Playerforgets todosomethingScottcan't domathCombat lastsless than 30in gamesecondsBackgroundnoise insomeone'smicScottleaves toclose hiswindowPCinfightingNo non-bardicinspiration isgiven in thesessionNobody canunderstandsomeonebecause oftechnical issuesPlayersucceeds ona d20 rollwithdisadvantageIggy getsblownacross theroomHenrydoesn't knowwhat ishappeningTwo nat20s in arowScott correctssomeone'spronunciationBeyond20 doesn'tworkMedic makesa randomdrawingduring thesessionDMforgets todosomethingPlayerfails a d20roll withadvantageMedic makesa randomdrawingduring thesessionSomeoneaccidentallycloses theirRoll20LateplayerMedic postsamonkey/apepictureRoll20 rollcommandtypoPlayerneeds tocontrol twocharactersSomeonerolls exactlyaverage on aroll with 2 ormore dicePlayerforgets todosomethingScottcan't domathCombat lastsless than 30in gamesecondsBackgroundnoise insomeone'smicScottleaves toclose hiswindowPCinfightingNo non-bardicinspiration isgiven in thesessionNobody canunderstandsomeonebecause oftechnical issuesPlayersucceeds ona d20 rollwithdisadvantageIggy getsblownacross theroomHenrydoesn't knowwhat ishappeningTwo nat20s in arowScott correctssomeone'spronunciationBeyond20 doesn'tworkMedic makesa randomdrawingduring thesessionDMforgets todosomethingPlayerfails a d20roll withadvantageMedic makesa randomdrawingduring thesessionSomeoneaccidentallycloses theirRoll20LateplayerMedic postsamonkey/apepictureRoll20 rollcommandtypoPlayerneeds tocontrol twocharactersSomeonerolls exactlyaverage on aroll with 2 ormore dice

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player forgets to do something
  2. Scott can't do math
  3. Combat lasts less than 30 in game seconds
  4. Background noise in someone's mic
  5. Scott leaves to close his window
  6. PC infighting
  7. No non-bardic inspiration is given in the session
  8. Nobody can understand someone because of technical issues
  9. Player succeeds on a d20 roll with disadvantage
  10. Iggy gets blown across the room
  11. Henry doesn't know what is happening
  12. Two nat 20s in a row
  13. Scott corrects someone's pronunciation
  14. Beyond 20 doesn't work
  15. Medic makes a random drawing during the session
  16. DM forgets to do something
  17. Player fails a d20 roll with advantage
  18. Medic makes a random drawing during the session
  19. Someone accidentally closes their Roll20
  20. Late player
  21. Medic posts a monkey/ape picture
  22. Roll20 roll command typo
  23. Player needs to control two characters
  24. Someone rolls exactly average on a roll with 2 or more dice