fail the codebreaker dupe lag steam damage a-90 SURPRISE PANDEY eyefestation spawns angler 15+ doors without spawn DOORS audible noise of surprise squiddle jumpscare less than 100 deaths survive in a potted plant heavy containment die to anything besides angler + pandey 3+ light sources at once rare seb line get piano / guitar / ambi twice in a row "wtf is that noise" rare comms line unwinnable situation catch wall dweller spawning safe spot stops being safe acquire a rare item throw run to see something fail the codebreaker dupe lag steam damage a-90 SURPRISE PANDEY eyefestation spawns angler 15+ doors without spawn DOORS audible noise of surprise squiddle jumpscare less than 100 deaths survive in a potted plant heavy containment die to anything besides angler + pandey 3+ light sources at once rare seb line get piano / guitar / ambi twice in a row "wtf is that noise" rare comms line unwinnable situation catch wall dweller spawning safe spot stops being safe acquire a rare item throw run to see something
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fail the codebreaker dupe
lag
steam damage
a-90
SURPRISE PANDEY
eyefestation spawns angler
15+ doors without spawn
DOORS
audible noise of surprise
squiddle jumpscare
less than 100 deaths
survive in a potted plant
heavy containment
die to anything besides angler + pandey
3+ light sources at once
rare seb line
get piano / guitar
/ ambi twice in a row
"wtf is that noise"
rare comms line
unwinnable situation
catch wall dweller spawning
safe spot stops being safe
acquire a rare item
throw run to see something