ScaleMap/levelbooleanA.I.MaterialFloatgetplayerlocationCoornidatesWhengreen flagClickedForeverLoopNashMeshBoundsVolumewhileloopIntegerPythonmeshIf ()then()else()targetpointBlueprintforloopUnrealEngine4G.U.I.JavascriptPawnSensingIf ()then()ScaleMap/levelbooleanA.I.MaterialFloatgetplayerlocationCoornidatesWhengreen flagClickedForeverLoopNashMeshBoundsVolumewhileloopIntegerPythonmeshIf ()then()else()targetpointBlueprintforloopUnrealEngine4G.U.I.JavascriptPawnSensingIf ()then()

Vocabulary Bingo (Block/unreal engine edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scale
  2. Map/level
  3. boolean
  4. A.I.
  5. Material
  6. Float
  7. get player location
  8. Coornidates
  9. When green flag Clicked
  10. Forever Loop
  11. Nash Mesh Bounds Volume
  12. while loop
  13. Integer
  14. Python
  15. mesh
  16. If () then() else()
  17. target point
  18. Blueprint
  19. for loop
  20. Unreal Engine 4
  21. G.U.I.
  22. Javascript
  23. Pawn Sensing
  24. If () then()