Someonerolls exactlyaverage on aroll with 2 ormore diceNo non-bardicinspiration isgiven in thesessionPlayersucceeds ona d20 rollwithdisadvantageBeyond20 doesn'tworkPlayerfails a d20roll withadvantageBackgroundnoise insomeone'smicScott correctssomeone'spronunciationLateplayerRoll20 rollcommandtypoPlayerneeds tocontrol twocharactersMedic makesa randomdrawingduring thesessionPlayerforgets todosomethingMedic postsamonkey/apepictureHenrydoesn't knowwhat ishappeningSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomPCinfightingDMforgets todosomethingScottcan't domathScottleaves toclose hiswindowMedic makesa randomdrawingduring thesessionTwo nat20s in arowNobody canunderstandsomeonebecause oftechnical issuesCombat lastsless than 30in gamesecondsSomeonerolls exactlyaverage on aroll with 2 ormore diceNo non-bardicinspiration isgiven in thesessionPlayersucceeds ona d20 rollwithdisadvantageBeyond20 doesn'tworkPlayerfails a d20roll withadvantageBackgroundnoise insomeone'smicScott correctssomeone'spronunciationLateplayerRoll20 rollcommandtypoPlayerneeds tocontrol twocharactersMedic makesa randomdrawingduring thesessionPlayerforgets todosomethingMedic postsamonkey/apepictureHenrydoesn't knowwhat ishappeningSomeoneaccidentallycloses theirRoll20Iggy getsblownacross theroomPCinfightingDMforgets todosomethingScottcan't domathScottleaves toclose hiswindowMedic makesa randomdrawingduring thesessionTwo nat20s in arowNobody canunderstandsomeonebecause oftechnical issuesCombat lastsless than 30in gameseconds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone rolls exactly average on a roll with 2 or more dice
  2. No non-bardic inspiration is given in the session
  3. Player succeeds on a d20 roll with disadvantage
  4. Beyond 20 doesn't work
  5. Player fails a d20 roll with advantage
  6. Background noise in someone's mic
  7. Scott corrects someone's pronunciation
  8. Late player
  9. Roll20 roll command typo
  10. Player needs to control two characters
  11. Medic makes a random drawing during the session
  12. Player forgets to do something
  13. Medic posts a monkey/ape picture
  14. Henry doesn't know what is happening
  15. Someone accidentally closes their Roll20
  16. Iggy gets blown across the room
  17. PC infighting
  18. DM forgets to do something
  19. Scott can't do math
  20. Scott leaves to close his window
  21. Medic makes a random drawing during the session
  22. Two nat 20s in a row
  23. Nobody can understand someone because of technical issues
  24. Combat lasts less than 30 in game seconds