Research ahistorical figureand share aunique profileonline or onschool screens.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Author’sworkshopwith BookCreatorFor an expertZoom call, preparequestions inadvance andengage the expertduring meetingPresent a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystCreate a vlog:Students take awalk around theschool andinterview YISstaff membersUse technologyto providefeedback topeers on theirproject orproduct.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Join a digitalbook club anddiscuss thebook with othermembers.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Join online mathcommunities toask, answerquestions, andengage indiscussions.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Predict futureworldpopulation andneededresourcescollaboratively.Identify acommunity needand resourcesfor a communityactivism project.Use a robot to drawan art piece/afigure/shape/designCreate bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Research asocial issue'shistory andimpact usingreputablesources.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Visualizenumerical datain bar graphsusingeducationaltechnology.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIIdentify a politicalissue, investigateopinions, andproposelegislation as asolution.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Research ahistorical figureand share aunique profileonline or onschool screens.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Author’sworkshopwith BookCreatorFor an expertZoom call, preparequestions inadvance andengage the expertduring meetingPresent a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystCreate a vlog:Students take awalk around theschool andinterview YISstaff membersUse technologyto providefeedback topeers on theirproject orproduct.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Join a digitalbook club anddiscuss thebook with othermembers.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Join online mathcommunities toask, answerquestions, andengage indiscussions.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Predict futureworldpopulation andneededresourcescollaboratively.Identify acommunity needand resourcesfor a communityactivism project.Use a robot to drawan art piece/afigure/shape/designCreate bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Research asocial issue'shistory andimpact usingreputablesources.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Visualizenumerical datain bar graphsusingeducationaltechnology.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIIdentify a politicalissue, investigateopinions, andproposelegislation as asolution.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Research a historical figure and share a unique profile online or on school screens.
  2. Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  3. Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  4. Take a diagnostic math test, analyze results, and identify improvement areas.
  5. Publish your product for stakeholders using the best digital platform or format to reach their audience.
  6. Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  7. Students join a writers' platform to exchange ideas and receive feedback on their writing.
  8. Meet a science expert online, share your data, and incorporate their feedback.
  9. Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  10. Use technology for feedback on an original product and reflect on your learning.
  11. Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  12. Author’s workshop with Book Creator
  13. For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  14. Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  15. Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  16. Create a vlog: Students take a walk around the school and interview YIS staff members
  17. Use technology to provide feedback to peers on their project or product.
  18. Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  19. Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  20. Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  21. Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  22. Join a digital book club and discuss the book with other members.
  23. Create and share a digital art exhibit of a student portfolio using school TV screens
  24. Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  25. Join online math communities to ask, answer questions, and engage in discussions.
  26. Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  27. Create digital presentations demonstrating best practices and appropriate pacing.
  28. Predict future world population and needed resources collaboratively.
  29. Identify a community need and resources for a community activism project.
  30. Use a robot to draw an art piece/a figure/shape/design
  31. Create bar graphs from collected data using educational technology and learn computational procedures.
  32. Research a social issue's history and impact using reputable sources.
  33. Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  34. Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  35. Students create book reviews and post their reviews on the library digital platform for others to see.
  36. Visualize numerical data in bar graphs using educational technology.
  37. Chart and analyze physical fitness changes over time, such as weight, BMI
  38. Identify a political issue, investigate opinions, and propose legislation as a solution.
  39. Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  40. Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  41. Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  42. Create exhibit on Harlem Renaissance featuring music from the period.