Graveyard bigger than library Aniket becomes archenemy Beast Within Player top-decks straight GAS Birds of Paradise creature stolen (can be temporary) Commander cast 3rd time Blatant cheating spell gets countered stax piece cast Swords to plowshares/Path to Exile Strongest card in the game is played Player survives with 1 hp accord established boardwipe resolves Ancient Copper Dragon doesn't attack Nyk becomes archenemy Player forgets to draw dome damage Tyler becomes archenemy Random ah land Adam becomes archenemy Player deals 5 or more damage to himself 20 OR 1 gets rolled to determine order Graveyard bigger than library Aniket becomes archenemy Beast Within Player top-decks straight GAS Birds of Paradise creature stolen (can be temporary) Commander cast 3rd time Blatant cheating spell gets countered stax piece cast Swords to plowshares/Path to Exile Strongest card in the game is played Player survives with 1 hp accord established boardwipe resolves Ancient Copper Dragon doesn't attack Nyk becomes archenemy Player forgets to draw dome damage Tyler becomes archenemy Random ah land Adam becomes archenemy Player deals 5 or more damage to himself 20 OR 1 gets rolled to determine order
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Graveyard bigger than library
Aniket becomes archenemy
Beast Within
Player top-decks straight GAS
Birds of Paradise
creature stolen (can be temporary)
Commander cast 3rd time
Blatant cheating
spell gets countered
stax piece cast
Swords to plowshares/Path to Exile
Strongest card in the game is played
Player survives with 1 hp
accord established
boardwipe
resolves
Ancient Copper Dragon doesn't attack
Nyk becomes archenemy
Player forgets to draw
dome damage
Tyler becomes archenemy
Random ah land
Adam becomes archenemy
Player deals 5 or more damage to himself
20 OR 1 gets rolled to determine order