HorseResourceNoDistrictsNewTradeMechanicAdvisorsDistrictsNew WarMechanicPiratesGamemodeNoNaturalDisastersCanadaCivSquareTilesNewGovernmentMechanic (e.g.Republics,Voting)IdeologyDesignYour OwnUnitsGrievancesNoSpyingNewGreatPeopleMechanicPikemenUndergroundUnitsAir UnitsWithout"Refuelling"Nonsense2 TechTreesHexesNoCultureAliensNoReligionHorseResourceNoDistrictsNewTradeMechanicAdvisorsDistrictsNew WarMechanicPiratesGamemodeNoNaturalDisastersCanadaCivSquareTilesNewGovernmentMechanic (e.g.Republics,Voting)IdeologyDesignYour OwnUnitsGrievancesNoSpyingNewGreatPeopleMechanicPikemenUndergroundUnitsAir UnitsWithout"Refuelling"Nonsense2 TechTreesHexesNoCultureAliensNoReligion

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Horse Resource
  2. No Districts
  3. New Trade Mechanic
  4. Advisors
  5. Districts
  6. New War Mechanic
  7. Pirates Gamemode
  8. No Natural Disasters
  9. Canada Civ
  10. Square Tiles
  11. New Government Mechanic (e.g. Republics, Voting)
  12. Ideology
  13. Design Your Own Units
  14. Grievances
  15. No Spying
  16. New Great People Mechanic
  17. Pikemen
  18. Underground Units
  19. Air Units Without "Refuelling" Nonsense
  20. 2 Tech Trees
  21. Hexes
  22. No Culture
  23. Aliens
  24. No Religion