Deal combatdmg to 3differentplayers inone turnPlay aspell oneach of thefirst 3 turnsTurn 1sol ringCause 2+triggeredeffects with asingle gameactionWin agameKill anopponentwith theirown creatureHave 4 ormore manarocks inplayCounter2+ spellsin a singlegameHave 10 ormorepermanentsin playbefore turn 6Kill 2 payersin one turnbut not 3 ormoreHave 15lands inplayTutor 3+times in asinglegameRemove 2+artifacts orenchantmentsin a singleturnWin with aborroweddeckRoll lowestin the diceroll at thestart of thegameWin onor beforeturn 10DieFirstCountera counterspellCast yourcommander3 times inone gameDiscard atleast 1 cardduringcleanupWinwithouttutoringKill a playerwithcommanderdamage in asingle turnLetsomeoneborrow adeckMulliganto 5 orless cardsDeal combatdmg to 3differentplayers inone turnPlay aspell oneach of thefirst 3 turnsTurn 1sol ringCause 2+triggeredeffects with asingle gameactionWin agameKill anopponentwith theirown creatureHave 4 ormore manarocks inplayCounter2+ spellsin a singlegameHave 10 ormorepermanentsin playbefore turn 6Kill 2 payersin one turnbut not 3 ormoreHave 15lands inplayTutor 3+times in asinglegameRemove 2+artifacts orenchantmentsin a singleturnWin with aborroweddeckRoll lowestin the diceroll at thestart of thegameWin onor beforeturn 10DieFirstCountera counterspellCast yourcommander3 times inone gameDiscard atleast 1 cardduringcleanupWinwithouttutoringKill a playerwithcommanderdamage in asingle turnLetsomeoneborrow adeckMulliganto 5 orless cards

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deal combat dmg to 3 different players in one turn
  2. Play a spell on each of the first 3 turns
  3. Turn 1 sol ring
  4. Cause 2+ triggered effects with a single game action
  5. Win a game
  6. Kill an opponent with their own creature
  7. Have 4 or more mana rocks in play
  8. Counter 2+ spells in a single game
  9. Have 10 or more permanents in play before turn 6
  10. Kill 2 payers in one turn but not 3 or more
  11. Have 15 lands in play
  12. Tutor 3+ times in a single game
  13. Remove 2+ artifacts or enchantments in a single turn
  14. Win with a borrowed deck
  15. Roll lowest in the dice roll at the start of the game
  16. Win on or before turn 10
  17. Die First
  18. Counter a counter spell
  19. Cast your commander 3 times in one game
  20. Discard at least 1 card during cleanup
  21. Win without tutoring
  22. Kill a player with commander damage in a single turn
  23. Let someone borrow a deck
  24. Mulligan to 5 or less cards