Roll lowestin the diceroll at thestart of thegameMulliganto 5 orless cardsKill a playerwithcommanderdamage in asingle turnHave 10 ormorepermanentsin playbefore turn 6Cause 2+triggeredeffects with asingle gameactionCast yourcommander3 times inone gameRemove 2+artifacts orenchantmentsin a singleturnCounter2+ spellsin a singlegameHave 4 ormore manarocks inplayWin onor beforeturn 10Turn 1sol ringLetsomeoneborrow adeckHave 15lands inplayWin agameDeal combatdmg to 3differentplayers inone turnCountera counterspellTutor 3+times in asinglegameKill anopponentwith theirown creatureDieFirstWinwithouttutoringKill 2 payersin one turnbut not 3 ormoreWin with aborroweddeckPlay aspell oneach of thefirst 3 turnsDiscard atleast 1 cardduringcleanupRoll lowestin the diceroll at thestart of thegameMulliganto 5 orless cardsKill a playerwithcommanderdamage in asingle turnHave 10 ormorepermanentsin playbefore turn 6Cause 2+triggeredeffects with asingle gameactionCast yourcommander3 times inone gameRemove 2+artifacts orenchantmentsin a singleturnCounter2+ spellsin a singlegameHave 4 ormore manarocks inplayWin onor beforeturn 10Turn 1sol ringLetsomeoneborrow adeckHave 15lands inplayWin agameDeal combatdmg to 3differentplayers inone turnCountera counterspellTutor 3+times in asinglegameKill anopponentwith theirown creatureDieFirstWinwithouttutoringKill 2 payersin one turnbut not 3 ormoreWin with aborroweddeckPlay aspell oneach of thefirst 3 turnsDiscard atleast 1 cardduringcleanup

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Roll lowest in the dice roll at the start of the game
  2. Mulligan to 5 or less cards
  3. Kill a player with commander damage in a single turn
  4. Have 10 or more permanents in play before turn 6
  5. Cause 2+ triggered effects with a single game action
  6. Cast your commander 3 times in one game
  7. Remove 2+ artifacts or enchantments in a single turn
  8. Counter 2+ spells in a single game
  9. Have 4 or more mana rocks in play
  10. Win on or before turn 10
  11. Turn 1 sol ring
  12. Let someone borrow a deck
  13. Have 15 lands in play
  14. Win a game
  15. Deal combat dmg to 3 different players in one turn
  16. Counter a counter spell
  17. Tutor 3+ times in a single game
  18. Kill an opponent with their own creature
  19. Die First
  20. Win without tutoring
  21. Kill 2 payers in one turn but not 3 or more
  22. Win with a borrowed deck
  23. Play a spell on each of the first 3 turns
  24. Discard at least 1 card during cleanup