NewTradeMechanic2 TechTreesDistrictsHorseResourceUndergroundUnitsNoDistrictsCanadaCivNew WarMechanicNewGreatPeopleMechanicIdeologyNewGovernmentMechanic (e.g.Republics,Voting)AdvisorsNoReligionAir UnitsWithout"Refuelling"NonsenseNoSpyingAliensGrievancesPikemenPiratesGamemodeNoNaturalDisastersHexesNoCultureDesignYour OwnUnitsSquareTilesNewTradeMechanic2 TechTreesDistrictsHorseResourceUndergroundUnitsNoDistrictsCanadaCivNew WarMechanicNewGreatPeopleMechanicIdeologyNewGovernmentMechanic (e.g.Republics,Voting)AdvisorsNoReligionAir UnitsWithout"Refuelling"NonsenseNoSpyingAliensGrievancesPikemenPiratesGamemodeNoNaturalDisastersHexesNoCultureDesignYour OwnUnitsSquareTiles

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Trade Mechanic
  2. 2 Tech Trees
  3. Districts
  4. Horse Resource
  5. Underground Units
  6. No Districts
  7. Canada Civ
  8. New War Mechanic
  9. New Great People Mechanic
  10. Ideology
  11. New Government Mechanic (e.g. Republics, Voting)
  12. Advisors
  13. No Religion
  14. Air Units Without "Refuelling" Nonsense
  15. No Spying
  16. Aliens
  17. Grievances
  18. Pikemen
  19. Pirates Gamemode
  20. No Natural Disasters
  21. Hexes
  22. No Culture
  23. Design Your Own Units
  24. Square Tiles