I/OROMSensorCacheUnicodeGPU(GraphicsCard)HuffmanMemoryAccumulatorCODECProcessSamplingSVGVariableRadixCPUSchedulingCD-ROM10101010Tranistors00011111CompilerSR-LatchActuatorJPEGProgramCounterI/OROMSensorCacheUnicodeGPU(GraphicsCard)HuffmanMemoryAccumulatorCODECProcessSamplingSVGVariableRadixCPUSchedulingCD-ROM10101010Tranistors00011111CompilerSR-LatchActuatorJPEGProgramCounter

IB Computer Science Revision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I/O
  2. ROM
  3. Sensor
  4. Cache
  5. Unicode
  6. GPU (Graphics Card)
  7. Huffman
  8. Memory
  9. Accumulator
  10. CODEC
  11. Process
  12. Sampling
  13. SVG
  14. Variable
  15. Radix
  16. CPU Scheduling
  17. CD-ROM
  18. 10101010
  19. Tranistors
  20. 00011111
  21. Compiler
  22. SR-Latch
  23. Actuator
  24. JPEG
  25. Program Counter