60c for no reason 4+ recipe spells No SP+elf 2+ chef special No called by Continuous trap 1+ of each ritual No 2c full combo Random xyz No HTs Multiple copies of 5/6 Prosperity No bridge between engines 6+ normals 10+ bricks Blind second Conflicting fields Can't deal with def position 3 restaurants Dyna mondo Out of archetype pends Preprep/menu on less than 2 pairs of targets Less than 3 copies between 1/2 6+ searchers 60c for no reason 4+ recipe spells No SP+elf 2+ chef special No called by Continuous trap 1+ of each ritual No 2c full combo Random xyz No HTs Multiple copies of 5/6 Prosperity No bridge between engines 6+ normals 10+ bricks Blind second Conflicting fields Can't deal with def position 3 restaurants Dyna mondo Out of archetype pends Preprep/menu on less than 2 pairs of targets Less than 3 copies between 1/2 6+ searchers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
60c for no reason
4+ recipe spells
No SP+elf
2+ chef special
No called by
Continuous trap
1+ of each ritual
No 2c full combo
Random xyz
No HTs
Multiple copies of 5/6
Prosperity
No bridge between engines
6+ normals
10+ bricks
Blind second
Conflicting fields
Can't deal with def position
3 restaurants
Dyna mondo
Out of archetype pends
Preprep/menu on less than 2 pairs of targets
Less than 3 copies between 1/2
6+ searchers