Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Visualizenumerical datain bar graphsusingeducationaltechnology.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use a robot to drawan art piece/afigure/shape/designChart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate digitalpresentationsdemonstratingbest practicesand appropriatepacing.Create a vlog:Students take awalk around theschool andinterview YISstaff membersModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensJoin a digitalbook club anddiscuss thebook with othermembers.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystAuthor’sworkshopwith BookCreatorCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Predict futureworldpopulation andneededresourcescollaboratively.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Research asocial issue'shistory andimpact usingreputablesources.Research ahistorical figureand share aunique profileonline or onschool screens.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Identify acommunity needand resourcesfor a communityactivism project.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Join online mathcommunities toask, answerquestions, andengage indiscussions.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Use technologyto providefeedback topeers on theirproject orproduct.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Visualizenumerical datain bar graphsusingeducationaltechnology.Publish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Use a robot to drawan art piece/afigure/shape/designChart andanalyzephysical fitnesschanges overtime, such asweight, BMICreate bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingCreate digitalpresentationsdemonstratingbest practicesand appropriatepacing.Create a vlog:Students take awalk around theschool andinterview YISstaff membersModify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensJoin a digitalbook club anddiscuss thebook with othermembers.Find a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystAuthor’sworkshopwith BookCreatorCreate exhibiton HarlemRenaissancefeaturing musicfrom the period.Predict futureworldpopulation andneededresourcescollaboratively.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Create a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Build a digitalsolution like afire alarm in themaker lab anddemonstrate it.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Research asocial issue'shistory andimpact usingreputablesources.Research ahistorical figureand share aunique profileonline or onschool screens.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Identify acommunity needand resourcesfor a communityactivism project.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Use technologyfor feedback onan originalproduct andreflect on yourlearning.Join online mathcommunities toask, answerquestions, andengage indiscussions.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Use technologyto providefeedback topeers on theirproject orproduct.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  2. Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  3. Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  4. Visualize numerical data in bar graphs using educational technology.
  5. Publish your product for stakeholders using the best digital platform or format to reach their audience.
  6. Meet a science expert online, share your data, and incorporate their feedback.
  7. Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  8. Use a robot to draw an art piece/a figure/shape/design
  9. Chart and analyze physical fitness changes over time, such as weight, BMI
  10. Create bar graphs from collected data using educational technology and learn computational procedures.
  11. Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  12. For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  13. Create digital presentations demonstrating best practices and appropriate pacing.
  14. Create a vlog: Students take a walk around the school and interview YIS staff members
  15. Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  16. Create and share a digital art exhibit of a student portfolio using school TV screens
  17. Join a digital book club and discuss the book with other members.
  18. Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  19. Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  20. Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  21. Author’s workshop with Book Creator
  22. Create exhibit on Harlem Renaissance featuring music from the period.
  23. Predict future world population and needed resources collaboratively.
  24. Take a diagnostic math test, analyze results, and identify improvement areas.
  25. Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  26. Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  27. Identify a political issue, investigate opinions, and propose legislation as a solution.
  28. Students create book reviews and post their reviews on the library digital platform for others to see.
  29. Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  30. Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  31. Build a digital solution like a fire alarm in the maker lab and demonstrate it.
  32. Students join a writers' platform to exchange ideas and receive feedback on their writing.
  33. Research a social issue's history and impact using reputable sources.
  34. Research a historical figure and share a unique profile online or on school screens.
  35. Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  36. Identify a community need and resources for a community activism project.
  37. Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  38. Use technology for feedback on an original product and reflect on your learning.
  39. Join online math communities to ask, answer questions, and engage in discussions.
  40. Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  41. Use technology to provide feedback to peers on their project or product.
  42. Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.