Playerneeds tocontrol twocharactersBackgroundnoise insomeone'smicDMforgets todosomethingNo non-bardicinspiration isgiven in thesessionMedic makesa randomdrawingduring thesessionScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomBeyond20 doesn'tworkPlayerfails a d20roll withadvantageMedic postsamonkey/apepictureHenrydoesn't knowwhat ishappeningPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceCombat lastsless than 30in gamesecondsScottcan't domathTwo nat20s in arowRoll20 rollcommandtypoScottleaves toclose hiswindowLateplayerSomeoneaccidentallycloses theirRoll20PCinfightingPlayerforgets todosomethingPlayerneeds tocontrol twocharactersBackgroundnoise insomeone'smicDMforgets todosomethingNo non-bardicinspiration isgiven in thesessionMedic makesa randomdrawingduring thesessionScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesIggy getsblownacross theroomBeyond20 doesn'tworkPlayerfails a d20roll withadvantageMedic postsamonkey/apepictureHenrydoesn't knowwhat ishappeningPlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceCombat lastsless than 30in gamesecondsScottcan't domathTwo nat20s in arowRoll20 rollcommandtypoScottleaves toclose hiswindowLateplayerSomeoneaccidentallycloses theirRoll20PCinfightingPlayerforgets todosomething

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player needs to control two characters
  2. Background noise in someone's mic
  3. DM forgets to do something
  4. No non-bardic inspiration is given in the session
  5. Medic makes a random drawing during the session
  6. Scott corrects someone's pronunciation
  7. Nobody can understand someone because of technical issues
  8. Iggy gets blown across the room
  9. Beyond 20 doesn't work
  10. Player fails a d20 roll with advantage
  11. Medic posts a monkey/ape picture
  12. Henry doesn't know what is happening
  13. Player succeeds on a d20 roll with disadvantage
  14. Player forgets to do something
  15. Someone rolls exactly average on a roll with 2 or more dice
  16. Combat lasts less than 30 in game seconds
  17. Scott can't do math
  18. Two nat 20s in a row
  19. Roll20 roll command typo
  20. Scott leaves to close his window
  21. Late player
  22. Someone accidentally closes their Roll20
  23. PC infighting
  24. Player forgets to do something