JPEG10101010UnicodeCPUSchedulingActuatorSVGHuffmanCD-ROMI/OVariable00011111ROMSR-LatchProcessSensorMemoryProgramCounterTranistorsRadixCODECCacheAccumulatorCompilerGPU(GraphicsCard)SamplingJPEG10101010UnicodeCPUSchedulingActuatorSVGHuffmanCD-ROMI/OVariable00011111ROMSR-LatchProcessSensorMemoryProgramCounterTranistorsRadixCODECCacheAccumulatorCompilerGPU(GraphicsCard)Sampling

IB Computer Science Revision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. JPEG
  2. 10101010
  3. Unicode
  4. CPU Scheduling
  5. Actuator
  6. SVG
  7. Huffman
  8. CD-ROM
  9. I/O
  10. Variable
  11. 00011111
  12. ROM
  13. SR-Latch
  14. Process
  15. Sensor
  16. Memory
  17. Program Counter
  18. Tranistors
  19. Radix
  20. CODEC
  21. Cache
  22. Accumulator
  23. Compiler
  24. GPU (Graphics Card)
  25. Sampling