ZeroVARIABLEstraightline4x-valueQ2RIGHT(-1,-2)2Quadrants1(2,2)Q1y-ValueVerticalAXESUp3(4,0)CartesianPlane(4,-2)Horizontal(0,2)EQUATIONQ4orderedpairOriginORDERQ3(0,4)anticlockwise(-1,1)DownLeft(1,-1)zero(-3,6)ZeroVARIABLEstraightline4x-valueQ2RIGHT(-1,-2)2Quadrants1(2,2)Q1y-ValueVerticalAXESUp3(4,0)CartesianPlane(4,-2)Horizontal(0,2)EQUATIONQ4orderedpairOriginORDERQ3(0,4)anticlockwise(-1,1)DownLeft(1,-1)zero(-3,6)

Markville Secondary School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zero
  2. VARIABLE
  3. straight line
  4. 4
  5. x-value
  6. Q2
  7. RIGHT
  8. (-1, -2)
  9. 2
  10. Quadrants
  11. 1
  12. (2,2)
  13. Q1
  14. y-Value
  15. Vertical
  16. AXES
  17. Up
  18. 3
  19. (4, 0)
  20. Cartesian Plane
  21. (4,-2)
  22. Horizontal
  23. (0,2)
  24. EQUATION
  25. Q4
  26. ordered pair
  27. Origin
  28. ORDER
  29. Q3
  30. (0, 4)
  31. anticlockwise
  32. (-1,1)
  33. Down
  34. Left
  35. (1, -1)
  36. zero
  37. (-3, 6)