PawnSensingIntegerWhengreen flagClickedMap/levelNashMeshBoundsVolumeIf ()then()else()JavascriptG.U.I.meshUnrealEngine4getplayerlocationwhilelooptargetpointForeverLoopA.I.If ()then()booleanFloatPythonBlueprintforloopScaleCoornidatesMaterialPawnSensingIntegerWhengreen flagClickedMap/levelNashMeshBoundsVolumeIf ()then()else()JavascriptG.U.I.meshUnrealEngine4getplayerlocationwhilelooptargetpointForeverLoopA.I.If ()then()booleanFloatPythonBlueprintforloopScaleCoornidatesMaterial

Vocabulary Bingo (Block/unreal engine edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pawn Sensing
  2. Integer
  3. When green flag Clicked
  4. Map/level
  5. Nash Mesh Bounds Volume
  6. If () then() else()
  7. Javascript
  8. G.U.I.
  9. mesh
  10. Unreal Engine 4
  11. get player location
  12. while loop
  13. target point
  14. Forever Loop
  15. A.I.
  16. If () then()
  17. boolean
  18. Float
  19. Python
  20. Blueprint
  21. for loop
  22. Scale
  23. Coornidates
  24. Material