DMforgets todosomethingPCinfightingSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersMedic makesa randomdrawingduring thesessionCombat lastsless than 30in gamesecondsMedic postsamonkey/apepicturePlayerforgets todosomethingScottcan't domathBackgroundnoise insomeone'smicScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic makesa randomdrawingduring thesessionRoll20 rollcommandtypoHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionTwo nat20s in arowNobody canunderstandsomeonebecause oftechnical issuesBeyond20 doesn'tworkLateplayerPlayerfails a d20roll withadvantageDMforgets todosomethingPCinfightingSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersMedic makesa randomdrawingduring thesessionCombat lastsless than 30in gamesecondsMedic postsamonkey/apepicturePlayerforgets todosomethingScottcan't domathBackgroundnoise insomeone'smicScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic makesa randomdrawingduring thesessionRoll20 rollcommandtypoHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionTwo nat20s in arowNobody canunderstandsomeonebecause oftechnical issuesBeyond20 doesn'tworkLateplayerPlayerfails a d20roll withadvantage

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM forgets to do something
  2. PC infighting
  3. Someone accidentally closes their Roll20
  4. Iggy gets blown across the room
  5. Player succeeds on a d20 roll with disadvantage
  6. Player needs to control two characters
  7. Medic makes a random drawing during the session
  8. Combat lasts less than 30 in game seconds
  9. Medic posts a monkey/ape picture
  10. Player forgets to do something
  11. Scott can't do math
  12. Background noise in someone's mic
  13. Scott leaves to close his window
  14. Someone rolls exactly average on a roll with 2 or more dice
  15. Medic makes a random drawing during the session
  16. Roll20 roll command typo
  17. Henry doesn't know what is happening
  18. Scott corrects someone's pronunciation
  19. No non-bardic inspiration is given in the session
  20. Two nat 20s in a row
  21. Nobody can understand someone because of technical issues
  22. Beyond 20 doesn't work
  23. Late player
  24. Player fails a d20 roll with advantage