TranistorsCODECMemorySVGVariableSamplingAccumulator00011111CompilerSR-LatchProgramCounterSensor10101010ProcessJPEGGPU(GraphicsCard)ActuatorUnicodeROMHuffmanCD-ROMRadixI/OCPUSchedulingCacheTranistorsCODECMemorySVGVariableSamplingAccumulator00011111CompilerSR-LatchProgramCounterSensor10101010ProcessJPEGGPU(GraphicsCard)ActuatorUnicodeROMHuffmanCD-ROMRadixI/OCPUSchedulingCache

IB Computer Science Revision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tranistors
  2. CODEC
  3. Memory
  4. SVG
  5. Variable
  6. Sampling
  7. Accumulator
  8. 00011111
  9. Compiler
  10. SR-Latch
  11. Program Counter
  12. Sensor
  13. 10101010
  14. Process
  15. JPEG
  16. GPU (Graphics Card)
  17. Actuator
  18. Unicode
  19. ROM
  20. Huffman
  21. CD-ROM
  22. Radix
  23. I/O
  24. CPU Scheduling
  25. Cache