ClosedContinuousBodyStabilityManipulationClosedContinuousBodyMobilityClosedContinuousBodyStabilityOpenDiscreteBodyMobilityManipulationOpenContinuousBodyStabilityOpenContinuousBodyMobilityClosedContinuousBodyMobilityManipulationClosedDiscreteBodyStabilityManipulationClosedDiscreteBodyMobilityClosedDiscreteBodyStabilityOpenDiscreteBodyStabilityOpenContinuousBodyStabilityManipulationOpenContinuousBodyMobilityManipulationOpenDiscreteBodyStabilityManipulationClosedDiscreteBodyMobilityManipulationOpenDiscreteBodyMobilityClosedContinuousBodyStabilityManipulationClosedContinuousBodyMobilityClosedContinuousBodyStabilityOpenDiscreteBodyMobilityManipulationOpenContinuousBodyStabilityOpenContinuousBodyMobilityClosedContinuousBodyMobilityManipulationClosedDiscreteBodyStabilityManipulationClosedDiscreteBodyMobilityClosedDiscreteBodyStabilityOpenDiscreteBodyStabilityOpenContinuousBodyStabilityManipulationOpenContinuousBodyMobilityManipulationOpenDiscreteBodyStabilityManipulationClosedDiscreteBodyMobilityManipulationOpenDiscreteBodyMobility

Task Taxonomy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Closed Continuous Body Stability Manipulation
  2. Closed Continuous Body Mobility
  3. Closed Continuous Body Stability
  4. Open Discrete Body Mobility Manipulation
  5. Open Continuous Body Stability
  6. Open Continuous Body Mobility
  7. Closed Continuous Body Mobility Manipulation
  8. Closed Discrete Body Stability Manipulation
  9. Closed Discrete Body Mobility
  10. Closed Discrete Body Stability
  11. Open Discrete Body Stability
  12. Open Continuous Body Stability Manipulation
  13. Open Continuous Body Mobility Manipulation
  14. Open Discrete Body Stability Manipulation
  15. Closed Discrete Body Mobility Manipulation
  16. Open Discrete Body Mobility