NoSpyingNew WarMechanicIdeologyUndergroundUnitsNewTradeMechanicGrievancesNoNaturalDisastersHexesPikemenNewGreatPeopleMechanic2 TechTreesNewGovernmentMechanic (e.g.Republics,Voting)HorseResourceAliensDesignYour OwnUnitsCanadaCivAir UnitsWithout"Refuelling"NonsenseAdvisorsPiratesGamemodeNoCultureSquareTilesDistrictsNoDistrictsNoReligionNoSpyingNew WarMechanicIdeologyUndergroundUnitsNewTradeMechanicGrievancesNoNaturalDisastersHexesPikemenNewGreatPeopleMechanic2 TechTreesNewGovernmentMechanic (e.g.Republics,Voting)HorseResourceAliensDesignYour OwnUnitsCanadaCivAir UnitsWithout"Refuelling"NonsenseAdvisorsPiratesGamemodeNoCultureSquareTilesDistrictsNoDistrictsNoReligion

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Spying
  2. New War Mechanic
  3. Ideology
  4. Underground Units
  5. New Trade Mechanic
  6. Grievances
  7. No Natural Disasters
  8. Hexes
  9. Pikemen
  10. New Great People Mechanic
  11. 2 Tech Trees
  12. New Government Mechanic (e.g. Republics, Voting)
  13. Horse Resource
  14. Aliens
  15. Design Your Own Units
  16. Canada Civ
  17. Air Units Without "Refuelling" Nonsense
  18. Advisors
  19. Pirates Gamemode
  20. No Culture
  21. Square Tiles
  22. Districts
  23. No Districts
  24. No Religion