2 TechTreesPikemenNoReligionNoSpyingDistrictsNoCultureAdvisorsSquareTilesNoDistrictsHexesNew WarMechanicDesignYour OwnUnitsCanadaCivNewTradeMechanicAliensIdeologyNewGovernmentMechanic (e.g.Republics,Voting)GrievancesNewGreatPeopleMechanicUndergroundUnitsAir UnitsWithout"Refuelling"NonsensePiratesGamemodeNoNaturalDisastersHorseResource2 TechTreesPikemenNoReligionNoSpyingDistrictsNoCultureAdvisorsSquareTilesNoDistrictsHexesNew WarMechanicDesignYour OwnUnitsCanadaCivNewTradeMechanicAliensIdeologyNewGovernmentMechanic (e.g.Republics,Voting)GrievancesNewGreatPeopleMechanicUndergroundUnitsAir UnitsWithout"Refuelling"NonsensePiratesGamemodeNoNaturalDisastersHorseResource

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 Tech Trees
  2. Pikemen
  3. No Religion
  4. No Spying
  5. Districts
  6. No Culture
  7. Advisors
  8. Square Tiles
  9. No Districts
  10. Hexes
  11. New War Mechanic
  12. Design Your Own Units
  13. Canada Civ
  14. New Trade Mechanic
  15. Aliens
  16. Ideology
  17. New Government Mechanic (e.g. Republics, Voting)
  18. Grievances
  19. New Great People Mechanic
  20. Underground Units
  21. Air Units Without "Refuelling" Nonsense
  22. Pirates Gamemode
  23. No Natural Disasters
  24. Horse Resource