If ()then()else()booleanWhengreen flagClickedtargetpointmeshNashMeshBoundsVolumeforloopMap/levelUnrealEngine4ForeverLoopA.I.If ()then()getplayerlocationJavascriptPawnSensingFloatwhileloopScaleG.U.I.MaterialPythonCoornidatesIntegerBlueprintIf ()then()else()booleanWhengreen flagClickedtargetpointmeshNashMeshBoundsVolumeforloopMap/levelUnrealEngine4ForeverLoopA.I.If ()then()getplayerlocationJavascriptPawnSensingFloatwhileloopScaleG.U.I.MaterialPythonCoornidatesIntegerBlueprint

Vocabulary Bingo (Block/unreal engine edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. If () then() else()
  2. boolean
  3. When green flag Clicked
  4. target point
  5. mesh
  6. Nash Mesh Bounds Volume
  7. for loop
  8. Map/level
  9. Unreal Engine 4
  10. Forever Loop
  11. A.I.
  12. If () then()
  13. get player location
  14. Javascript
  15. Pawn Sensing
  16. Float
  17. while loop
  18. Scale
  19. G.U.I.
  20. Material
  21. Python
  22. Coornidates
  23. Integer
  24. Blueprint