Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join online mathcommunities toask, answerquestions, andengage indiscussions.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Visualizenumerical datain bar graphsusingeducationaltechnology.Author’sworkshopwith BookCreatorStudents join awriters' platformto exchangeideas and receivefeedback on theirwriting.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Research ahistorical figureand share aunique profileonline or onschool screens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Create a vlog:Students take awalk around theschool andinterview YISstaff membersUse a robot to drawan art piece/afigure/shape/designSolve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Research asocial issue'shistory andimpact usingreputablesources.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Join a digitalbook club anddiscuss thebook with othermembers.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensPredict futureworldpopulation andneededresourcescollaboratively.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystIdentify acommunity needand resourcesfor a communityactivism project.Use technologyto providefeedback topeers on theirproject orproduct.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Join online mathcommunities toask, answerquestions, andengage indiscussions.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Visualizenumerical datain bar graphsusingeducationaltechnology.Author’sworkshopwith BookCreatorStudents join awriters' platformto exchangeideas and receivefeedback on theirwriting.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Research ahistorical figureand share aunique profileonline or onschool screens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Create a vlog:Students take awalk around theschool andinterview YISstaff membersUse a robot to drawan art piece/afigure/shape/designSolve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Research asocial issue'shistory andimpact usingreputablesources.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Join a digitalbook club anddiscuss thebook with othermembers.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensPredict futureworldpopulation andneededresourcescollaboratively.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystIdentify acommunity needand resourcesfor a communityactivism project.Use technologyto providefeedback topeers on theirproject orproduct.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. E-Create digital presentations demonstrating best practices and appropriate pacing.
  2. E-Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  3. *-Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  4. *-Join online math communities to ask, answer questions, and engage in discussions.
  5. I-Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  6. *-Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  7. T-Visualize numerical data in bar graphs using educational technology.
  8. I-Author’s workshop with Book Creator
  9. T-Students join a writers' platform to exchange ideas and receive feedback on their writing.
  10. *-Use technology for feedback on an original product and reflect on your learning.
  11. T-Students create book reviews and post their reviews on the library digital platform for others to see.
  12. *-Research a historical figure and share a unique profile online or on school screens.
  13. E-Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  14. S-Identify a political issue, investigate opinions, and propose legislation as a solution.
  15. T-Create a vlog: Students take a walk around the school and interview YIS staff members
  16. *-Use a robot to draw an art piece/a figure/shape/design
  17. *-Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  18. S-Publish your product for stakeholders using the best digital platform or format to reach their audience.
  19. S-For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  20. *-Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  21. I-Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  22. *-Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  23. *-Research a social issue's history and impact using reputable sources.
  24. T-Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  25. E-Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  26. *-Take a diagnostic math test, analyze results, and identify improvement areas.
  27. E-Create bar graphs from collected data using educational technology and learn computational procedures.
  28. E-Join a digital book club and discuss the book with other members.
  29. S-Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  30. S-Create and share a digital art exhibit of a student portfolio using school TV screens
  31. S-Predict future world population and needed resources collaboratively.
  32. I-Chart and analyze physical fitness changes over time, such as weight, BMI
  33. I-Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  34. *-Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  35. *-Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  36. I-Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  37. T-Identify a community need and resources for a community activism project.
  38. I-Use technology to provide feedback to peers on their project or product.
  39. S-Meet a science expert online, share your data, and incorporate their feedback.
  40. E-Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  41. *-Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  42. T-Create exhibit on Harlem Renaissance featuring music from the period.