DMforgets todosomethingSomeoneaccidentallycloses theirRoll20Someonerolls exactlyaverage on aroll with 2 ormore diceScottleaves toclose hiswindowMedic postsamonkey/apepictureScottcan't domathBeyond20 doesn'tworkPlayerforgets todosomethingBackgroundnoise insomeone'smicPCinfightingTwo nat20s in arowScott correctssomeone'spronunciationRoll20 rollcommandtypoCombat lastsless than 30in gamesecondsNo non-bardicinspiration isgiven in thesessionIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingMedic makesa randomdrawingduring thesessionLateplayerPlayerneeds tocontrol twocharactersNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningPlayerfails a d20roll withadvantageDMforgets todosomethingSomeoneaccidentallycloses theirRoll20Someonerolls exactlyaverage on aroll with 2 ormore diceScottleaves toclose hiswindowMedic postsamonkey/apepictureScottcan't domathBeyond20 doesn'tworkPlayerforgets todosomethingBackgroundnoise insomeone'smicPCinfightingTwo nat20s in arowScott correctssomeone'spronunciationRoll20 rollcommandtypoCombat lastsless than 30in gamesecondsNo non-bardicinspiration isgiven in thesessionIggy getsblownacross theroomPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingMedic makesa randomdrawingduring thesessionLateplayerPlayerneeds tocontrol twocharactersNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningPlayerfails a d20roll withadvantage

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM forgets to do something
  2. Someone accidentally closes their Roll20
  3. Someone rolls exactly average on a roll with 2 or more dice
  4. Scott leaves to close his window
  5. Medic posts a monkey/ape picture
  6. Scott can't do math
  7. Beyond 20 doesn't work
  8. Player forgets to do something
  9. Background noise in someone's mic
  10. PC infighting
  11. Two nat 20s in a row
  12. Scott corrects someone's pronunciation
  13. Roll20 roll command typo
  14. Combat lasts less than 30 in game seconds
  15. No non-bardic inspiration is given in the session
  16. Iggy gets blown across the room
  17. Player succeeds on a d20 roll with disadvantage
  18. Player forgets to do something
  19. Medic makes a random drawing during the session
  20. Late player
  21. Player needs to control two characters
  22. Nobody can understand someone because of technical issues
  23. Henry doesn't know what is happening
  24. Player fails a d20 roll with advantage