x-value(2,2)negativelineZeroCartesianPlane3EQUATION1(-1,1)y-ValueUpclockwiseQuadrants(0,4)4Q2AXESstraightlineRIGHTQ1battleshipsDown2(1,-1)VerticalORDER(4,0)Q4(-1,-2)VARIABLE(-3,6)zeroQ3Leftpositiveline(0,2)HorizontalanticlockwiseOrigin(4,-2)x-value(2,2)negativelineZeroCartesianPlane3EQUATION1(-1,1)y-ValueUpclockwiseQuadrants(0,4)4Q2AXESstraightlineRIGHTQ1battleshipsDown2(1,-1)VerticalORDER(4,0)Q4(-1,-2)VARIABLE(-3,6)zeroQ3Leftpositiveline(0,2)HorizontalanticlockwiseOrigin(4,-2)

Markville Secondary School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-value
  2. (2,2)
  3. negative line
  4. Zero
  5. Cartesian Plane
  6. 3
  7. EQUATION
  8. 1
  9. (-1,1)
  10. y-Value
  11. Up
  12. clockwise
  13. Quadrants
  14. (0, 4)
  15. 4
  16. Q2
  17. AXES
  18. straight line
  19. RIGHT
  20. Q1
  21. battleships
  22. Down
  23. 2
  24. (1, -1)
  25. Vertical
  26. ORDER
  27. (4, 0)
  28. Q4
  29. (-1, -2)
  30. VARIABLE
  31. (-3, 6)
  32. zero
  33. Q3
  34. Left
  35. positive line
  36. (0,2)
  37. Horizontal
  38. anticlockwise
  39. Origin
  40. (4,-2)