Research ahistorical figureand share aunique profileonline or onschool screens.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Visualizenumerical datain bar graphsusingeducationaltechnology.Research asocial issue'shistory andimpact usingreputablesources.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Join online mathcommunities toask, answerquestions, andengage indiscussions.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Predict futureworldpopulation andneededresourcescollaboratively.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingAnalyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate andshare a digitalart exhibit of astudent portfoliousing school TVscreensSolve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Join a digitalbook club anddiscuss thebook with othermembers.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Author’sworkshopwith BookCreatorImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystPublish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Use technologyto providefeedback topeers on theirproject orproduct.Use a robot to drawan art piece/afigure/shape/designIdentify acommunity needand resourcesfor a communityactivism project.Create a vlog:Students take awalk around theschool andinterview YISstaff membersChart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Research ahistorical figureand share aunique profileonline or onschool screens.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Visualizenumerical datain bar graphsusingeducationaltechnology.Research asocial issue'shistory andimpact usingreputablesources.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Join online mathcommunities toask, answerquestions, andengage indiscussions.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Predict futureworldpopulation andneededresourcescollaboratively.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingAnalyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate andshare a digitalart exhibit of astudent portfoliousing school TVscreensSolve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Join a digitalbook club anddiscuss thebook with othermembers.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Author’sworkshopwith BookCreatorImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystPublish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Use technologyto providefeedback topeers on theirproject orproduct.Use a robot to drawan art piece/afigure/shape/designIdentify acommunity needand resourcesfor a communityactivism project.Create a vlog:Students take awalk around theschool andinterview YISstaff membersChart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *-Research a historical figure and share a unique profile online or on school screens.
  2. T-Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  3. T-Visualize numerical data in bar graphs using educational technology.
  4. *-Research a social issue's history and impact using reputable sources.
  5. *-Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  6. S-Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  7. E-Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  8. I-Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  9. E-Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  10. I-Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  11. T-Students create book reviews and post their reviews on the library digital platform for others to see.
  12. *-Join online math communities to ask, answer questions, and engage in discussions.
  13. S-Identify a political issue, investigate opinions, and propose legislation as a solution.
  14. E-Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  15. S-Predict future world population and needed resources collaboratively.
  16. *-Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  17. E-Create bar graphs from collected data using educational technology and learn computational procedures.
  18. S-For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  19. *-Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  20. E-Create digital presentations demonstrating best practices and appropriate pacing.
  21. I-Chart and analyze physical fitness changes over time, such as weight, BMI
  22. S-Create and share a digital art exhibit of a student portfolio using school TV screens
  23. *-Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  24. *-Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  25. E-Join a digital book club and discuss the book with other members.
  26. *-Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  27. I-Author’s workshop with Book Creator
  28. I-Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  29. *-Use technology for feedback on an original product and reflect on your learning.
  30. T-Create exhibit on Harlem Renaissance featuring music from the period.
  31. *-Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  32. T-Students join a writers' platform to exchange ideas and receive feedback on their writing.
  33. *-Take a diagnostic math test, analyze results, and identify improvement areas.
  34. I-Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  35. S-Publish your product for stakeholders using the best digital platform or format to reach their audience.
  36. *-Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  37. I-Use technology to provide feedback to peers on their project or product.
  38. *-Use a robot to draw an art piece/a figure/shape/design
  39. T-Identify a community need and resources for a community activism project.
  40. T-Create a vlog: Students take a walk around the school and interview YIS staff members
  41. E-Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  42. S-Meet a science expert online, share your data, and incorporate their feedback.