NewGovernmentMechanic (e.g.Republics,Voting)PiratesGamemodeIdeologyNewTradeMechanicNew WarMechanicDesignYour OwnUnitsSquareTilesAliensGrievancesHexes2 TechTreesNewGreatPeopleMechanicNoCultureAir UnitsWithout"Refuelling"NonsenseUndergroundUnitsHorseResourcePikemenAdvisorsNoDistrictsNoReligionNoNaturalDisastersNoSpyingDistrictsCanadaCivNewGovernmentMechanic (e.g.Republics,Voting)PiratesGamemodeIdeologyNewTradeMechanicNew WarMechanicDesignYour OwnUnitsSquareTilesAliensGrievancesHexes2 TechTreesNewGreatPeopleMechanicNoCultureAir UnitsWithout"Refuelling"NonsenseUndergroundUnitsHorseResourcePikemenAdvisorsNoDistrictsNoReligionNoNaturalDisastersNoSpyingDistrictsCanadaCiv

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Government Mechanic (e.g. Republics, Voting)
  2. Pirates Gamemode
  3. Ideology
  4. New Trade Mechanic
  5. New War Mechanic
  6. Design Your Own Units
  7. Square Tiles
  8. Aliens
  9. Grievances
  10. Hexes
  11. 2 Tech Trees
  12. New Great People Mechanic
  13. No Culture
  14. Air Units Without "Refuelling" Nonsense
  15. Underground Units
  16. Horse Resource
  17. Pikemen
  18. Advisors
  19. No Districts
  20. No Religion
  21. No Natural Disasters
  22. No Spying
  23. Districts
  24. Canada Civ