a tower that gives cash per waves devs prioritize expensive towers over beginners developer gave up within a year game is under rewrite development used a gnome code tutorial to make the game easy, medium, and hard difficulties military themed towers (guns) cash grab same rewards for every map zombie related enemies terribly optimized has a sequel in progress relies on women to keep their game alive public elevators with randomized maps single fire tower as the starter has a spawner tower that only rams into enemies neon spam boss models terrible developers P2W towers or gamepasses terrible replayability terrible or cringe fan base insanely grindy stunning mechanic for towers does events over QoL a tower that gives cash per waves devs prioritize expensive towers over beginners developer gave up within a year game is under rewrite development used a gnome code tutorial to make the game easy, medium, and hard difficulties military themed towers (guns) cash grab same rewards for every map zombie related enemies terribly optimized has a sequel in progress relies on women to keep their game alive public elevators with randomized maps single fire tower as the starter has a spawner tower that only rams into enemies neon spam boss models terrible developers P2W towers or gamepasses terrible replayability terrible or cringe fan base insanely grindy stunning mechanic for towers does events over QoL
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
a tower that gives cash per waves
devs prioritize expensive towers over beginners
developer gave up within a year
game is under rewrite development
used a gnome code tutorial to make the game
easy, medium, and hard difficulties
military themed towers (guns)
cash grab
same rewards for every map
zombie related enemies
terribly optimized
has a sequel in progress
relies on women to keep their game alive
public elevators with randomized maps
single fire tower as the starter
has a spawner tower that only rams into enemies
neon spam boss models
terrible developers
P2W towers or gamepasses
terrible replayability
terrible or cringe fan base
insanely grindy
stunning mechanic for towers
does events over QoL