ProvideSafePlaceBeSensitiveAccommodations& ModificationsWarnChildrenBeAttentiveGuidedOpportunitiesIncreaseSupportHelp ofTeachersDifficultto TrustModelCaringBehaviorRecognizeBehavioralProbIdentifyTriggersMeaningfulParticipationBeAwareSetLimitsGiveChoicesMaintainRoutinesOpportunitiesto feelCompeteforPowerReinforceStrengthsBeing Non-JudgmentalProvideHopeUnderstandDevelopmentalLevelProvideSafePlaceBeSensitiveAccommodations& ModificationsWarnChildrenBeAttentiveGuidedOpportunitiesIncreaseSupportHelp ofTeachersDifficultto TrustModelCaringBehaviorRecognizeBehavioralProbIdentifyTriggersMeaningfulParticipationBeAwareSetLimitsGiveChoicesMaintainRoutinesOpportunitiesto feelCompeteforPowerReinforceStrengthsBeing Non-JudgmentalProvideHopeUnderstandDevelopmentalLevel

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Provide Safe Place
  2. Be Sensitive
  3. Accommodations & Modifications
  4. Warn Children
  5. Be Attentive
  6. Guided Opportunities
  7. Increase Support
  8. Help of Teachers
  9. Difficult to Trust
  10. Model Caring Behavior
  11. Recognize Behavioral Prob
  12. Identify Triggers
  13. Meaningful Participation
  14. Be Aware
  15. Set Limits
  16. Give Choices
  17. Maintain Routines
  18. Opportunities to feel
  19. Compete for Power
  20. Reinforce Strengths
  21. Being Non-Judgmental
  22. Provide Hope
  23. Understand
  24. Developmental Level