Nat1Someonemakesshitty punEconomiccoupattemptKill anNPCSide questtakes farlonger thanit shouldNPC nameforgotten/wrongInspirationis givenoutDeadhusbandmentionedCharacterdevelopmentShortrestTakingfiredamageTelepathy(ormessage)usedTakingforcedamage“areyousure?”Multiplecheckfailures atoncePerceptioncheckCharactergetstraumaDrink ahealthpotionPartymemberprovokesattack ofopportunitySomeoneforgets/getsa rulewrongSaying"watchthis"PlayerdeathLoudsnackingSessionendsearlier thanexpectedSomeoneplays withdice idlyExtremelysuspiciousNPCForget/ignoremain plotpointSomeonedays“dirty 20”Someonegoes downto 10 HPor lessBefriendNPCNat20Someonesays “Iforgot Ihad/could”SuccessfulpersuasioncheckGroupplan failshorriblyFlirtingwith anNPCDeathcheckNat1Someonemakesshitty punEconomiccoupattemptKill anNPCSide questtakes farlonger thanit shouldNPC nameforgotten/wrongInspirationis givenoutDeadhusbandmentionedCharacterdevelopmentShortrestTakingfiredamageTelepathy(ormessage)usedTakingforcedamage“areyousure?”Multiplecheckfailures atoncePerceptioncheckCharactergetstraumaDrink ahealthpotionPartymemberprovokesattack ofopportunitySomeoneforgets/getsa rulewrongSaying"watchthis"PlayerdeathLoudsnackingSessionendsearlier thanexpectedSomeoneplays withdice idlyExtremelysuspiciousNPCForget/ignoremain plotpointSomeonedays“dirty 20”Someonegoes downto 10 HPor lessBefriendNPCNat20Someonesays “Iforgot Ihad/could”SuccessfulpersuasioncheckGroupplan failshorriblyFlirtingwith anNPCDeathcheck

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
G
4
O
5
I
6
R
7
I
8
N
9
N
10
G
11
O
12
G
13
B
14
B
15
O
16
G
17
I
18
B
19
B
20
I
21
N
22
R
23
N
24
N
25
O
26
R
27
R
28
G
29
O
30
N
31
O
32
B
33
R
34
I
35
R
36
G
  1. I-Nat 1
  2. B-Someone makes shitty pun
  3. G-Economic coup attempt
  4. O-Kill an NPC
  5. I-Side quest takes far longer than it should
  6. R-NPC name forgotten/wrong
  7. I-Inspiration is given out
  8. N-Dead husband mentioned
  9. N-Character development
  10. G-Short rest
  11. O-Taking fire damage
  12. G-Telepathy (or message) used
  13. B-Taking force damage
  14. B-“are you sure?”
  15. O-Multiple check failures at once
  16. G-Perception check
  17. I-Character gets trauma
  18. B-Drink a health potion
  19. B-Party member provokes attack of opportunity
  20. I-Someone forgets/gets a rule wrong
  21. N-Saying "watch this"
  22. R-Player death
  23. N-Loud snacking
  24. N-Session ends earlier than expected
  25. O-Someone plays with dice idly
  26. R-Extremely suspicious NPC
  27. R-Forget/ignore main plot point
  28. G-Someone days “dirty 20”
  29. O-Someone goes down to 10 HP or less
  30. N-Befriend NPC
  31. O-Nat 20
  32. B-Someone says “I forgot I had/could”
  33. R-Successful persuasion check
  34. I-Group plan fails horribly
  35. R-Flirting with an NPC
  36. G-Death check