Playerfails a d20roll withadvantageMedic postsamonkey/apepictureScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersRoll20 rollcommandtypoScottcan't domathBeyond20 doesn'tworkLateplayerMedic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicCombat lastsless than 30in gamesecondsScottleaves toclose hiswindowPlayerforgets todosomethingSomeoneaccidentallycloses theirRoll20DMforgets todosomethingNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomHenrydoesn't knowwhat ishappeningPlayerforgets todosomethingTwo nat20s in arowPlayersucceeds ona d20 rollwithdisadvantageSomeonerolls exactlyaverage on aroll with 2 ormore dicePCinfightingPlayerfails a d20roll withadvantageMedic postsamonkey/apepictureScott correctssomeone'spronunciationNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersRoll20 rollcommandtypoScottcan't domathBeyond20 doesn'tworkLateplayerMedic makesa randomdrawingduring thesessionBackgroundnoise insomeone'smicCombat lastsless than 30in gamesecondsScottleaves toclose hiswindowPlayerforgets todosomethingSomeoneaccidentallycloses theirRoll20DMforgets todosomethingNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomHenrydoesn't knowwhat ishappeningPlayerforgets todosomethingTwo nat20s in arowPlayersucceeds ona d20 rollwithdisadvantageSomeonerolls exactlyaverage on aroll with 2 ormore dicePCinfighting

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player fails a d20 roll with advantage
  2. Medic posts a monkey/ape picture
  3. Scott corrects someone's pronunciation
  4. No non-bardic inspiration is given in the session
  5. Player needs to control two characters
  6. Roll20 roll command typo
  7. Scott can't do math
  8. Beyond 20 doesn't work
  9. Late player
  10. Medic makes a random drawing during the session
  11. Background noise in someone's mic
  12. Combat lasts less than 30 in game seconds
  13. Scott leaves to close his window
  14. Player forgets to do something
  15. Someone accidentally closes their Roll20
  16. DM forgets to do something
  17. Nobody can understand someone because of technical issues
  18. Iggy gets blown across the room
  19. Henry doesn't know what is happening
  20. Player forgets to do something
  21. Two nat 20s in a row
  22. Player succeeds on a d20 roll with disadvantage
  23. Someone rolls exactly average on a roll with 2 or more dice
  24. PC infighting