UndergroundUnitsNew WarMechanicNewTradeMechanicNoNaturalDisastersNewGovernmentMechanic (e.g.Republics,Voting)IdeologyNoReligionAdvisorsNoSpyingHorseResourceGrievancesPiratesGamemodeNoDistrictsCanadaCivSquareTilesNewGreatPeopleMechanicPikemenDistrictsNoCultureHexesDesignYour OwnUnitsAliensAir UnitsWithout"Refuelling"Nonsense2 TechTreesUndergroundUnitsNew WarMechanicNewTradeMechanicNoNaturalDisastersNewGovernmentMechanic (e.g.Republics,Voting)IdeologyNoReligionAdvisorsNoSpyingHorseResourceGrievancesPiratesGamemodeNoDistrictsCanadaCivSquareTilesNewGreatPeopleMechanicPikemenDistrictsNoCultureHexesDesignYour OwnUnitsAliensAir UnitsWithout"Refuelling"Nonsense2 TechTrees

Civ VII Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Underground Units
  2. New War Mechanic
  3. New Trade Mechanic
  4. No Natural Disasters
  5. New Government Mechanic (e.g. Republics, Voting)
  6. Ideology
  7. No Religion
  8. Advisors
  9. No Spying
  10. Horse Resource
  11. Grievances
  12. Pirates Gamemode
  13. No Districts
  14. Canada Civ
  15. Square Tiles
  16. New Great People Mechanic
  17. Pikemen
  18. Districts
  19. No Culture
  20. Hexes
  21. Design Your Own Units
  22. Aliens
  23. Air Units Without "Refuelling" Nonsense
  24. 2 Tech Trees