NoCultureNewTradeMechanicGrievancesNewGreatPeopleMechanicDistrictsNew WarMechanicNoReligion2 TechTreesNoSpyingPikemenNoNaturalDisastersAliensAdvisorsSquareTilesDesignYour OwnUnitsCanadaCivIdeologyPiratesGamemodeAir UnitsWithout"Refuelling"NonsenseNoDistrictsNewGovernmentMechanic (e.g.Republics,Voting)UndergroundUnitsHexesHorseResourceNoCultureNewTradeMechanicGrievancesNewGreatPeopleMechanicDistrictsNew WarMechanicNoReligion2 TechTreesNoSpyingPikemenNoNaturalDisastersAliensAdvisorsSquareTilesDesignYour OwnUnitsCanadaCivIdeologyPiratesGamemodeAir UnitsWithout"Refuelling"NonsenseNoDistrictsNewGovernmentMechanic (e.g.Republics,Voting)UndergroundUnitsHexesHorseResource

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Culture
  2. New Trade Mechanic
  3. Grievances
  4. New Great People Mechanic
  5. Districts
  6. New War Mechanic
  7. No Religion
  8. 2 Tech Trees
  9. No Spying
  10. Pikemen
  11. No Natural Disasters
  12. Aliens
  13. Advisors
  14. Square Tiles
  15. Design Your Own Units
  16. Canada Civ
  17. Ideology
  18. Pirates Gamemode
  19. Air Units Without "Refuelling" Nonsense
  20. No Districts
  21. New Government Mechanic (e.g. Republics, Voting)
  22. Underground Units
  23. Hexes
  24. Horse Resource