PRIMINGPROMPTINGOBSERVABLEANDMEASURABLEACCOMMODATIONSTEKSSECTION504SPECIALLYDESIGNEDINSTRUCTIONFADINGSUPPORTSSPEECHIMPAIRMENTBEHAVIORINTERVENTIONPLANANTECEDENTDATACOLLECTIONBREAKDOWNEACHSTEPGRAPHICORGANIZERREINFORCEMENTVISUALAIDSPROGRESSMONITORINGBEHAVIORSPECIFICPRAISECHECK FORUNDERSTANDINGROTEPRACTICEINDIVIDUALIZEDEDUCATIONPROGRAMAUTISMREPLACEMENTBEHAVIORSBUILD ARELATIONSHIPPRIMINGPROMPTINGOBSERVABLEANDMEASURABLEACCOMMODATIONSTEKSSECTION504SPECIALLYDESIGNEDINSTRUCTIONFADINGSUPPORTSSPEECHIMPAIRMENTBEHAVIORINTERVENTIONPLANANTECEDENTDATACOLLECTIONBREAKDOWNEACHSTEPGRAPHICORGANIZERREINFORCEMENTVISUALAIDSPROGRESSMONITORINGBEHAVIORSPECIFICPRAISECHECK FORUNDERSTANDINGROTEPRACTICEINDIVIDUALIZEDEDUCATIONPROGRAMAUTISMREPLACEMENTBEHAVIORSBUILD ARELATIONSHIP

NEED TO KNOW...BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. PRIMING
  2. PROMPTING
  3. OBSERVABLE AND MEASURABLE
  4. ACCOMMODATIONS
  5. TEKS
  6. SECTION 504
  7. SPECIALLY DESIGNED INSTRUCTION
  8. FADING SUPPORTS
  9. SPEECH IMPAIRMENT
  10. BEHAVIOR INTERVENTION PLAN
  11. ANTECEDENT
  12. DATA COLLECTION
  13. BREAK DOWN EACH STEP
  14. GRAPHIC ORGANIZER
  15. REINFORCEMENT
  16. VISUAL AIDS
  17. PROGRESS MONITORING
  18. BEHAVIOR SPECIFIC PRAISE
  19. CHECK FOR UNDERSTANDING
  20. ROTE PRACTICE
  21. INDIVIDUALIZED EDUCATION PROGRAM
  22. AUTISM
  23. REPLACEMENT BEHAVIORS
  24. BUILD A RELATIONSHIP