Two nat20s in arowHenrydoesn't knowwhat ishappeningPCinfightingCombat lastsless than 30in gamesecondsSomeonerolls exactlyaverage on aroll with 2 ormore diceScottcan't domathPlayerforgets todosomethingBeyond20 doesn'tworkNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersPlayerfails a d20roll withadvantageRoll20 rollcommandtypoScottleaves toclose hiswindowLateplayerMedic makesa randomdrawingduring thesessionNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomDMforgets todosomethingBackgroundnoise insomeone'smicMedic makesa randomdrawingduring thesessionPlayersucceeds ona d20 rollwithdisadvantageMedic postsamonkey/apepictureSomeoneaccidentallycloses theirRoll20Scott correctssomeone'spronunciationTwo nat20s in arowHenrydoesn't knowwhat ishappeningPCinfightingCombat lastsless than 30in gamesecondsSomeonerolls exactlyaverage on aroll with 2 ormore diceScottcan't domathPlayerforgets todosomethingBeyond20 doesn'tworkNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersPlayerfails a d20roll withadvantageRoll20 rollcommandtypoScottleaves toclose hiswindowLateplayerMedic makesa randomdrawingduring thesessionNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomDMforgets todosomethingBackgroundnoise insomeone'smicMedic makesa randomdrawingduring thesessionPlayersucceeds ona d20 rollwithdisadvantageMedic postsamonkey/apepictureSomeoneaccidentallycloses theirRoll20Scott correctssomeone'spronunciation

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Two nat 20s in a row
  2. Henry doesn't know what is happening
  3. PC infighting
  4. Combat lasts less than 30 in game seconds
  5. Someone rolls exactly average on a roll with 2 or more dice
  6. Scott can't do math
  7. Player forgets to do something
  8. Beyond 20 doesn't work
  9. No non-bardic inspiration is given in the session
  10. Player needs to control two characters
  11. Player fails a d20 roll with advantage
  12. Roll20 roll command typo
  13. Scott leaves to close his window
  14. Late player
  15. Medic makes a random drawing during the session
  16. Nobody can understand someone because of technical issues
  17. Iggy gets blown across the room
  18. DM forgets to do something
  19. Background noise in someone's mic
  20. Medic makes a random drawing during the session
  21. Player succeeds on a d20 roll with disadvantage
  22. Medic posts a monkey/ape picture
  23. Someone accidentally closes their Roll20
  24. Scott corrects someone's pronunciation