Roll20 rollcommandtypoMedic makesa randomdrawingduring thesessionPCinfightingNo non-bardicinspiration isgiven in thesessionBackgroundnoise insomeone'smicNobody canunderstandsomeonebecause oftechnical issuesSomeoneaccidentallycloses theirRoll20Combat lastsless than 30in gamesecondsMedic makesa randomdrawingduring thesessionMedic postsamonkey/apepicturePlayerforgets todosomethingPlayerfails a d20roll withadvantageBeyond20 doesn'tworkScottleaves toclose hiswindowPlayerneeds tocontrol twocharactersTwo nat20s in arowIggy getsblownacross theroomScott correctssomeone'spronunciationSomeonerolls exactlyaverage on aroll with 2 ormore diceDMforgets todosomethingLateplayerHenrydoesn't knowwhat ishappeningScottcan't domathPlayersucceeds ona d20 rollwithdisadvantageRoll20 rollcommandtypoMedic makesa randomdrawingduring thesessionPCinfightingNo non-bardicinspiration isgiven in thesessionBackgroundnoise insomeone'smicNobody canunderstandsomeonebecause oftechnical issuesSomeoneaccidentallycloses theirRoll20Combat lastsless than 30in gamesecondsMedic makesa randomdrawingduring thesessionMedic postsamonkey/apepicturePlayerforgets todosomethingPlayerfails a d20roll withadvantageBeyond20 doesn'tworkScottleaves toclose hiswindowPlayerneeds tocontrol twocharactersTwo nat20s in arowIggy getsblownacross theroomScott correctssomeone'spronunciationSomeonerolls exactlyaverage on aroll with 2 ormore diceDMforgets todosomethingLateplayerHenrydoesn't knowwhat ishappeningScottcan't domathPlayersucceeds ona d20 rollwithdisadvantage

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll20 roll command typo
  2. Medic makes a random drawing during the session
  3. PC infighting
  4. No non-bardic inspiration is given in the session
  5. Background noise in someone's mic
  6. Nobody can understand someone because of technical issues
  7. Someone accidentally closes their Roll20
  8. Combat lasts less than 30 in game seconds
  9. Medic makes a random drawing during the session
  10. Medic posts a monkey/ape picture
  11. Player forgets to do something
  12. Player fails a d20 roll with advantage
  13. Beyond 20 doesn't work
  14. Scott leaves to close his window
  15. Player needs to control two characters
  16. Two nat 20s in a row
  17. Iggy gets blown across the room
  18. Scott corrects someone's pronunciation
  19. Someone rolls exactly average on a roll with 2 or more dice
  20. DM forgets to do something
  21. Late player
  22. Henry doesn't know what is happening
  23. Scott can't do math
  24. Player succeeds on a d20 roll with disadvantage