Playerneeds tocontrol twocharactersScottleaves toclose hiswindowMedic postsamonkey/apepictureTwo nat20s in arowRoll20 rollcommandtypoPlayersucceeds ona d20 rollwithdisadvantagePCinfightingMedic makesa randomdrawingduring thesessionMedic makesa randomdrawingduring thesessionPlayerforgets todosomethingNo non-bardicinspiration isgiven in thesessionSomeoneaccidentallycloses theirRoll20LateplayerScott correctssomeone'spronunciationIggy getsblownacross theroomNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningScottcan't domathSomeonerolls exactlyaverage on aroll with 2 ormore diceBackgroundnoise insomeone'smicBeyond20 doesn'tworkPlayerfails a d20roll withadvantageDMforgets todosomethingCombat lastsless than 30in gamesecondsPlayerneeds tocontrol twocharactersScottleaves toclose hiswindowMedic postsamonkey/apepictureTwo nat20s in arowRoll20 rollcommandtypoPlayersucceeds ona d20 rollwithdisadvantagePCinfightingMedic makesa randomdrawingduring thesessionMedic makesa randomdrawingduring thesessionPlayerforgets todosomethingNo non-bardicinspiration isgiven in thesessionSomeoneaccidentallycloses theirRoll20LateplayerScott correctssomeone'spronunciationIggy getsblownacross theroomNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningScottcan't domathSomeonerolls exactlyaverage on aroll with 2 ormore diceBackgroundnoise insomeone'smicBeyond20 doesn'tworkPlayerfails a d20roll withadvantageDMforgets todosomethingCombat lastsless than 30in gameseconds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player needs to control two characters
  2. Scott leaves to close his window
  3. Medic posts a monkey/ape picture
  4. Two nat 20s in a row
  5. Roll20 roll command typo
  6. Player succeeds on a d20 roll with disadvantage
  7. PC infighting
  8. Medic makes a random drawing during the session
  9. Medic makes a random drawing during the session
  10. Player forgets to do something
  11. No non-bardic inspiration is given in the session
  12. Someone accidentally closes their Roll20
  13. Late player
  14. Scott corrects someone's pronunciation
  15. Iggy gets blown across the room
  16. Nobody can understand someone because of technical issues
  17. Henry doesn't know what is happening
  18. Scott can't do math
  19. Someone rolls exactly average on a roll with 2 or more dice
  20. Background noise in someone's mic
  21. Beyond 20 doesn't work
  22. Player fails a d20 roll with advantage
  23. DM forgets to do something
  24. Combat lasts less than 30 in game seconds