BeAwareProvideHopeWarnChildrenIdentifyTriggersOpportunitiesto feelModelCaringBehaviorHelp ofTeachersMaintainRoutinesAccommodations& ModificationsBeSensitiveDevelopmentalLevelCompeteforPowerMeaningfulParticipationBeing Non-JudgmentalReinforceStrengthsSetLimitsBeAttentiveGuidedOpportunitiesProvideSafePlaceGiveChoicesIncreaseSupportUnderstandRecognizeBehavioralProbDifficultto TrustBeAwareProvideHopeWarnChildrenIdentifyTriggersOpportunitiesto feelModelCaringBehaviorHelp ofTeachersMaintainRoutinesAccommodations& ModificationsBeSensitiveDevelopmentalLevelCompeteforPowerMeaningfulParticipationBeing Non-JudgmentalReinforceStrengthsSetLimitsBeAttentiveGuidedOpportunitiesProvideSafePlaceGiveChoicesIncreaseSupportUnderstandRecognizeBehavioralProbDifficultto Trust

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be Aware
  2. Provide Hope
  3. Warn Children
  4. Identify Triggers
  5. Opportunities to feel
  6. Model Caring Behavior
  7. Help of Teachers
  8. Maintain Routines
  9. Accommodations & Modifications
  10. Be Sensitive
  11. Developmental Level
  12. Compete for Power
  13. Meaningful Participation
  14. Being Non-Judgmental
  15. Reinforce Strengths
  16. Set Limits
  17. Be Attentive
  18. Guided Opportunities
  19. Provide Safe Place
  20. Give Choices
  21. Increase Support
  22. Understand
  23. Recognize Behavioral Prob
  24. Difficult to Trust