Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join online mathcommunities toask, answerquestions, andengage indiscussions.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate a vlog:Students take awalk around theschool andinterview YISstaff membersModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use technologyto providefeedback topeers on theirproject orproduct.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Join a digitalbook club anddiscuss thebook with othermembers.Predict futureworldpopulation andneededresourcescollaboratively.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Identify acommunity needand resourcesfor a communityactivism project.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystMeet a scienceexpert online,share yourdata, andincorporatetheir feedback.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIUse a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Research asocial issue'shistory andimpact usingreputablesources.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Author’sworkshopwith BookCreatorUse technologyfor feedback onan originalproduct andreflect on yourlearning.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Use a robot to drawan art piece/afigure/shape/designCreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Research ahistorical figureand share aunique profileonline or onschool screens.Visualizenumerical datain bar graphsusingeducationaltechnology.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensDesign, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join online mathcommunities toask, answerquestions, andengage indiscussions.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate a vlog:Students take awalk around theschool andinterview YISstaff membersModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use technologyto providefeedback topeers on theirproject orproduct.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Join a digitalbook club anddiscuss thebook with othermembers.Predict futureworldpopulation andneededresourcescollaboratively.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Identify acommunity needand resourcesfor a communityactivism project.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystMeet a scienceexpert online,share yourdata, andincorporatetheir feedback.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIUse a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Research asocial issue'shistory andimpact usingreputablesources.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Author’sworkshopwith BookCreatorUse technologyfor feedback onan originalproduct andreflect on yourlearning.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Use a robot to drawan art piece/afigure/shape/designCreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Research ahistorical figureand share aunique profileonline or onschool screens.Visualizenumerical datain bar graphsusingeducationaltechnology.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreens

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  2. Join online math communities to ask, answer questions, and engage in discussions.
  3. Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  4. Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  5. Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  6. For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  7. Create a vlog: Students take a walk around the school and interview YIS staff members
  8. Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  9. Use technology to provide feedback to peers on their project or product.
  10. Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  11. Publish your product for stakeholders using the best digital platform or format to reach their audience.
  12. Join a digital book club and discuss the book with other members.
  13. Predict future world population and needed resources collaboratively.
  14. Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  15. Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  16. Students join a writers' platform to exchange ideas and receive feedback on their writing.
  17. Identify a community need and resources for a community activism project.
  18. Create exhibit on Harlem Renaissance featuring music from the period.
  19. Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  20. Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  21. Meet a science expert online, share your data, and incorporate their feedback.
  22. Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  23. Create digital presentations demonstrating best practices and appropriate pacing.
  24. Identify a political issue, investigate opinions, and propose legislation as a solution.
  25. Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  26. Create bar graphs from collected data using educational technology and learn computational procedures.
  27. Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  28. Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  29. Take a diagnostic math test, analyze results, and identify improvement areas.
  30. Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  31. Chart and analyze physical fitness changes over time, such as weight, BMI
  32. Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  33. Research a social issue's history and impact using reputable sources.
  34. Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  35. Author’s workshop with Book Creator
  36. Use technology for feedback on an original product and reflect on your learning.
  37. Students create book reviews and post their reviews on the library digital platform for others to see.
  38. Use a robot to draw an art piece/a figure/shape/design
  39. Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  40. Research a historical figure and share a unique profile online or on school screens.
  41. Visualize numerical data in bar graphs using educational technology.
  42. Create and share a digital art exhibit of a student portfolio using school TV screens