ReinforceStrengthsMaintainRoutinesCompeteforPowerHelp ofTeachersGiveChoicesRecognizeBehavioralProbWarnChildrenAccommodations& ModificationsUnderstandDevelopmentalLevelBeAttentiveBeing Non-JudgmentalModelCaringBehaviorBeSensitiveSetLimitsIncreaseSupportMeaningfulParticipationOpportunitiesto feelIdentifyTriggersGuidedOpportunitiesDifficultto TrustProvideSafePlaceProvideHopeBeAwareReinforceStrengthsMaintainRoutinesCompeteforPowerHelp ofTeachersGiveChoicesRecognizeBehavioralProbWarnChildrenAccommodations& ModificationsUnderstandDevelopmentalLevelBeAttentiveBeing Non-JudgmentalModelCaringBehaviorBeSensitiveSetLimitsIncreaseSupportMeaningfulParticipationOpportunitiesto feelIdentifyTriggersGuidedOpportunitiesDifficultto TrustProvideSafePlaceProvideHopeBeAware

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reinforce Strengths
  2. Maintain Routines
  3. Compete for Power
  4. Help of Teachers
  5. Give Choices
  6. Recognize Behavioral Prob
  7. Warn Children
  8. Accommodations & Modifications
  9. Understand
  10. Developmental Level
  11. Be Attentive
  12. Being Non-Judgmental
  13. Model Caring Behavior
  14. Be Sensitive
  15. Set Limits
  16. Increase Support
  17. Meaningful Participation
  18. Opportunities to feel
  19. Identify Triggers
  20. Guided Opportunities
  21. Difficult to Trust
  22. Provide Safe Place
  23. Provide Hope
  24. Be Aware