Playerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceNo non-bardicinspiration isgiven in thesessionMedic postsamonkey/apepictureBeyond20 doesn'tworkNobody canunderstandsomeonebecause oftechnical issuesBackgroundnoise insomeone'smicHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationDMforgets todosomethingRoll20 rollcommandtypoTwo nat1s in arowLateplayerSomeoneaccidentallycloses theirRoll20Playersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersIggy getsblownacross theroomPCinfightingTwo nat20s in arowScottcan't domathScottleaves toclose hiswindowPlayerfails a d20roll withadvantageCombat lastsless than 30in gamesecondsMedic makesa randomdrawingduring thesessionPlayerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceNo non-bardicinspiration isgiven in thesessionMedic postsamonkey/apepictureBeyond20 doesn'tworkNobody canunderstandsomeonebecause oftechnical issuesBackgroundnoise insomeone'smicHenrydoesn't knowwhat ishappeningScott correctssomeone'spronunciationDMforgets todosomethingRoll20 rollcommandtypoTwo nat1s in arowLateplayerSomeoneaccidentallycloses theirRoll20Playersucceeds ona d20 rollwithdisadvantagePlayerneeds tocontrol twocharactersIggy getsblownacross theroomPCinfightingTwo nat20s in arowScottcan't domathScottleaves toclose hiswindowPlayerfails a d20roll withadvantageCombat lastsless than 30in gamesecondsMedic makesa randomdrawingduring thesession

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Player forgets to do something
  2. Someone rolls exactly average on a roll with 2 or more dice
  3. No non-bardic inspiration is given in the session
  4. Medic posts a monkey/ape picture
  5. Beyond 20 doesn't work
  6. Nobody can understand someone because of technical issues
  7. Background noise in someone's mic
  8. Henry doesn't know what is happening
  9. Scott corrects someone's pronunciation
  10. DM forgets to do something
  11. Roll20 roll command typo
  12. Two nat 1s in a row
  13. Late player
  14. Someone accidentally closes their Roll20
  15. Player succeeds on a d20 roll with disadvantage
  16. Player needs to control two characters
  17. Iggy gets blown across the room
  18. PC infighting
  19. Two nat 20s in a row
  20. Scott can't do math
  21. Scott leaves to close his window
  22. Player fails a d20 roll with advantage
  23. Combat lasts less than 30 in game seconds
  24. Medic makes a random drawing during the session