Use technologyto providefeedback topeers on theirproject orproduct.Create a vlog:Students take awalk around theschool andinterview YISstaff membersUse WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystUse technologyfor feedback onan originalproduct andreflect on yourlearning.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Research ahistorical figureand share aunique profileonline or onschool screens.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensDesign, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join a digitalbook club anddiscuss thebook with othermembers.Visualizenumerical datain bar graphsusingeducationaltechnology.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Join online mathcommunities toask, answerquestions, andengage indiscussions.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIResearch asocial issue'shistory andimpact usingreputablesources.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingStudents createbook reviews andpost their reviewson the librarydigital platformfor others to see.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Use a robot to drawan art piece/afigure/shape/designPresent a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Predict futureworldpopulation andneededresourcescollaboratively.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Author’sworkshopwith BookCreatorCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Identify acommunity needand resourcesfor a communityactivism project.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use technologyto providefeedback topeers on theirproject orproduct.Create a vlog:Students take awalk around theschool andinterview YISstaff membersUse WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystUse technologyfor feedback onan originalproduct andreflect on yourlearning.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Research ahistorical figureand share aunique profileonline or onschool screens.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensDesign, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join a digitalbook club anddiscuss thebook with othermembers.Visualizenumerical datain bar graphsusingeducationaltechnology.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Join online mathcommunities toask, answerquestions, andengage indiscussions.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIResearch asocial issue'shistory andimpact usingreputablesources.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingStudents createbook reviews andpost their reviewson the librarydigital platformfor others to see.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Use a robot to drawan art piece/afigure/shape/designPresent a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Predict futureworldpopulation andneededresourcescollaboratively.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Author’sworkshopwith BookCreatorCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Identify acommunity needand resourcesfor a communityactivism project.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I-Use technology to provide feedback to peers on their project or product.
  2. T-Create a vlog: Students take a walk around the school and interview YIS staff members
  3. I-Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  4. #-Use technology for feedback on an original product and reflect on your learning.
  5. #-Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  6. 2-Research a historical figure and share a unique profile online or on school screens.
  7. E-Create bar graphs from collected data using educational technology and learn computational procedures.
  8. #-Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  9. T-Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  10. S-Meet a science expert online, share your data, and incorporate their feedback.
  11. S-Create and share a digital art exhibit of a student portfolio using school TV screens
  12. #-Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  13. E-Join a digital book club and discuss the book with other members.
  14. T-Visualize numerical data in bar graphs using educational technology.
  15. 2-Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  16. #-Join online math communities to ask, answer questions, and engage in discussions.
  17. E-Create digital presentations demonstrating best practices and appropriate pacing.
  18. E-Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  19. S-Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  20. I-Chart and analyze physical fitness changes over time, such as weight, BMI
  21. 2-Research a social issue's history and impact using reputable sources.
  22. E-Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  23. 2-Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  24. #-Take a diagnostic math test, analyze results, and identify improvement areas.
  25. E-Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  26. S-Identify a political issue, investigate opinions, and propose legislation as a solution.
  27. T-Students join a writers' platform to exchange ideas and receive feedback on their writing.
  28. I-Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  29. S-For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  30. T-Students create book reviews and post their reviews on the library digital platform for others to see.
  31. #-Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  32. 2-Use a robot to draw an art piece/a figure/shape/design
  33. 2-Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  34. E-Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  35. S-Predict future world population and needed resources collaboratively.
  36. 2-Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  37. I-Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  38. S-Publish your product for stakeholders using the best digital platform or format to reach their audience.
  39. I-Author’s workshop with Book Creator
  40. T-Create exhibit on Harlem Renaissance featuring music from the period.
  41. T-Identify a community need and resources for a community activism project.
  42. I-Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.