ProvideSafePlaceWarnChildrenProvideHopeMeaningfulParticipationCompeteforPowerBeSensitiveBeAwareRecognizeBehavioralProbIncreaseSupportDifficultto TrustAccommodations& ModificationsGuidedOpportunitiesIdentifyTriggersReinforceStrengthsGiveChoicesBeing Non-JudgmentalOpportunitiesto feelUnderstandDevelopmentalLevelBeAttentiveSetLimitsModelCaringBehaviorMaintainRoutinesHelp ofTeachersProvideSafePlaceWarnChildrenProvideHopeMeaningfulParticipationCompeteforPowerBeSensitiveBeAwareRecognizeBehavioralProbIncreaseSupportDifficultto TrustAccommodations& ModificationsGuidedOpportunitiesIdentifyTriggersReinforceStrengthsGiveChoicesBeing Non-JudgmentalOpportunitiesto feelUnderstandDevelopmentalLevelBeAttentiveSetLimitsModelCaringBehaviorMaintainRoutinesHelp ofTeachers

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Provide Safe Place
  2. Warn Children
  3. Provide Hope
  4. Meaningful Participation
  5. Compete for Power
  6. Be Sensitive
  7. Be Aware
  8. Recognize Behavioral Prob
  9. Increase Support
  10. Difficult to Trust
  11. Accommodations & Modifications
  12. Guided Opportunities
  13. Identify Triggers
  14. Reinforce Strengths
  15. Give Choices
  16. Being Non-Judgmental
  17. Opportunities to feel
  18. Understand
  19. Developmental Level
  20. Be Attentive
  21. Set Limits
  22. Model Caring Behavior
  23. Maintain Routines
  24. Help of Teachers