Deal combatdmg to 3differentplayers inone turnHave 10 ormorepermanentsin playbefore turn 6DieFirstHave 4 ormore manarocks inplayKill anopponentwith theirown creatureRoll lowestin the diceroll at thestart of thegameKill 2 payersin one turnbut not 3 ormoreMulliganto 5 orless cardsLetsomeoneborrow adeckRemove 2+artifacts orenchantmentsin a singleturnWinwithouttutoringWin agameCast yourcommander3 times inone gameTurn 1sol ringWin with aborroweddeckHave 15lands inplayPlay aspell oneach of thefirst 3 turnsCountera counterspellKill a playerwithcommanderdamage in asingle turnDiscard atleast 1 cardduringcleanupWin onor beforeturn 10Counter2+ spellsin a singlegameTutor 3+times in asinglegameCause 2+triggeredeffects with asingle gameactionDeal combatdmg to 3differentplayers inone turnHave 10 ormorepermanentsin playbefore turn 6DieFirstHave 4 ormore manarocks inplayKill anopponentwith theirown creatureRoll lowestin the diceroll at thestart of thegameKill 2 payersin one turnbut not 3 ormoreMulliganto 5 orless cardsLetsomeoneborrow adeckRemove 2+artifacts orenchantmentsin a singleturnWinwithouttutoringWin agameCast yourcommander3 times inone gameTurn 1sol ringWin with aborroweddeckHave 15lands inplayPlay aspell oneach of thefirst 3 turnsCountera counterspellKill a playerwithcommanderdamage in asingle turnDiscard atleast 1 cardduringcleanupWin onor beforeturn 10Counter2+ spellsin a singlegameTutor 3+times in asinglegameCause 2+triggeredeffects with asingle gameaction

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Deal combat dmg to 3 different players in one turn
  2. Have 10 or more permanents in play before turn 6
  3. Die First
  4. Have 4 or more mana rocks in play
  5. Kill an opponent with their own creature
  6. Roll lowest in the dice roll at the start of the game
  7. Kill 2 payers in one turn but not 3 or more
  8. Mulligan to 5 or less cards
  9. Let someone borrow a deck
  10. Remove 2+ artifacts or enchantments in a single turn
  11. Win without tutoring
  12. Win a game
  13. Cast your commander 3 times in one game
  14. Turn 1 sol ring
  15. Win with a borrowed deck
  16. Have 15 lands in play
  17. Play a spell on each of the first 3 turns
  18. Counter a counter spell
  19. Kill a player with commander damage in a single turn
  20. Discard at least 1 card during cleanup
  21. Win on or before turn 10
  22. Counter 2+ spells in a single game
  23. Tutor 3+ times in a single game
  24. Cause 2+ triggered effects with a single game action