Have 10 ormorepermanentsin playbefore turn 6Kill a playerwithcommanderdamage in asingle turnWin agameTutor 3+times in asinglegameWin with aborroweddeckLetsomeoneborrow adeckMulliganto 5 orless cardsWinwithouttutoringHave 4 ormore manarocks inplayTurn 1sol ringDieFirstHave 15lands inplayCause 2+triggeredeffects with asingle gameactionDiscard atleast 1 cardduringcleanupWin onor beforeturn 10Play aspell oneach of thefirst 3 turnsDeal combatdmg to 3differentplayers inone turnCast yourcommander3 times inone gameRemove 2+artifacts orenchantmentsin a singleturnKill anopponentwith theirown creatureCountera counterspellKill 2 payersin one turnbut not 3 ormoreRoll lowestin the diceroll at thestart of thegameCounter2+ spellsin a singlegameHave 10 ormorepermanentsin playbefore turn 6Kill a playerwithcommanderdamage in asingle turnWin agameTutor 3+times in asinglegameWin with aborroweddeckLetsomeoneborrow adeckMulliganto 5 orless cardsWinwithouttutoringHave 4 ormore manarocks inplayTurn 1sol ringDieFirstHave 15lands inplayCause 2+triggeredeffects with asingle gameactionDiscard atleast 1 cardduringcleanupWin onor beforeturn 10Play aspell oneach of thefirst 3 turnsDeal combatdmg to 3differentplayers inone turnCast yourcommander3 times inone gameRemove 2+artifacts orenchantmentsin a singleturnKill anopponentwith theirown creatureCountera counterspellKill 2 payersin one turnbut not 3 ormoreRoll lowestin the diceroll at thestart of thegameCounter2+ spellsin a singlegame

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have 10 or more permanents in play before turn 6
  2. Kill a player with commander damage in a single turn
  3. Win a game
  4. Tutor 3+ times in a single game
  5. Win with a borrowed deck
  6. Let someone borrow a deck
  7. Mulligan to 5 or less cards
  8. Win without tutoring
  9. Have 4 or more mana rocks in play
  10. Turn 1 sol ring
  11. Die First
  12. Have 15 lands in play
  13. Cause 2+ triggered effects with a single game action
  14. Discard at least 1 card during cleanup
  15. Win on or before turn 10
  16. Play a spell on each of the first 3 turns
  17. Deal combat dmg to 3 different players in one turn
  18. Cast your commander 3 times in one game
  19. Remove 2+ artifacts or enchantments in a single turn
  20. Kill an opponent with their own creature
  21. Counter a counter spell
  22. Kill 2 payers in one turn but not 3 or more
  23. Roll lowest in the dice roll at the start of the game
  24. Counter 2+ spells in a single game