Playerforgets todosomethingPlayerneeds tocontrol twocharactersPlayersucceeds ona d20 rollwithdisadvantageNo non-bardicinspiration isgiven in thesessionTwo nat20s in arowPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningBeyond20 doesn'tworkIggy getsblownacross theroomDMforgets todosomethingTwo nat1s in arowScottcan't domathMedic makesa randomdrawingduring thesessionMedic postsamonkey/apepictureLateplayerSomeoneaccidentallycloses theirRoll20Roll20 rollcommandtypoScottleaves toclose hiswindowPCinfightingBackgroundnoise insomeone'smicCombat lastsless than 30in gamesecondsPlayerforgets todosomethingPlayerneeds tocontrol twocharactersPlayersucceeds ona d20 rollwithdisadvantageNo non-bardicinspiration isgiven in thesessionTwo nat20s in arowPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesHenrydoesn't knowwhat ishappeningBeyond20 doesn'tworkIggy getsblownacross theroomDMforgets todosomethingTwo nat1s in arowScottcan't domathMedic makesa randomdrawingduring thesessionMedic postsamonkey/apepictureLateplayerSomeoneaccidentallycloses theirRoll20Roll20 rollcommandtypoScottleaves toclose hiswindowPCinfightingBackgroundnoise insomeone'smicCombat lastsless than 30in gameseconds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player forgets to do something
  2. Player needs to control two characters
  3. Player succeeds on a d20 roll with disadvantage
  4. No non-bardic inspiration is given in the session
  5. Two nat 20s in a row
  6. Player fails a d20 roll with advantage
  7. Someone rolls exactly average on a roll with 2 or more dice
  8. Scott corrects someone's pronunciation
  9. Nobody can understand someone because of technical issues
  10. Henry doesn't know what is happening
  11. Beyond 20 doesn't work
  12. Iggy gets blown across the room
  13. DM forgets to do something
  14. Two nat 1s in a row
  15. Scott can't do math
  16. Medic makes a random drawing during the session
  17. Medic posts a monkey/ape picture
  18. Late player
  19. Someone accidentally closes their Roll20
  20. Roll20 roll command typo
  21. Scott leaves to close his window
  22. PC infighting
  23. Background noise in someone's mic
  24. Combat lasts less than 30 in game seconds