INDIVIDUALIZEDEDUCATIONPROGRAMOBSERVABLEANDMEASURABLESPECIALLYDESIGNEDINSTRUCTIONDATACOLLECTIONREPLACEMENTBEHAVIORSVISUALAIDSBEHAVIORINTERVENTIONPLANTEKSBUILD ARELATIONSHIPACCOMMODATIONSPRIMINGBREAKDOWNEACHSTEPCHECK FORUNDERSTANDINGPROGRESSMONITORINGGRAPHICORGANIZERANTECEDENTFADINGSUPPORTSROTEPRACTICEREINFORCEMENTSPEECHIMPAIRMENTSECTION504BEHAVIORSPECIFICPRAISEAUTISMPROMPTINGINDIVIDUALIZEDEDUCATIONPROGRAMOBSERVABLEANDMEASURABLESPECIALLYDESIGNEDINSTRUCTIONDATACOLLECTIONREPLACEMENTBEHAVIORSVISUALAIDSBEHAVIORINTERVENTIONPLANTEKSBUILD ARELATIONSHIPACCOMMODATIONSPRIMINGBREAKDOWNEACHSTEPCHECK FORUNDERSTANDINGPROGRESSMONITORINGGRAPHICORGANIZERANTECEDENTFADINGSUPPORTSROTEPRACTICEREINFORCEMENTSPEECHIMPAIRMENTSECTION504BEHAVIORSPECIFICPRAISEAUTISMPROMPTING

NEED TO KNOW...BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. INDIVIDUALIZED EDUCATION PROGRAM
  2. OBSERVABLE AND MEASURABLE
  3. SPECIALLY DESIGNED INSTRUCTION
  4. DATA COLLECTION
  5. REPLACEMENT BEHAVIORS
  6. VISUAL AIDS
  7. BEHAVIOR INTERVENTION PLAN
  8. TEKS
  9. BUILD A RELATIONSHIP
  10. ACCOMMODATIONS
  11. PRIMING
  12. BREAK DOWN EACH STEP
  13. CHECK FOR UNDERSTANDING
  14. PROGRESS MONITORING
  15. GRAPHIC ORGANIZER
  16. ANTECEDENT
  17. FADING SUPPORTS
  18. ROTE PRACTICE
  19. REINFORCEMENT
  20. SPEECH IMPAIRMENT
  21. SECTION 504
  22. BEHAVIOR SPECIFIC PRAISE
  23. AUTISM
  24. PROMPTING