Medic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantageSomeoneaccidentallycloses theirRoll20Scottcan't domathCombat lastsless than 30in gamesecondsNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningBeyond20 doesn'tworkDMforgets todosomethingPlayerfails a d20roll withadvantageScott correctssomeone'spronunciationPlayerneeds tocontrol twocharactersPlayerforgets todosomethingTwo nat20s in arowSomeonerolls exactlyaverage on aroll with 2 ormore diceIggy getsblownacross theroomLateplayerPCinfightingBackgroundnoise insomeone'smicScottleaves toclose hiswindowMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionRoll20 rollcommandtypoMedic makesa randomdrawingduring thesessionMedic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantageSomeoneaccidentallycloses theirRoll20Scottcan't domathCombat lastsless than 30in gamesecondsNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningBeyond20 doesn'tworkDMforgets todosomethingPlayerfails a d20roll withadvantageScott correctssomeone'spronunciationPlayerneeds tocontrol twocharactersPlayerforgets todosomethingTwo nat20s in arowSomeonerolls exactlyaverage on aroll with 2 ormore diceIggy getsblownacross theroomLateplayerPCinfightingBackgroundnoise insomeone'smicScottleaves toclose hiswindowMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionRoll20 rollcommandtypoMedic makesa randomdrawingduring thesession

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medic posts a monkey/ape picture
  2. Player succeeds on a d20 roll with disadvantage
  3. Someone accidentally closes their Roll20
  4. Scott can't do math
  5. Combat lasts less than 30 in game seconds
  6. Nobody can understand someone because of technical issues
  7. Henry doesn't know what is happening
  8. Beyond 20 doesn't work
  9. DM forgets to do something
  10. Player fails a d20 roll with advantage
  11. Scott corrects someone's pronunciation
  12. Player needs to control two characters
  13. Player forgets to do something
  14. Two nat 20s in a row
  15. Someone rolls exactly average on a roll with 2 or more dice
  16. Iggy gets blown across the room
  17. Late player
  18. PC infighting
  19. Background noise in someone's mic
  20. Scott leaves to close his window
  21. Medic makes a random drawing during the session
  22. No non-bardic inspiration is given in the session
  23. Roll20 roll command typo
  24. Medic makes a random drawing during the session