Out of archetype pends No bridge between engines 10+ bricks Prosperity 1+ of each ritual Random xyz Continuous trap No HTs No called by 6+ normals No SP+elf Blind second Can't deal with def position 2+ chef special Dyna mondo Multiple copies of 5/6 4+ recipe spells Preprep/menu on less than 2 pairs of targets Less than 3 copies between 1/2 3 restaurants 6+ searchers 60c for no reason No 2c full combo Conflicting fields Out of archetype pends No bridge between engines 10+ bricks Prosperity 1+ of each ritual Random xyz Continuous trap No HTs No called by 6+ normals No SP+elf Blind second Can't deal with def position 2+ chef special Dyna mondo Multiple copies of 5/6 4+ recipe spells Preprep/menu on less than 2 pairs of targets Less than 3 copies between 1/2 3 restaurants 6+ searchers 60c for no reason No 2c full combo Conflicting fields
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Out of archetype pends
No bridge between engines
10+ bricks
Prosperity
1+ of each ritual
Random xyz
Continuous trap
No HTs
No called by
6+ normals
No SP+elf
Blind second
Can't deal with def position
2+ chef special
Dyna mondo
Multiple copies of 5/6
4+ recipe spells
Preprep/menu on less than 2 pairs of targets
Less than 3 copies between 1/2
3 restaurants
6+ searchers
60c for no reason
No 2c full combo
Conflicting fields