Medic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicBeyond20 doesn'tworkPlayerforgets todosomethingMedic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersScottcan't domathPlayerfails a d20roll withadvantageHenrydoesn't knowwhat ishappeningPCinfightingNobody canunderstandsomeonebecause oftechnical issuesTwo nat20s in arowRoll20 rollcommandtypoSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionIggy getsblownacross theroomDMforgets todosomethingScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore diceLateplayerCombat lastsless than 30in gamesecondsMedic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicBeyond20 doesn'tworkPlayerforgets todosomethingMedic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersScottcan't domathPlayerfails a d20roll withadvantageHenrydoesn't knowwhat ishappeningPCinfightingNobody canunderstandsomeonebecause oftechnical issuesTwo nat20s in arowRoll20 rollcommandtypoSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionIggy getsblownacross theroomDMforgets todosomethingScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore diceLateplayerCombat lastsless than 30in gameseconds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medic makes a random drawing during the session
  2. Background noise in someone's mic
  3. Beyond 20 doesn't work
  4. Player forgets to do something
  5. Medic posts a monkey/ape picture
  6. Player succeeds on a d20 roll with disadvantage
  7. Player needs to control two characters
  8. Scott can't do math
  9. Player fails a d20 roll with advantage
  10. Henry doesn't know what is happening
  11. PC infighting
  12. Nobody can understand someone because of technical issues
  13. Two nat 20s in a row
  14. Roll20 roll command typo
  15. Someone accidentally closes their Roll20
  16. Medic makes a random drawing during the session
  17. Scott corrects someone's pronunciation
  18. No non-bardic inspiration is given in the session
  19. Iggy gets blown across the room
  20. DM forgets to do something
  21. Scott leaves to close his window
  22. Someone rolls exactly average on a roll with 2 or more dice
  23. Late player
  24. Combat lasts less than 30 in game seconds