Play aspell oneach of thefirst 3 turnsWin agameDeal combatdmg to 3differentplayers inone turnHave 15lands inplayTutor 3+times in asinglegameMulliganto 5 orless cardsWin with aborroweddeckCountera counterspellDiscard atleast 1 cardduringcleanupLetsomeoneborrow adeckWinwithouttutoringCause 2+triggeredeffects with asingle gameactionKill anopponentwith theirown creatureTurn 1sol ringKill 2 payersin one turnbut not 3 ormoreRemove 2+artifacts orenchantmentsin a singleturnDieFirstCast yourcommander3 times inone gameHave 10 ormorepermanentsin playbefore turn 6Counter2+ spellsin a singlegameHave 4 ormore manarocks inplayWin onor beforeturn 10Kill a playerwithcommanderdamage in asingle turnRoll lowestin the diceroll at thestart of thegamePlay aspell oneach of thefirst 3 turnsWin agameDeal combatdmg to 3differentplayers inone turnHave 15lands inplayTutor 3+times in asinglegameMulliganto 5 orless cardsWin with aborroweddeckCountera counterspellDiscard atleast 1 cardduringcleanupLetsomeoneborrow adeckWinwithouttutoringCause 2+triggeredeffects with asingle gameactionKill anopponentwith theirown creatureTurn 1sol ringKill 2 payersin one turnbut not 3 ormoreRemove 2+artifacts orenchantmentsin a singleturnDieFirstCast yourcommander3 times inone gameHave 10 ormorepermanentsin playbefore turn 6Counter2+ spellsin a singlegameHave 4 ormore manarocks inplayWin onor beforeturn 10Kill a playerwithcommanderdamage in asingle turnRoll lowestin the diceroll at thestart of thegame

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play a spell on each of the first 3 turns
  2. Win a game
  3. Deal combat dmg to 3 different players in one turn
  4. Have 15 lands in play
  5. Tutor 3+ times in a single game
  6. Mulligan to 5 or less cards
  7. Win with a borrowed deck
  8. Counter a counter spell
  9. Discard at least 1 card during cleanup
  10. Let someone borrow a deck
  11. Win without tutoring
  12. Cause 2+ triggered effects with a single game action
  13. Kill an opponent with their own creature
  14. Turn 1 sol ring
  15. Kill 2 payers in one turn but not 3 or more
  16. Remove 2+ artifacts or enchantments in a single turn
  17. Die First
  18. Cast your commander 3 times in one game
  19. Have 10 or more permanents in play before turn 6
  20. Counter 2+ spells in a single game
  21. Have 4 or more mana rocks in play
  22. Win on or before turn 10
  23. Kill a player with commander damage in a single turn
  24. Roll lowest in the dice roll at the start of the game