PCinfightingRoll20 rollcommandtypoBackgroundnoise insomeone'smicScott correctssomeone'spronunciationHenrydoesn't knowwhat ishappeningDMforgets todosomethingTwo nat1s in arowMedic postsamonkey/apepicturePlayerforgets todosomethingTwo nat20s in arowIggy getsblownacross theroomCombat lastsless than 30in gamesecondsBeyond20 doesn'tworkPlayerfails a d20roll withadvantageSomeoneaccidentallycloses theirRoll20Playerneeds tocontrol twocharactersPlayersucceeds ona d20 rollwithdisadvantageNobody canunderstandsomeonebecause oftechnical issuesLateplayerMedic makesa randomdrawingduring thesessionScottcan't domathNo non-bardicinspiration isgiven in thesessionScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore dicePCinfightingRoll20 rollcommandtypoBackgroundnoise insomeone'smicScott correctssomeone'spronunciationHenrydoesn't knowwhat ishappeningDMforgets todosomethingTwo nat1s in arowMedic postsamonkey/apepicturePlayerforgets todosomethingTwo nat20s in arowIggy getsblownacross theroomCombat lastsless than 30in gamesecondsBeyond20 doesn'tworkPlayerfails a d20roll withadvantageSomeoneaccidentallycloses theirRoll20Playerneeds tocontrol twocharactersPlayersucceeds ona d20 rollwithdisadvantageNobody canunderstandsomeonebecause oftechnical issuesLateplayerMedic makesa randomdrawingduring thesessionScottcan't domathNo non-bardicinspiration isgiven in thesessionScottleaves toclose hiswindowSomeonerolls exactlyaverage on aroll with 2 ormore dice

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PC infighting
  2. Roll20 roll command typo
  3. Background noise in someone's mic
  4. Scott corrects someone's pronunciation
  5. Henry doesn't know what is happening
  6. DM forgets to do something
  7. Two nat 1s in a row
  8. Medic posts a monkey/ape picture
  9. Player forgets to do something
  10. Two nat 20s in a row
  11. Iggy gets blown across the room
  12. Combat lasts less than 30 in game seconds
  13. Beyond 20 doesn't work
  14. Player fails a d20 roll with advantage
  15. Someone accidentally closes their Roll20
  16. Player needs to control two characters
  17. Player succeeds on a d20 roll with disadvantage
  18. Nobody can understand someone because of technical issues
  19. Late player
  20. Medic makes a random drawing during the session
  21. Scott can't do math
  22. No non-bardic inspiration is given in the session
  23. Scott leaves to close his window
  24. Someone rolls exactly average on a roll with 2 or more dice