EconomiccoupattemptDrink ahealthpotionFlirtingwith anNPCNPC nameforgotten/wrongSomeoneplays withdice idlyTakingforcedamageLoudsnackingSomeonedays“dirty 20”Someoneforgets/getsa rulewrongKill anNPCSomeonesays “Iforgot Ihad/could”DeathcheckNat1Someonemakesshitty punPartymemberprovokesattack ofopportunity“areyousure?”SuccessfulpersuasioncheckBefriendNPCForget/ignoremain plotpointNat20PerceptioncheckSessionendsearlier thanexpectedDeadhusbandmentionedGroupplan failshorriblyCharactergetstraumaShortrestSaying"watchthis"PlayerdeathTelepathy(ormessage)usedMultiplecheckfailures atonceExtremelysuspiciousNPCCharacterdevelopmentTakingfiredamageInspirationis givenoutSide questtakes farlonger thanit shouldSomeonegoes downto 10 HPor lessEconomiccoupattemptDrink ahealthpotionFlirtingwith anNPCNPC nameforgotten/wrongSomeoneplays withdice idlyTakingforcedamageLoudsnackingSomeonedays“dirty 20”Someoneforgets/getsa rulewrongKill anNPCSomeonesays “Iforgot Ihad/could”DeathcheckNat1Someonemakesshitty punPartymemberprovokesattack ofopportunity“areyousure?”SuccessfulpersuasioncheckBefriendNPCForget/ignoremain plotpointNat20PerceptioncheckSessionendsearlier thanexpectedDeadhusbandmentionedGroupplan failshorriblyCharactergetstraumaShortrestSaying"watchthis"PlayerdeathTelepathy(ormessage)usedMultiplecheckfailures atonceExtremelysuspiciousNPCCharacterdevelopmentTakingfiredamageInspirationis givenoutSide questtakes farlonger thanit shouldSomeonegoes downto 10 HPor less

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
R
4
R
5
O
6
B
7
N
8
G
9
I
10
O
11
B
12
G
13
I
14
B
15
B
16
B
17
R
18
N
19
R
20
O
21
G
22
N
23
N
24
I
25
I
26
G
27
N
28
R
29
G
30
O
31
R
32
N
33
O
34
I
35
I
36
O
  1. G-Economic coup attempt
  2. B-Drink a health potion
  3. R-Flirting with an NPC
  4. R-NPC name forgotten/wrong
  5. O-Someone plays with dice idly
  6. B-Taking force damage
  7. N-Loud snacking
  8. G-Someone days “dirty 20”
  9. I-Someone forgets/gets a rule wrong
  10. O-Kill an NPC
  11. B-Someone says “I forgot I had/could”
  12. G-Death check
  13. I-Nat 1
  14. B-Someone makes shitty pun
  15. B-Party member provokes attack of opportunity
  16. B-“are you sure?”
  17. R-Successful persuasion check
  18. N-Befriend NPC
  19. R-Forget/ignore main plot point
  20. O-Nat 20
  21. G-Perception check
  22. N-Session ends earlier than expected
  23. N-Dead husband mentioned
  24. I-Group plan fails horribly
  25. I-Character gets trauma
  26. G-Short rest
  27. N-Saying "watch this"
  28. R-Player death
  29. G-Telepathy (or message) used
  30. O-Multiple check failures at once
  31. R-Extremely suspicious NPC
  32. N-Character development
  33. O-Taking fire damage
  34. I-Inspiration is given out
  35. I-Side quest takes far longer than it should
  36. O-Someone goes down to 10 HP or less