Opportunitiesto feelIdentifyTriggersUnderstandProvideHopeCompeteforPowerGiveChoicesBeAttentiveDevelopmentalLevelModelCaringBehaviorBeing Non-JudgmentalHelp ofTeachersIncreaseSupportAccommodations& ModificationsGuidedOpportunitiesMaintainRoutinesRecognizeBehavioralProbSetLimitsReinforceStrengthsMeaningfulParticipationBeAwareBeSensitiveWarnChildrenDifficultto TrustProvideSafePlaceOpportunitiesto feelIdentifyTriggersUnderstandProvideHopeCompeteforPowerGiveChoicesBeAttentiveDevelopmentalLevelModelCaringBehaviorBeing Non-JudgmentalHelp ofTeachersIncreaseSupportAccommodations& ModificationsGuidedOpportunitiesMaintainRoutinesRecognizeBehavioralProbSetLimitsReinforceStrengthsMeaningfulParticipationBeAwareBeSensitiveWarnChildrenDifficultto TrustProvideSafePlace

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opportunities to feel
  2. Identify Triggers
  3. Understand
  4. Provide Hope
  5. Compete for Power
  6. Give Choices
  7. Be Attentive
  8. Developmental Level
  9. Model Caring Behavior
  10. Being Non-Judgmental
  11. Help of Teachers
  12. Increase Support
  13. Accommodations & Modifications
  14. Guided Opportunities
  15. Maintain Routines
  16. Recognize Behavioral Prob
  17. Set Limits
  18. Reinforce Strengths
  19. Meaningful Participation
  20. Be Aware
  21. Be Sensitive
  22. Warn Children
  23. Difficult to Trust
  24. Provide Safe Place