Medic postsamonkey/apepicturePlayerforgets todosomethingRoll20 rollcommandtypoPlayersucceeds ona d20 rollwithdisadvantageMedic makesa randomdrawingduring thesessionPlayerfails a d20roll withadvantageNo non-bardicinspiration isgiven in thesessionCombat lastsless than 30in gamesecondsPCinfightingBeyond20 doesn'tworkBackgroundnoise insomeone'smicScottcan't domathHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationIggy getsblownacross theroomTwo nat20s in arowMedic makesa randomdrawingduring thesessionSomeoneaccidentallycloses theirRoll20Someonerolls exactlyaverage on aroll with 2 ormore diceScottleaves toclose hiswindowDMforgets todosomethingNobody canunderstandsomeonebecause oftechnical issuesPlayerneeds tocontrol twocharactersLateplayerMedic postsamonkey/apepicturePlayerforgets todosomethingRoll20 rollcommandtypoPlayersucceeds ona d20 rollwithdisadvantageMedic makesa randomdrawingduring thesessionPlayerfails a d20roll withadvantageNo non-bardicinspiration isgiven in thesessionCombat lastsless than 30in gamesecondsPCinfightingBeyond20 doesn'tworkBackgroundnoise insomeone'smicScottcan't domathHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationIggy getsblownacross theroomTwo nat20s in arowMedic makesa randomdrawingduring thesessionSomeoneaccidentallycloses theirRoll20Someonerolls exactlyaverage on aroll with 2 ormore diceScottleaves toclose hiswindowDMforgets todosomethingNobody canunderstandsomeonebecause oftechnical issuesPlayerneeds tocontrol twocharactersLateplayer

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medic posts a monkey/ape picture
  2. Player forgets to do something
  3. Roll20 roll command typo
  4. Player succeeds on a d20 roll with disadvantage
  5. Medic makes a random drawing during the session
  6. Player fails a d20 roll with advantage
  7. No non-bardic inspiration is given in the session
  8. Combat lasts less than 30 in game seconds
  9. PC infighting
  10. Beyond 20 doesn't work
  11. Background noise in someone's mic
  12. Scott can't do math
  13. Henry doesn't know what is happening
  14. Scott corrects someone's pronunciation
  15. Iggy gets blown across the room
  16. Two nat 20s in a row
  17. Medic makes a random drawing during the session
  18. Someone accidentally closes their Roll20
  19. Someone rolls exactly average on a roll with 2 or more dice
  20. Scott leaves to close his window
  21. DM forgets to do something
  22. Nobody can understand someone because of technical issues
  23. Player needs to control two characters
  24. Late player