Henrydoesn't knowwhat ishappeningDMforgets todosomethingCombat lastsless than 30in gamesecondsScottleaves toclose hiswindowScottcan't domathPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceBackgroundnoise insomeone'smicPlayerforgets todosomethingTwo nat1s in arowScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesRoll20 rollcommandtypoTwo nat20s in arowLateplayerSomeoneaccidentallycloses theirRoll20Medic postsamonkey/apepictureBeyond20 doesn'tworkIggy getsblownacross theroomMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersPCinfightingPlayersucceeds ona d20 rollwithdisadvantageHenrydoesn't knowwhat ishappeningDMforgets todosomethingCombat lastsless than 30in gamesecondsScottleaves toclose hiswindowScottcan't domathPlayerfails a d20roll withadvantageSomeonerolls exactlyaverage on aroll with 2 ormore diceBackgroundnoise insomeone'smicPlayerforgets todosomethingTwo nat1s in arowScott correctssomeone'spronunciationNobody canunderstandsomeonebecause oftechnical issuesRoll20 rollcommandtypoTwo nat20s in arowLateplayerSomeoneaccidentallycloses theirRoll20Medic postsamonkey/apepictureBeyond20 doesn'tworkIggy getsblownacross theroomMedic makesa randomdrawingduring thesessionNo non-bardicinspiration isgiven in thesessionPlayerneeds tocontrol twocharactersPCinfightingPlayersucceeds ona d20 rollwithdisadvantage

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Henry doesn't know what is happening
  2. DM forgets to do something
  3. Combat lasts less than 30 in game seconds
  4. Scott leaves to close his window
  5. Scott can't do math
  6. Player fails a d20 roll with advantage
  7. Someone rolls exactly average on a roll with 2 or more dice
  8. Background noise in someone's mic
  9. Player forgets to do something
  10. Two nat 1s in a row
  11. Scott corrects someone's pronunciation
  12. Nobody can understand someone because of technical issues
  13. Roll20 roll command typo
  14. Two nat 20s in a row
  15. Late player
  16. Someone accidentally closes their Roll20
  17. Medic posts a monkey/ape picture
  18. Beyond 20 doesn't work
  19. Iggy gets blown across the room
  20. Medic makes a random drawing during the session
  21. No non-bardic inspiration is given in the session
  22. Player needs to control two characters
  23. PC infighting
  24. Player succeeds on a d20 roll with disadvantage