ChangeAgentFour P’s (thepurpose, apicture, theplan, and apart to play)Backhard& Harris’s7 StepsUnfreeze-Change -RefreezeNorms &GuidelinesEnd ofPreviousSituationStructuralFrameNewBeginningPositiveForcesTransferringInPersonalOrientationto ChangeNeutralZoneNegativeForcesPoliticalFrameDoubleLoopLearningSymbolicFrameTheoryOHopesandConcernsHRFrameSingleLoopLearningCompensationfor lossesTheoryETransitionManagementTeamResistanceChangeAgentFour P’s (thepurpose, apicture, theplan, and apart to play)Backhard& Harris’s7 StepsUnfreeze-Change -RefreezeNorms &GuidelinesEnd ofPreviousSituationStructuralFrameNewBeginningPositiveForcesTransferringInPersonalOrientationto ChangeNeutralZoneNegativeForcesPoliticalFrameDoubleLoopLearningSymbolicFrameTheoryOHopesandConcernsHRFrameSingleLoopLearningCompensationfor lossesTheoryETransitionManagementTeamResistance

Managing Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Change Agent
  2. Four P’s (the purpose, a picture, the plan, and a part to play)
  3. Backhard & Harris’s 7 Steps
  4. Unfreeze- Change - Refreeze
  5. Norms & Guidelines
  6. End of Previous Situation
  7. Structural Frame
  8. New Beginning
  9. Positive Forces
  10. Transferring In
  11. Personal Orientation to Change
  12. Neutral Zone
  13. Negative Forces
  14. Political Frame
  15. Double Loop Learning
  16. Symbolic Frame
  17. Theory O
  18. Hopes and Concerns
  19. HR Frame
  20. SingleLoop Learning
  21. Compensation for losses
  22. Theory E
  23. Transition Management Team
  24. Resistance