Create a vlog:Students take awalk around theschool andinterview YISstaff membersImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Use a robot to drawan art piece/afigure/shape/designCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Author’sworkshopwith BookCreatorUse technologyfor feedback onan originalproduct andreflect on yourlearning.Identify acommunity needand resourcesfor a communityactivism project.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate digitalpresentationsdemonstratingbest practicesand appropriatepacing.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Use technologyto providefeedback topeers on theirproject orproduct.Visualizenumerical datain bar graphsusingeducationaltechnology.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensJoin online mathcommunities toask, answerquestions, andengage indiscussions.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystResearch ahistorical figureand share aunique profileonline or onschool screens.Predict futureworldpopulation andneededresourcescollaboratively.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Join a digitalbook club anddiscuss thebook with othermembers.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Research asocial issue'shistory andimpact usingreputablesources.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Create a vlog:Students take awalk around theschool andinterview YISstaff membersImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Use a robot to drawan art piece/afigure/shape/designCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Author’sworkshopwith BookCreatorUse technologyfor feedback onan originalproduct andreflect on yourlearning.Identify acommunity needand resourcesfor a communityactivism project.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate digitalpresentationsdemonstratingbest practicesand appropriatepacing.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Use technologyto providefeedback topeers on theirproject orproduct.Visualizenumerical datain bar graphsusingeducationaltechnology.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensJoin online mathcommunities toask, answerquestions, andengage indiscussions.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystResearch ahistorical figureand share aunique profileonline or onschool screens.Predict futureworldpopulation andneededresourcescollaboratively.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Join a digitalbook club anddiscuss thebook with othermembers.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Research asocial issue'shistory andimpact usingreputablesources.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T-Create a vlog: Students take a walk around the school and interview YIS staff members
  2. I-Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  3. I-Chart and analyze physical fitness changes over time, such as weight, BMI
  4. E-Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  5. E-Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  6. *-Use a robot to draw an art piece/a figure/shape/design
  7. T-Create exhibit on Harlem Renaissance featuring music from the period.
  8. *-Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  9. S-Identify a political issue, investigate opinions, and propose legislation as a solution.
  10. I-Author’s workshop with Book Creator
  11. *-Use technology for feedback on an original product and reflect on your learning.
  12. T-Identify a community need and resources for a community activism project.
  13. *-Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  14. S-For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  15. E-Create digital presentations demonstrating best practices and appropriate pacing.
  16. E-Create bar graphs from collected data using educational technology and learn computational procedures.
  17. I-Use technology to provide feedback to peers on their project or product.
  18. T-Visualize numerical data in bar graphs using educational technology.
  19. S-Create and share a digital art exhibit of a student portfolio using school TV screens
  20. *-Join online math communities to ask, answer questions, and engage in discussions.
  21. E-Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  22. T-Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  23. *-Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  24. S-Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  25. *-Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  26. I-Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  27. *-Research a historical figure and share a unique profile online or on school screens.
  28. S-Predict future world population and needed resources collaboratively.
  29. *-Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  30. S-Publish your product for stakeholders using the best digital platform or format to reach their audience.
  31. I-Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  32. *-Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  33. T-Students join a writers' platform to exchange ideas and receive feedback on their writing.
  34. *-Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  35. T-Students create book reviews and post their reviews on the library digital platform for others to see.
  36. *-Take a diagnostic math test, analyze results, and identify improvement areas.
  37. E-Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  38. E-Join a digital book club and discuss the book with other members.
  39. I-Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  40. *-Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  41. *-Research a social issue's history and impact using reputable sources.
  42. S-Meet a science expert online, share your data, and incorporate their feedback.