NPC name forgotten/wrong Party member provokes attack of opportunity Someone days “dirty 20” Someone forgets/gets a rule wrong Economic coup attempt Side quest takes far longer than it should Telepathy (or message) used Drink a health potion Nat 1 Group plan fails horribly Perception check Inspiration is given out Character gets trauma “are you sure?” Saying "watch this" Taking force damage Loud snacking Flirting with an NPC Character development Someone says “I forgot I had/could” Kill an NPC Taking fire damage Multiple check failures at once Death check Someone goes down to 10 HP or less Nat 20 Short rest Extremely suspicious NPC Someone makes shitty pun Dead husband mentioned Session ends earlier than expected Forget/ignore main plot point Successful persuasion check Befriend NPC Someone plays with dice idly Player death NPC name forgotten/wrong Party member provokes attack of opportunity Someone days “dirty 20” Someone forgets/gets a rule wrong Economic coup attempt Side quest takes far longer than it should Telepathy (or message) used Drink a health potion Nat 1 Group plan fails horribly Perception check Inspiration is given out Character gets trauma “are you sure?” Saying "watch this" Taking force damage Loud snacking Flirting with an NPC Character development Someone says “I forgot I had/could” Kill an NPC Taking fire damage Multiple check failures at once Death check Someone goes down to 10 HP or less Nat 20 Short rest Extremely suspicious NPC Someone makes shitty pun Dead husband mentioned Session ends earlier than expected Forget/ignore main plot point Successful persuasion check Befriend NPC Someone plays with dice idly Player death
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
R-NPC name forgotten/wrong
B-Party member provokes attack of opportunity
G-Someone days “dirty 20”
I-Someone forgets/gets a rule wrong
G-Economic coup attempt
I-Side quest takes far longer than it should
G-Telepathy (or message) used
B-Drink a health potion
I-Nat 1
I-Group plan fails horribly
G-Perception check
I-Inspiration is given out
I-Character gets trauma
B-“are you sure?”
N-Saying "watch this"
B-Taking force damage
N-Loud snacking
R-Flirting with an NPC
N-Character development
B-Someone says “I forgot I had/could”
O-Kill an NPC
O-Taking fire damage
O-Multiple check failures at once
G-Death check
O-Someone goes down to 10 HP or less
O-Nat 20
G-Short rest
R-Extremely suspicious NPC
B-Someone makes shitty pun
N-Dead husband mentioned
N-Session ends earlier than expected
R-Forget/ignore main plot point
R-Successful persuasion check
N-Befriend NPC
O-Someone plays with dice idly
R-Player death