Countera counterspellDieFirstRoll lowestin the diceroll at thestart of thegameWin onor beforeturn 10Mulliganto 5 orless cardsKill a playerwithcommanderdamage in asingle turnDeal combatdmg to 3differentplayers inone turnHave 15lands inplayHave 10 ormorepermanentsin playbefore turn 6Have 4 ormore manarocks inplayKill anopponentwith theirown creatureWinwithouttutoringDiscard atleast 1 cardduringcleanupPlay aspell oneach of thefirst 3 turnsTutor 3+times in asinglegameWin agameCounter2+ spellsin a singlegameCause 2+triggeredeffects with asingle gameactionRemove 2+artifacts orenchantmentsin a singleturnTurn 1sol ringWin with aborroweddeckKill 2 payersin one turnbut not 3 ormoreLetsomeoneborrow adeckCast yourcommander3 times inone gameCountera counterspellDieFirstRoll lowestin the diceroll at thestart of thegameWin onor beforeturn 10Mulliganto 5 orless cardsKill a playerwithcommanderdamage in asingle turnDeal combatdmg to 3differentplayers inone turnHave 15lands inplayHave 10 ormorepermanentsin playbefore turn 6Have 4 ormore manarocks inplayKill anopponentwith theirown creatureWinwithouttutoringDiscard atleast 1 cardduringcleanupPlay aspell oneach of thefirst 3 turnsTutor 3+times in asinglegameWin agameCounter2+ spellsin a singlegameCause 2+triggeredeffects with asingle gameactionRemove 2+artifacts orenchantmentsin a singleturnTurn 1sol ringWin with aborroweddeckKill 2 payersin one turnbut not 3 ormoreLetsomeoneborrow adeckCast yourcommander3 times inone game

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Counter a counter spell
  2. Die First
  3. Roll lowest in the dice roll at the start of the game
  4. Win on or before turn 10
  5. Mulligan to 5 or less cards
  6. Kill a player with commander damage in a single turn
  7. Deal combat dmg to 3 different players in one turn
  8. Have 15 lands in play
  9. Have 10 or more permanents in play before turn 6
  10. Have 4 or more mana rocks in play
  11. Kill an opponent with their own creature
  12. Win without tutoring
  13. Discard at least 1 card during cleanup
  14. Play a spell on each of the first 3 turns
  15. Tutor 3+ times in a single game
  16. Win a game
  17. Counter 2+ spells in a single game
  18. Cause 2+ triggered effects with a single game action
  19. Remove 2+ artifacts or enchantments in a single turn
  20. Turn 1 sol ring
  21. Win with a borrowed deck
  22. Kill 2 payers in one turn but not 3 or more
  23. Let someone borrow a deck
  24. Cast your commander 3 times in one game