game is under rewrite development developer gave up within a year easy, medium, and hard difficulties terrible or cringe fan base single fire tower as the starter used a gnome code tutorial to make the game relies on women to keep their game alive has a sequel in progress terribly optimized military themed towers (guns) insanely grindy devs prioritize expensive towers over beginners a tower that gives cash per waves does events over QoL stunning mechanic for towers neon spam boss models terrible replayability P2W towers or gamepasses cash grab terrible developers has a spawner tower that only rams into enemies zombie related enemies public elevators with randomized maps same rewards for every map game is under rewrite development developer gave up within a year easy, medium, and hard difficulties terrible or cringe fan base single fire tower as the starter used a gnome code tutorial to make the game relies on women to keep their game alive has a sequel in progress terribly optimized military themed towers (guns) insanely grindy devs prioritize expensive towers over beginners a tower that gives cash per waves does events over QoL stunning mechanic for towers neon spam boss models terrible replayability P2W towers or gamepasses cash grab terrible developers has a spawner tower that only rams into enemies zombie related enemies public elevators with randomized maps same rewards for every map
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
game is under rewrite development
developer gave up within a year
easy, medium, and hard difficulties
terrible or cringe fan base
single fire tower as the starter
used a gnome code tutorial to make the game
relies on women to keep their game alive
has a sequel in progress
terribly optimized
military themed towers (guns)
insanely grindy
devs prioritize expensive towers over beginners
a tower that gives cash per waves
does events over QoL
stunning mechanic for towers
neon spam boss models
terrible replayability
P2W towers or gamepasses
cash grab
terrible developers
has a spawner tower that only rams into enemies
zombie related enemies
public elevators with randomized maps
same rewards for every map