ActuatorAccumulatorCompilerMemorySamplingCacheCODECTranistorsUnicodeSR-LatchCPUSchedulingJPEGCD-ROMSensorHuffmanROMRadixVariableGPU(GraphicsCard)ProgramCounter10101010I/O00011111ProcessSVGActuatorAccumulatorCompilerMemorySamplingCacheCODECTranistorsUnicodeSR-LatchCPUSchedulingJPEGCD-ROMSensorHuffmanROMRadixVariableGPU(GraphicsCard)ProgramCounter10101010I/O00011111ProcessSVG

IB Computer Science Revision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Actuator
  2. Accumulator
  3. Compiler
  4. Memory
  5. Sampling
  6. Cache
  7. CODEC
  8. Tranistors
  9. Unicode
  10. SR-Latch
  11. CPU Scheduling
  12. JPEG
  13. CD-ROM
  14. Sensor
  15. Huffman
  16. ROM
  17. Radix
  18. Variable
  19. GPU (Graphics Card)
  20. Program Counter
  21. 10101010
  22. I/O
  23. 00011111
  24. Process
  25. SVG