OpenDiscreteBodyStabilityManipulationOpenContinuousBodyMobilityManipulationOpenDiscreteBodyMobilityManipulationClosedContinuousBodyMobilityManipulationClosedDiscreteBodyStabilityOpenContinuousBodyMobilityClosedContinuousBodyStabilityOpenDiscreteBodyMobilityClosedDiscreteBodyMobilityClosedDiscreteBodyMobilityManipulationClosedContinuousBodyMobilityClosedContinuousBodyStabilityManipulationOpenContinuousBodyStabilityOpenDiscreteBodyStabilityOpenContinuousBodyStabilityManipulationClosedDiscreteBodyStabilityManipulationOpenDiscreteBodyStabilityManipulationOpenContinuousBodyMobilityManipulationOpenDiscreteBodyMobilityManipulationClosedContinuousBodyMobilityManipulationClosedDiscreteBodyStabilityOpenContinuousBodyMobilityClosedContinuousBodyStabilityOpenDiscreteBodyMobilityClosedDiscreteBodyMobilityClosedDiscreteBodyMobilityManipulationClosedContinuousBodyMobilityClosedContinuousBodyStabilityManipulationOpenContinuousBodyStabilityOpenDiscreteBodyStabilityOpenContinuousBodyStabilityManipulationClosedDiscreteBodyStabilityManipulation

Task Taxonomy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Open Discrete Body Stability Manipulation
  2. Open Continuous Body Mobility Manipulation
  3. Open Discrete Body Mobility Manipulation
  4. Closed Continuous Body Mobility Manipulation
  5. Closed Discrete Body Stability
  6. Open Continuous Body Mobility
  7. Closed Continuous Body Stability
  8. Open Discrete Body Mobility
  9. Closed Discrete Body Mobility
  10. Closed Discrete Body Mobility Manipulation
  11. Closed Continuous Body Mobility
  12. Closed Continuous Body Stability Manipulation
  13. Open Continuous Body Stability
  14. Open Discrete Body Stability
  15. Open Continuous Body Stability Manipulation
  16. Closed Discrete Body Stability Manipulation