ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Research ahistorical figureand share aunique profileonline or onschool screens.Predict futureworldpopulation andneededresourcescollaboratively.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingUse technologyto providefeedback topeers on theirproject orproduct.Author’sworkshopwith BookCreatorFind a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Identify acommunity needand resourcesfor a communityactivism project.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Join online mathcommunities toask, answerquestions, andengage indiscussions.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Join a digitalbook club anddiscuss thebook with othermembers.Use a robot to drawan art piece/afigure/shape/designCreate a vlog:Students take awalk around theschool andinterview YISstaff membersUse technologyfor feedback onan originalproduct andreflect on yourlearning.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensCreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Research asocial issue'shistory andimpact usingreputablesources.Visualizenumerical datain bar graphsusingeducationaltechnology.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystPublish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIBuild a digitalsolution like afire alarm in themaker lab anddemonstrate it.ImmersiveTechnology toenhance digitalcontent: UseGreen Screen withstatic/dynamicbackground.Students createbook reviews andpost their reviewson the librarydigital platformfor others to see.Research ahistorical figureand share aunique profileonline or onschool screens.Predict futureworldpopulation andneededresourcescollaboratively.Meet a scienceexpert online,share yourdata, andincorporatetheir feedback.For an expertZoom call, preparequestions inadvance andengage the expertduring meetingUse technologyto providefeedback topeers on theirproject orproduct.Author’sworkshopwith BookCreatorFind a mathprinciple in dailylife and share itdigitally. Ie.Pythagoreantheorem to build astaircase.Identify acommunity needand resourcesfor a communityactivism project.Identify a politicalissue, investigateopinions, andproposelegislation as asolution.Take a diagnosticmath test,analyze results,and identifyimprovementareas.Students join awriters' platformto exchangeideas and receivefeedback on theirwriting.Create bar graphsfrom collected datausing educationaltechnology andlearn computationalprocedures.Create exhibiton HarlemRenaissancefeaturing musicfrom the period.Solve a mathproblem on a digitalboard, viewclassmates'solutions, anddiscuss in groups.Share the work forreview.Researchintellectualproperty rights andfilm piracy'seffects. Showimpact on artists'income visually.Use a spreadsheetto track data andmodel futurepredictions. Ie.World population,climate change.Documentmonsoonalflooding in ourneighborhood andpresent findings tothe school on adigital platform.Use theEngineeringDesign Processto build stronghouses for theThree Little Pigs.Join online mathcommunities toask, answerquestions, andengage indiscussions.Create digitalpresentationsdemonstratingbest practicesand appropriatepacing.Join a digitalbook club anddiscuss thebook with othermembers.Use a robot to drawan art piece/afigure/shape/designCreate a vlog:Students take awalk around theschool andinterview YISstaff membersUse technologyfor feedback onan originalproduct andreflect on yourlearning.Design, produce,and exhibit or sellan original 3D artproduct such askeychains, bagtags or jewelrypieces.Create andshare a digitalart exhibit of astudent portfoliousing school TVscreensCreate a dailyblog usingSway, Canva,etc. and sharethe URL onsocial media.Research asocial issue'shistory andimpact usingreputablesources.Visualizenumerical datain bar graphsusingeducationaltechnology.Set an academicgoal using SMARTframework.Update progressand share it withteacher andparents.Use WHO healthdata to create asimulation inspreadsheets asa WHO ChiefData AnalystPublish yourproduct forstakeholders usingthe best digitalplatform or formatto reach theiraudience.Chart data andcreate a stop motionvideo showing growthof your bicep over a4-month period.Share the videoonline if willing.Analyze yourcarbon footprint,share results, andpost ideas toreduce it. Sharethe results in apresentation.Modify originalartwork usingdigital tools suchas Photoshop andshare it in aschool-wideexhibition.Create a 30 secondPSA videoshowcasing ways toreduce plasticuse/waste in dailylife. Promote onlineand on school TVs.Use math to figureout optimum releasemoment for discus orshotput. Create avideo showcasingresults for next year’sstudents to watch.Present a GoogleEarth orStreetview tour ofa novel's settingand share onlineor on campusscreens.Chart andanalyzephysical fitnesschanges overtime, such asweight, BMIBuild a digitalsolution like afire alarm in themaker lab anddemonstrate it.

Tech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Immersive Technology to enhance digital content: Use Green Screen with static/dynamic background.
  2. Students create book reviews and post their reviews on the library digital platform for others to see.
  3. Research a historical figure and share a unique profile online or on school screens.
  4. Predict future world population and needed resources collaboratively.
  5. Meet a science expert online, share your data, and incorporate their feedback.
  6. For an expert Zoom call, prepare questions in advance and engage the expert during meeting
  7. Use technology to provide feedback to peers on their project or product.
  8. Author’s workshop with Book Creator
  9. Find a math principle in daily life and share it digitally. Ie. Pythagorean theorem to build a staircase.
  10. Identify a community need and resources for a community activism project.
  11. Identify a political issue, investigate opinions, and propose legislation as a solution.
  12. Take a diagnostic math test, analyze results, and identify improvement areas.
  13. Students join a writers' platform to exchange ideas and receive feedback on their writing.
  14. Create bar graphs from collected data using educational technology and learn computational procedures.
  15. Create exhibit on Harlem Renaissance featuring music from the period.
  16. Solve a math problem on a digital board, view classmates' solutions, and discuss in groups. Share the work for review.
  17. Research intellectual property rights and film piracy's effects. Show impact on artists' income visually.
  18. Use a spreadsheet to track data and model future predictions. Ie. World population, climate change.
  19. Document monsoonal flooding in our neighborhood and present findings to the school on a digital platform.
  20. Use the Engineering Design Process to build strong houses for the Three Little Pigs.
  21. Join online math communities to ask, answer questions, and engage in discussions.
  22. Create digital presentations demonstrating best practices and appropriate pacing.
  23. Join a digital book club and discuss the book with other members.
  24. Use a robot to draw an art piece/a figure/shape/design
  25. Create a vlog: Students take a walk around the school and interview YIS staff members
  26. Use technology for feedback on an original product and reflect on your learning.
  27. Design, produce, and exhibit or sell an original 3D art product such as keychains, bag tags or jewelry pieces.
  28. Create and share a digital art exhibit of a student portfolio using school TV screens
  29. Create a daily blog using Sway, Canva, etc. and share the URL on social media.
  30. Research a social issue's history and impact using reputable sources.
  31. Visualize numerical data in bar graphs using educational technology.
  32. Set an academic goal using SMART framework. Update progress and share it with teacher and parents.
  33. Use WHO health data to create a simulation in spreadsheets as a WHO Chief Data Analyst
  34. Publish your product for stakeholders using the best digital platform or format to reach their audience.
  35. Chart data and create a stop motion video showing growth of your bicep over a 4-month period. Share the video online if willing.
  36. Analyze your carbon footprint, share results, and post ideas to reduce it. Share the results in a presentation.
  37. Modify original artwork using digital tools such as Photoshop and share it in a school-wide exhibition.
  38. Create a 30 second PSA video showcasing ways to reduce plastic use/waste in daily life. Promote online and on school TVs.
  39. Use math to figure out optimum release moment for discus or shotput. Create a video showcasing results for next year’s students to watch.
  40. Present a Google Earth or Streetview tour of a novel's setting and share online or on campus screens.
  41. Chart and analyze physical fitness changes over time, such as weight, BMI
  42. Build a digital solution like a fire alarm in the maker lab and demonstrate it.