Out ofarchetypependsNo bridgebetweenengines10+bricksProsperity1+ ofeachritualRandomxyzContinuoustrapNoHTsNocalledby6+normalsNoSP+elfBlindsecondCan't dealwith defposition2+ chefspecialDynamondoMultiplecopiesof 5/64+recipespellsPreprep/menuon less than 2pairs oftargetsLess than3 copiesbetween1/23restaurants6+searchers60c fornoreasonNo 2cfullcomboConflictingfieldsOut ofarchetypependsNo bridgebetweenengines10+bricksProsperity1+ ofeachritualRandomxyzContinuoustrapNoHTsNocalledby6+normalsNoSP+elfBlindsecondCan't dealwith defposition2+ chefspecialDynamondoMultiplecopiesof 5/64+recipespellsPreprep/menuon less than 2pairs oftargetsLess than3 copiesbetween1/23restaurants6+searchers60c fornoreasonNo 2cfullcomboConflictingfields

Bad list - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Out of archetype pends
  2. No bridge between engines
  3. 10+ bricks
  4. Prosperity
  5. 1+ of each ritual
  6. Random xyz
  7. Continuous trap
  8. No HTs
  9. No called by
  10. 6+ normals
  11. No SP+elf
  12. Blind second
  13. Can't deal with def position
  14. 2+ chef special
  15. Dyna mondo
  16. Multiple copies of 5/6
  17. 4+ recipe spells
  18. Preprep/menu on less than 2 pairs of targets
  19. Less than 3 copies between 1/2
  20. 3 restaurants
  21. 6+ searchers
  22. 60c for no reason
  23. No 2c full combo
  24. Conflicting fields