SECTION504SPEECHIMPAIRMENTROTEPRACTICECHECK FORUNDERSTANDINGOBSERVABLEANDMEASURABLETEKSSPECIALLYDESIGNEDINSTRUCTIONANTECEDENTBEHAVIORINTERVENTIONPLANBUILD ARELATIONSHIPREINFORCEMENTDATACOLLECTIONBREAKDOWNEACHSTEPPRIMINGFADINGSUPPORTSGRAPHICORGANIZERACCOMMODATIONSREPLACEMENTBEHAVIORSPROMPTINGVISUALAIDSBEHAVIORSPECIFICPRAISEPROGRESSMONITORINGINDIVIDUALIZEDEDUCATIONPROGRAMAUTISMSECTION504SPEECHIMPAIRMENTROTEPRACTICECHECK FORUNDERSTANDINGOBSERVABLEANDMEASURABLETEKSSPECIALLYDESIGNEDINSTRUCTIONANTECEDENTBEHAVIORINTERVENTIONPLANBUILD ARELATIONSHIPREINFORCEMENTDATACOLLECTIONBREAKDOWNEACHSTEPPRIMINGFADINGSUPPORTSGRAPHICORGANIZERACCOMMODATIONSREPLACEMENTBEHAVIORSPROMPTINGVISUALAIDSBEHAVIORSPECIFICPRAISEPROGRESSMONITORINGINDIVIDUALIZEDEDUCATIONPROGRAMAUTISM

NEED TO KNOW...BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SECTION 504
  2. SPEECH IMPAIRMENT
  3. ROTE PRACTICE
  4. CHECK FOR UNDERSTANDING
  5. OBSERVABLE AND MEASURABLE
  6. TEKS
  7. SPECIALLY DESIGNED INSTRUCTION
  8. ANTECEDENT
  9. BEHAVIOR INTERVENTION PLAN
  10. BUILD A RELATIONSHIP
  11. REINFORCEMENT
  12. DATA COLLECTION
  13. BREAK DOWN EACH STEP
  14. PRIMING
  15. FADING SUPPORTS
  16. GRAPHIC ORGANIZER
  17. ACCOMMODATIONS
  18. REPLACEMENT BEHAVIORS
  19. PROMPTING
  20. VISUAL AIDS
  21. BEHAVIOR SPECIFIC PRAISE
  22. PROGRESS MONITORING
  23. INDIVIDUALIZED EDUCATION PROGRAM
  24. AUTISM