Iggy getsblownacross theroomPlayerneeds tocontrol twocharactersBeyond20 doesn'tworkRoll20 rollcommandtypoCombat lastsless than 30in gamesecondsDMforgets todosomethingTwo nat1s in arowPCinfightingNo non-bardicinspiration isgiven in thesessionPlayerfails a d20roll withadvantagePlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceNobody canunderstandsomeonebecause oftechnical issuesMedic postsamonkey/apepictureSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionHenrydoesn't knowwhat ishappeningScottleaves toclose hiswindowTwo nat20s in arowLateplayerScottcan't domathScott correctssomeone'spronunciationBackgroundnoise insomeone'smicIggy getsblownacross theroomPlayerneeds tocontrol twocharactersBeyond20 doesn'tworkRoll20 rollcommandtypoCombat lastsless than 30in gamesecondsDMforgets todosomethingTwo nat1s in arowPCinfightingNo non-bardicinspiration isgiven in thesessionPlayerfails a d20roll withadvantagePlayersucceeds ona d20 rollwithdisadvantagePlayerforgets todosomethingSomeonerolls exactlyaverage on aroll with 2 ormore diceNobody canunderstandsomeonebecause oftechnical issuesMedic postsamonkey/apepictureSomeoneaccidentallycloses theirRoll20Medic makesa randomdrawingduring thesessionHenrydoesn't knowwhat ishappeningScottleaves toclose hiswindowTwo nat20s in arowLateplayerScottcan't domathScott correctssomeone'spronunciationBackgroundnoise insomeone'smic

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Iggy gets blown across the room
  2. Player needs to control two characters
  3. Beyond 20 doesn't work
  4. Roll20 roll command typo
  5. Combat lasts less than 30 in game seconds
  6. DM forgets to do something
  7. Two nat 1s in a row
  8. PC infighting
  9. No non-bardic inspiration is given in the session
  10. Player fails a d20 roll with advantage
  11. Player succeeds on a d20 roll with disadvantage
  12. Player forgets to do something
  13. Someone rolls exactly average on a roll with 2 or more dice
  14. Nobody can understand someone because of technical issues
  15. Medic posts a monkey/ape picture
  16. Someone accidentally closes their Roll20
  17. Medic makes a random drawing during the session
  18. Henry doesn't know what is happening
  19. Scott leaves to close his window
  20. Two nat 20s in a row
  21. Late player
  22. Scott can't do math
  23. Scott corrects someone's pronunciation
  24. Background noise in someone's mic