Scottcan't domathDMforgets todosomethingBackgroundnoise insomeone'smicSomeonerolls exactlyaverage on aroll with 2 ormore dicePCinfightingSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomLateplayerPlayerfails a d20roll withadvantageNobody canunderstandsomeonebecause oftechnical issuesScottleaves toclose hiswindowMedic postsamonkey/apepictureMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionRoll20 rollcommandtypoMedic makesa randomdrawingduring thesessionPlayerneeds tocontrol twocharactersBeyond20 doesn'tworkPlayerforgets todosomethingCombat lastsless than 30in gamesecondsScott correctssomeone'spronunciationPlayersucceeds ona d20 rollwithdisadvantageTwo nat20s in arowHenrydoesn't knowwhat ishappeningScottcan't domathDMforgets todosomethingBackgroundnoise insomeone'smicSomeonerolls exactlyaverage on aroll with 2 ormore dicePCinfightingSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomLateplayerPlayerfails a d20roll withadvantageNobody canunderstandsomeonebecause oftechnical issuesScottleaves toclose hiswindowMedic postsamonkey/apepictureMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionRoll20 rollcommandtypoMedic makesa randomdrawingduring thesessionPlayerneeds tocontrol twocharactersBeyond20 doesn'tworkPlayerforgets todosomethingCombat lastsless than 30in gamesecondsScott correctssomeone'spronunciationPlayersucceeds ona d20 rollwithdisadvantageTwo nat20s in arowHenrydoesn't knowwhat ishappening

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Scott can't do math
  2. DM forgets to do something
  3. Background noise in someone's mic
  4. Someone rolls exactly average on a roll with 2 or more dice
  5. PC infighting
  6. Someone accidentally closes their Roll20
  7. Iggy gets blown across the room
  8. Late player
  9. Player fails a d20 roll with advantage
  10. Nobody can understand someone because of technical issues
  11. Scott leaves to close his window
  12. Medic posts a monkey/ape picture
  13. Medic makes a random drawing during the session
  14. No non-bardic inspiration is given in the session
  15. Roll20 roll command typo
  16. Medic makes a random drawing during the session
  17. Player needs to control two characters
  18. Beyond 20 doesn't work
  19. Player forgets to do something
  20. Combat lasts less than 30 in game seconds
  21. Scott corrects someone's pronunciation
  22. Player succeeds on a d20 roll with disadvantage
  23. Two nat 20s in a row
  24. Henry doesn't know what is happening