Playerforgets todosomethingPlayerneeds tocontrol twocharactersPlayerfails a d20roll withadvantageNo non-bardicinspiration isgiven in thesessionSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic postsamonkey/apepicturePCinfightingBackgroundnoise insomeone'smicScottleaves toclose hiswindowDMforgets todosomethingHenrydoesn't knowwhat ishappeningLateplayerScott correctssomeone'spronunciationBeyond20 doesn'tworkCombat lastsless than 30in gamesecondsRoll20 rollcommandtypoIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantageTwo nat20s in arowPlayerforgets todosomethingScottcan't domathNobody canunderstandsomeonebecause oftechnical issuesSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionPlayerforgets todosomethingPlayerneeds tocontrol twocharactersPlayerfails a d20roll withadvantageNo non-bardicinspiration isgiven in thesessionSomeonerolls exactlyaverage on aroll with 2 ormore diceMedic postsamonkey/apepicturePCinfightingBackgroundnoise insomeone'smicScottleaves toclose hiswindowDMforgets todosomethingHenrydoesn't knowwhat ishappeningLateplayerScott correctssomeone'spronunciationBeyond20 doesn'tworkCombat lastsless than 30in gamesecondsRoll20 rollcommandtypoIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantageTwo nat20s in arowPlayerforgets todosomethingScottcan't domathNobody canunderstandsomeonebecause oftechnical issuesSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesession

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player forgets to do something
  2. Player needs to control two characters
  3. Player fails a d20 roll with advantage
  4. No non-bardic inspiration is given in the session
  5. Someone rolls exactly average on a roll with 2 or more dice
  6. Medic posts a monkey/ape picture
  7. PC infighting
  8. Background noise in someone's mic
  9. Scott leaves to close his window
  10. DM forgets to do something
  11. Henry doesn't know what is happening
  12. Late player
  13. Scott corrects someone's pronunciation
  14. Beyond 20 doesn't work
  15. Combat lasts less than 30 in game seconds
  16. Roll20 roll command typo
  17. Iggy gets blown across the room
  18. Player succeeds on a d20 roll with disadvantage
  19. Two nat 20s in a row
  20. Player forgets to do something
  21. Scott can't do math
  22. Nobody can understand someone because of technical issues
  23. Someone accidentally closes their Roll20
  24. Medic makes a random drawing during the session