NoCulturePikemenDesignYour OwnUnitsCanadaCivDistrictsNew WarMechanicNewGreatPeopleMechanicHorseResourceAdvisorsSquareTilesPiratesGamemodeGrievancesHexesNoNaturalDisastersNoReligionNoDistrictsAir UnitsWithout"Refuelling"NonsenseUndergroundUnitsNoSpying2 TechTreesNewTradeMechanicIdeologyNewGovernmentMechanic (e.g.Republics,Voting)AliensNoCulturePikemenDesignYour OwnUnitsCanadaCivDistrictsNew WarMechanicNewGreatPeopleMechanicHorseResourceAdvisorsSquareTilesPiratesGamemodeGrievancesHexesNoNaturalDisastersNoReligionNoDistrictsAir UnitsWithout"Refuelling"NonsenseUndergroundUnitsNoSpying2 TechTreesNewTradeMechanicIdeologyNewGovernmentMechanic (e.g.Republics,Voting)Aliens

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Culture
  2. Pikemen
  3. Design Your Own Units
  4. Canada Civ
  5. Districts
  6. New War Mechanic
  7. New Great People Mechanic
  8. Horse Resource
  9. Advisors
  10. Square Tiles
  11. Pirates Gamemode
  12. Grievances
  13. Hexes
  14. No Natural Disasters
  15. No Religion
  16. No Districts
  17. Air Units Without "Refuelling" Nonsense
  18. Underground Units
  19. No Spying
  20. 2 Tech Trees
  21. New Trade Mechanic
  22. Ideology
  23. New Government Mechanic (e.g. Republics, Voting)
  24. Aliens