HexesNewTradeMechanicNoCultureGrievancesNewGovernmentMechanic (e.g.Republics,Voting)PikemenHorseResourceAir UnitsWithout"Refuelling"NonsenseNoReligionCanadaCivNoSpyingNoNaturalDisastersNoDistricts2 TechTreesNew WarMechanicPiratesGamemodeDesignYour OwnUnitsIdeologySquareTilesNewGreatPeopleMechanicUndergroundUnitsAliensDistrictsAdvisorsHexesNewTradeMechanicNoCultureGrievancesNewGovernmentMechanic (e.g.Republics,Voting)PikemenHorseResourceAir UnitsWithout"Refuelling"NonsenseNoReligionCanadaCivNoSpyingNoNaturalDisastersNoDistricts2 TechTreesNew WarMechanicPiratesGamemodeDesignYour OwnUnitsIdeologySquareTilesNewGreatPeopleMechanicUndergroundUnitsAliensDistrictsAdvisors

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hexes
  2. New Trade Mechanic
  3. No Culture
  4. Grievances
  5. New Government Mechanic (e.g. Republics, Voting)
  6. Pikemen
  7. Horse Resource
  8. Air Units Without "Refuelling" Nonsense
  9. No Religion
  10. Canada Civ
  11. No Spying
  12. No Natural Disasters
  13. No Districts
  14. 2 Tech Trees
  15. New War Mechanic
  16. Pirates Gamemode
  17. Design Your Own Units
  18. Ideology
  19. Square Tiles
  20. New Great People Mechanic
  21. Underground Units
  22. Aliens
  23. Districts
  24. Advisors