Random xyz No 2c full combo Continuous trap 6+ searchers Conflicting fields 4+ recipe spells 60c for no reason No bridge between engines 10+ bricks 6+ normals 3 restaurants Can't deal with def position Less than 3 copies between 1/2 Out of archetype pends No HTs 2+ chef special Preprep/menu on less than 2 pairs of targets No called by 1+ of each ritual Blind second Dyna mondo Multiple copies of 5/6 No SP+elf Prosperity Random xyz No 2c full combo Continuous trap 6+ searchers Conflicting fields 4+ recipe spells 60c for no reason No bridge between engines 10+ bricks 6+ normals 3 restaurants Can't deal with def position Less than 3 copies between 1/2 Out of archetype pends No HTs 2+ chef special Preprep/menu on less than 2 pairs of targets No called by 1+ of each ritual Blind second Dyna mondo Multiple copies of 5/6 No SP+elf Prosperity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Random xyz
No 2c full combo
Continuous trap
6+ searchers
Conflicting fields
4+ recipe spells
60c for no reason
No bridge between engines
10+ bricks
6+ normals
3 restaurants
Can't deal with def position
Less than 3 copies between 1/2
Out of archetype pends
No HTs
2+ chef special
Preprep/menu on less than 2 pairs of targets
No called by
1+ of each ritual
Blind second
Dyna mondo
Multiple copies of 5/6
No SP+elf
Prosperity