x-valueVARIABLEEQUATION1Q4zero4LeftorderedpairQ3Zero(4,0)(4,-2)y-Value(0,2)CartesianPlane(1,-1)straightlineRIGHTAXESQuadrants2OriginQ1(-3,6)Q23ORDER(-1,1)Up(2,2)Vertical(0,4)anticlockwiseDownHorizontal(-1,-2)x-valueVARIABLEEQUATION1Q4zero4LeftorderedpairQ3Zero(4,0)(4,-2)y-Value(0,2)CartesianPlane(1,-1)straightlineRIGHTAXESQuadrants2OriginQ1(-3,6)Q23ORDER(-1,1)Up(2,2)Vertical(0,4)anticlockwiseDownHorizontal(-1,-2)

Markville Secondary School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-value
  2. VARIABLE
  3. EQUATION
  4. 1
  5. Q4
  6. zero
  7. 4
  8. Left
  9. ordered pair
  10. Q3
  11. Zero
  12. (4, 0)
  13. (4,-2)
  14. y-Value
  15. (0,2)
  16. Cartesian Plane
  17. (1, -1)
  18. straight line
  19. RIGHT
  20. AXES
  21. Quadrants
  22. 2
  23. Origin
  24. Q1
  25. (-3, 6)
  26. Q2
  27. 3
  28. ORDER
  29. (-1,1)
  30. Up
  31. (2,2)
  32. Vertical
  33. (0, 4)
  34. anticlockwise
  35. Down
  36. Horizontal
  37. (-1, -2)