Iggy getsblownacross theroomScott correctssomeone'spronunciationMedic postsamonkey/apepictureBeyond20 doesn'tworkScottleaves toclose hiswindowHenrydoesn't knowwhat ishappeningSomeoneaccidentallycloses theirRoll20Playerneeds tocontrol twocharactersCombat lastsless than 30in gamesecondsPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingScottcan't domathTwo nat20s in arowMedic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicDMforgets todosomethingPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceRoll20 rollcommandtypoPCinfightingLateplayerNo non-bardicinspiration isgiven in thesessionMedic makesa randomdrawingduring thesessionNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomScott correctssomeone'spronunciationMedic postsamonkey/apepictureBeyond20 doesn'tworkScottleaves toclose hiswindowHenrydoesn't knowwhat ishappeningSomeoneaccidentallycloses theirRoll20Playerneeds tocontrol twocharactersCombat lastsless than 30in gamesecondsPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingScottcan't domathTwo nat20s in arowMedic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicDMforgets todosomethingPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceRoll20 rollcommandtypoPCinfightingLateplayerNo non-bardicinspiration isgiven in thesessionMedic makesa randomdrawingduring thesessionNobody canunderstandsomeonebecause oftechnical issues

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Iggy gets blown across the room
  2. Scott corrects someone's pronunciation
  3. Medic posts a monkey/ape picture
  4. Beyond 20 doesn't work
  5. Scott leaves to close his window
  6. Henry doesn't know what is happening
  7. Someone accidentally closes their Roll20
  8. Player needs to control two characters
  9. Combat lasts less than 30 in game seconds
  10. Player succeeds on a d20 roll with disadvantage
  11. Player forgets to do something
  12. Scott can't do math
  13. Two nat 20s in a row
  14. Medic makes a random drawing during the session
  15. Background noise in someone's mic
  16. DM forgets to do something
  17. Player fails a d20 roll with advantage
  18. Someone rolls exactly average on a roll with 2 or more dice
  19. Roll20 roll command typo
  20. PC infighting
  21. Late player
  22. No non-bardic inspiration is given in the session
  23. Medic makes a random drawing during the session
  24. Nobody can understand someone because of technical issues