisesthe designLogging ingetsmentionedParticipanthas theappParticipantgets stuckParticipantis frustratedbysomethingInterviewerrepeats theparticipant'swordsParticipantsays "erm"

UX Research Customer Cafe - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Participant clicks on the wrong element
  2. Interviewer nods knowingly
  3. Gifts are mentioned
  4. "That's interesting!"
  5. "Can you repeat that?"
  6. "I'm not sure"
  7. There's a technical glitch
  8. Offers are mentioned
  9. A competitor is mentioned (boo)
  10. Participant uses search
  11. An amusing, unrelated story is shared
  12. Awkward silence
  13. Participant suggests a design change
  14. Filters are mentioned
  15. Adcard is mentioned
  16. "I've never noticed that before"
  17. A pet makes an appearance
  18. Participant praises the design
  19. Logging in gets mentioned
  20. Participant has the app
  21. Participant gets stuck
  22. Participant is frustrated by something
  23. Interviewer repeats the participant's words
  24. Participant says "erm"