Cast spellsof 3 colors ina turn(colorlessdoes count)Loseeverydice rollPlay a gamewith 61+cards in yourmaindeckPlay themirrormatchLose thegamebefore onon turn 3Gainmore than20 life in agameWin at20+ lifeDeal 13damagein a turnPlayagainstthe samedeck twiceBlock acreature with5+ powerand take nodamageWin with 1permanentin playDraw 4cards ina turnWin amull to 5or fewerCast 3spells ina turnCast aspell withCMC 6+Have anopponent'seffect buffyourcreaturesWin at1 lifeWin a gamebecause of asingletoncard in your75Activate ortrigger sameeffect from 2differentsources insame turnChooseto be onthe drawDestroy 4permanentssimultaneouslyWinbefore oron turn 3Wineverydice rollGain 8life in aturnCast spellsof 3 colors ina turn(colorlessdoes count)Loseeverydice rollPlay a gamewith 61+cards in yourmaindeckPlay themirrormatchLose thegamebefore onon turn 3Gainmore than20 life in agameWin at20+ lifeDeal 13damagein a turnPlayagainstthe samedeck twiceBlock acreature with5+ powerand take nodamageWin with 1permanentin playDraw 4cards ina turnWin amull to 5or fewerCast 3spells ina turnCast aspell withCMC 6+Have anopponent'seffect buffyourcreaturesWin at1 lifeWin a gamebecause of asingletoncard in your75Activate ortrigger sameeffect from 2differentsources insame turnChooseto be onthe drawDestroy 4permanentssimultaneouslyWinbefore oron turn 3Wineverydice rollGain 8life in aturn

Premodern Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast spells of 3 colors in a turn (colorless does count)
  2. Lose every dice roll
  3. Play a game with 61+ cards in your maindeck
  4. Play the mirror match
  5. Lose the game before on on turn 3
  6. Gain more than 20 life in a game
  7. Win at 20+ life
  8. Deal 13 damage in a turn
  9. Play against the same deck twice
  10. Block a creature with 5+ power and take no damage
  11. Win with 1 permanent in play
  12. Draw 4 cards in a turn
  13. Win a mull to 5 or fewer
  14. Cast 3 spells in a turn
  15. Cast a spell with CMC 6+
  16. Have an opponent's effect buff your creatures
  17. Win at 1 life
  18. Win a game because of a singleton card in your 75
  19. Activate or trigger same effect from 2 different sources in same turn
  20. Choose to be on the draw
  21. Destroy 4 permanents simultaneously
  22. Win before or on turn 3
  23. Win every dice roll
  24. Gain 8 life in a turn