LateplayerScott correctssomeone'spronunciationSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantageBeyond20 doesn'tworkScottcan't domathPlayerforgets todosomethingScottleaves toclose hiswindowHenrydoesn't knowwhat ishappeningPlayerneeds tocontrol twocharactersNobody canunderstandsomeonebecause oftechnical issuesRoll20 rollcommandtypoBackgroundnoise insomeone'smicDMforgets todosomethingPCinfightingPlayerforgets todosomethingTwo nat20s in arowIggy getsblownacross theroomCombat lastsless than 30in gamesecondsLateplayerScott correctssomeone'spronunciationSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic postsamonkey/apepicturePlayersucceeds ona d20 rollwithdisadvantageBeyond20 doesn'tworkScottcan't domathPlayerforgets todosomethingScottleaves toclose hiswindowHenrydoesn't knowwhat ishappeningPlayerneeds tocontrol twocharactersNobody canunderstandsomeonebecause oftechnical issuesRoll20 rollcommandtypoBackgroundnoise insomeone'smicDMforgets todosomethingPCinfightingPlayerforgets todosomethingTwo nat20s in arowIggy getsblownacross theroomCombat lastsless than 30in gameseconds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Late player
  2. Scott corrects someone's pronunciation
  3. Someone accidentally closes their Roll20
  4. Medic makes a random drawing during the session
  5. No non-bardic inspiration is given in the session
  6. Player fails a d20 roll with advantage
  7. Someone rolls exactly average on a roll with 2 or more dice
  8. Medic posts a monkey/ape picture
  9. Player succeeds on a d20 roll with disadvantage
  10. Beyond 20 doesn't work
  11. Scott can't do math
  12. Player forgets to do something
  13. Scott leaves to close his window
  14. Henry doesn't know what is happening
  15. Player needs to control two characters
  16. Nobody can understand someone because of technical issues
  17. Roll20 roll command typo
  18. Background noise in someone's mic
  19. DM forgets to do something
  20. PC infighting
  21. Player forgets to do something
  22. Two nat 20s in a row
  23. Iggy gets blown across the room
  24. Combat lasts less than 30 in game seconds