Roll20 rollcommandtypoScottcan't domathHenrydoesn't knowwhat ishappeningTwo nat20s in arowSomeoneaccidentallycloses theirRoll20Beyond20 doesn'tworkScottleaves toclose hiswindowPCinfightingPlayerfails a d20roll withadvantageScott correctssomeone'spronunciationMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionBackgroundnoise insomeone'smicIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceDMforgets todosomethingCombat lastsless than 30in gamesecondsLateplayerPlayerneeds tocontrol twocharactersPlayerforgets todosomethingMedic postsamonkey/apepictureNobody canunderstandsomeonebecause oftechnical issuesPlayerforgets todosomethingRoll20 rollcommandtypoScottcan't domathHenrydoesn't knowwhat ishappeningTwo nat20s in arowSomeoneaccidentallycloses theirRoll20Beyond20 doesn'tworkScottleaves toclose hiswindowPCinfightingPlayerfails a d20roll withadvantageScott correctssomeone'spronunciationMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionBackgroundnoise insomeone'smicIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceDMforgets todosomethingCombat lastsless than 30in gamesecondsLateplayerPlayerneeds tocontrol twocharactersPlayerforgets todosomethingMedic postsamonkey/apepictureNobody canunderstandsomeonebecause oftechnical issuesPlayerforgets todosomething

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll20 roll command typo
  2. Scott can't do math
  3. Henry doesn't know what is happening
  4. Two nat 20s in a row
  5. Someone accidentally closes their Roll20
  6. Beyond 20 doesn't work
  7. Scott leaves to close his window
  8. PC infighting
  9. Player fails a d20 roll with advantage
  10. Scott corrects someone's pronunciation
  11. Medic makes a random drawing during the session
  12. No non-bardic inspiration is given in the session
  13. Background noise in someone's mic
  14. Iggy gets blown across the room
  15. Player succeeds on a d20 roll with disadvantage
  16. Someone rolls exactly average on a roll with 2 or more dice
  17. DM forgets to do something
  18. Combat lasts less than 30 in game seconds
  19. Late player
  20. Player needs to control two characters
  21. Player forgets to do something
  22. Medic posts a monkey/ape picture
  23. Nobody can understand someone because of technical issues
  24. Player forgets to do something