UnderstandDifficultto TrustCompeteforPowerBeSensitiveOpportunitiesto feelIdentifyTriggersDevelopmentalLevelProvideSafePlaceMaintainRoutinesGuidedOpportunitiesProvideHopeBeAwareRecognizeBehavioralProbSetLimitsAccommodations& ModificationsHelp ofTeachersReinforceStrengthsGiveChoicesIncreaseSupportModelCaringBehaviorBeing Non-JudgmentalWarnChildrenMeaningfulParticipationBeAttentiveUnderstandDifficultto TrustCompeteforPowerBeSensitiveOpportunitiesto feelIdentifyTriggersDevelopmentalLevelProvideSafePlaceMaintainRoutinesGuidedOpportunitiesProvideHopeBeAwareRecognizeBehavioralProbSetLimitsAccommodations& ModificationsHelp ofTeachersReinforceStrengthsGiveChoicesIncreaseSupportModelCaringBehaviorBeing Non-JudgmentalWarnChildrenMeaningfulParticipationBeAttentive

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Understand
  2. Difficult to Trust
  3. Compete for Power
  4. Be Sensitive
  5. Opportunities to feel
  6. Identify Triggers
  7. Developmental Level
  8. Provide Safe Place
  9. Maintain Routines
  10. Guided Opportunities
  11. Provide Hope
  12. Be Aware
  13. Recognize Behavioral Prob
  14. Set Limits
  15. Accommodations & Modifications
  16. Help of Teachers
  17. Reinforce Strengths
  18. Give Choices
  19. Increase Support
  20. Model Caring Behavior
  21. Being Non-Judgmental
  22. Warn Children
  23. Meaningful Participation
  24. Be Attentive