Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystCreate a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Research asocial issue'shistory andimpact usingreputablesources.Research ahistorical figureand share aunique profileonline or onschool screens.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Visualizenumerical datain bar graphsusingeducationaltechnology.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Use technologyto providefeedback topeers on theirproject orproduct.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Join online mathcommunities toask, answerquestions, andengage indiscussions.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingAuthor’sworkshopwith BookCreatorDocumentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensIdentify a politicalissue, investigateopinions, andproposelegislation as asolution.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Identify acommunity needand resourcesfor a communityactivism project.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Predict futureworldpopulation andneededresourcescollaboratively.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Join a digitalbook club anddiscuss thebook with othermembers.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Create a vlog:Students take awalk around theschool andinterview YISstaff membersChart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIAnalyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Use a robot to drawan art piece/afigure/shape/designUse WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystCreate a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Research asocial issue'shistory andimpact usingreputablesources.Research ahistorical figureand share aunique profileonline or onschool screens.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Visualizenumerical datain bar graphsusingeducationaltechnology.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Use technologyto providefeedback topeers on theirproject orproduct.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Join online mathcommunities toask, answerquestions, andengage indiscussions.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingAuthor’sworkshopwith BookCreatorDocumentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensIdentify a politicalissue, investigateopinions, andproposelegislation as asolution.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Identify acommunity needand resourcesfor a communityactivism project.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Predict futureworldpopulation andneededresourcescollaboratively.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Join a digitalbook club anddiscuss thebook with othermembers.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Create a vlog:Students take awalk around theschool andinterview YISstaff membersChart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIAnalyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Use a robot to drawan art piece/afigure/shape/design

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  2. Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  3. Create digital presentations demonstrating best practices and appropriate pacing.
  4. Research a social issue's history and impact using reputable sources.
  5. Research a historical figure and share a unique profile online or on school screens.
  6. Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  7. Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  8. Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  9. Visualize numerical data in bar graphs using educational technology.
  10. Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  11. Use technology to provide feedback to peers on their project or product.
  12. Create bar graphs from collected data using educational technology and learn computational procedures.
  13. Join online math communities to ask, answer questions, and engage in discussions.
  14. Use technology for feedback on an original product and reflect on your learning.
  15. Students join a writers' platform to exchange ideas and receive feedback on their writing.
  16. Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  17. For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  18. Author’s workshop with Book Creator
  19. Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  20. Create and share a digital art exhibit of a student portfolio using school TV screens
  21. Identify a political issue, investigate opinions, and propose legislation as a solution.
  22. Take a diagnostic math test, analyze results, and identify improvement areas.
  23. Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  24. Identify a community need and resources for a community activism project.
  25. Students create book reviews and post their reviews on the library digital platform for others to see.
  26. Predict future world population and needed resources collaboratively.
  27. Create exhibit on Harlem Renaissance featuring music from the period.
  28. Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  29. Join a digital book club and discuss the book with other members.
  30. Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  31. Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  32. Publish your product for stakeholders using the best digital platform or format to reach their audience.
  33. Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  34. Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  35. Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  36. Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  37. Meet a science expert online, share your data, and incorporate their feedback.
  38. Create a vlog: Students take a walk around the school and interview YIS staff members
  39. Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  40. Chart and analyze physical fitness changes over time, such as weight, BMI
  41. Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  42. Use a robot to draw an art piece/a figure/shape/design