Scottcan't domathPlayerneeds tocontrol twocharactersCombat lastsless than 30in gamesecondsTwo nat20s in arowBackgroundnoise insomeone'smicScottleaves toclose hiswindowRoll20 rollcommandtypoScott correctssomeone'spronunciationSomeoneaccidentallycloses theirRoll20Playersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingMedic makesa randomdrawingduring thesessionPCinfightingNobody canunderstandsomeonebecause oftechnical issuesBeyond20 doesn'tworkPlayerforgets todosomethingNo non-bardicinspiration isgiven in thesessionDMforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceLateplayerPlayerfails a d20roll withadvantageHenrydoesn't knowwhat ishappeningIggy getsblownacross theroomMedic postsamonkey/apepictureScottcan't domathPlayerneeds tocontrol twocharactersCombat lastsless than 30in gamesecondsTwo nat20s in arowBackgroundnoise insomeone'smicScottleaves toclose hiswindowRoll20 rollcommandtypoScott correctssomeone'spronunciationSomeoneaccidentallycloses theirRoll20Playersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingMedic makesa randomdrawingduring thesessionPCinfightingNobody canunderstandsomeonebecause oftechnical issuesBeyond20 doesn'tworkPlayerforgets todosomethingNo non-bardicinspiration isgiven in thesessionDMforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceLateplayerPlayerfails a d20roll withadvantageHenrydoesn't knowwhat ishappeningIggy getsblownacross theroomMedic postsamonkey/apepicture

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scott can't do math
  2. Player needs to control two characters
  3. Combat lasts less than 30 in game seconds
  4. Two nat 20s in a row
  5. Background noise in someone's mic
  6. Scott leaves to close his window
  7. Roll20 roll command typo
  8. Scott corrects someone's pronunciation
  9. Someone accidentally closes their Roll20
  10. Player succeeds on a d20 roll with disadvantage
  11. Player forgets to do something
  12. Medic makes a random drawing during the session
  13. PC infighting
  14. Nobody can understand someone because of technical issues
  15. Beyond 20 doesn't work
  16. Player forgets to do something
  17. No non-bardic inspiration is given in the session
  18. DM forgets to do something
  19. Someone rolls exactly average on a roll with 2 or more dice
  20. Late player
  21. Player fails a d20 roll with advantage
  22. Henry doesn't know what is happening
  23. Iggy gets blown across the room
  24. Medic posts a monkey/ape picture