Someoneforgets/getsa rulewrongTelepathy(ormessage)usedSomeonegoes downto 10 HPor lessSaying"watchthis"TakingfiredamageCharactergetstraumaNPC nameforgotten/wrongPlayerdeathNat1DeadhusbandmentionedBefriendNPCDrink ahealthpotionCharacterdevelopmentForget/ignoremain plotpointSuccessfulpersuasioncheckKill anNPCPerceptioncheckFlirtingwith anNPC“areyousure?”LoudsnackingExtremelysuspiciousNPCDeathcheckInspirationis givenoutMultiplecheckfailures atonceTakingforcedamageGroupplan failshorriblySomeoneplays withdice idlySessionendsearlier thanexpectedShortrestSomeonedays“dirty 20”EconomiccoupattemptSomeonemakesshitty punSomeonesays “Iforgot Ihad/could”Nat20Side questtakes farlonger thanit shouldPartymemberprovokesattack ofopportunitySomeoneforgets/getsa rulewrongTelepathy(ormessage)usedSomeonegoes downto 10 HPor lessSaying"watchthis"TakingfiredamageCharactergetstraumaNPC nameforgotten/wrongPlayerdeathNat1DeadhusbandmentionedBefriendNPCDrink ahealthpotionCharacterdevelopmentForget/ignoremain plotpointSuccessfulpersuasioncheckKill anNPCPerceptioncheckFlirtingwith anNPC“areyousure?”LoudsnackingExtremelysuspiciousNPCDeathcheckInspirationis givenoutMultiplecheckfailures atonceTakingforcedamageGroupplan failshorriblySomeoneplays withdice idlySessionendsearlier thanexpectedShortrestSomeonedays“dirty 20”EconomiccoupattemptSomeonemakesshitty punSomeonesays “Iforgot Ihad/could”Nat20Side questtakes farlonger thanit shouldPartymemberprovokesattack ofopportunity

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
N
5
O
6
I
7
R
8
R
9
I
10
N
11
N
12
B
13
N
14
R
15
R
16
O
17
G
18
R
19
B
20
N
21
R
22
G
23
I
24
O
25
B
26
I
27
O
28
N
29
G
30
G
31
G
32
B
33
B
34
O
35
I
36
B
  1. I-Someone forgets/gets a rule wrong
  2. G-Telepathy (or message) used
  3. O-Someone goes down to 10 HP or less
  4. N-Saying "watch this"
  5. O-Taking fire damage
  6. I-Character gets trauma
  7. R-NPC name forgotten/wrong
  8. R-Player death
  9. I-Nat 1
  10. N-Dead husband mentioned
  11. N-Befriend NPC
  12. B-Drink a health potion
  13. N-Character development
  14. R-Forget/ignore main plot point
  15. R-Successful persuasion check
  16. O-Kill an NPC
  17. G-Perception check
  18. R-Flirting with an NPC
  19. B-“are you sure?”
  20. N-Loud snacking
  21. R-Extremely suspicious NPC
  22. G-Death check
  23. I-Inspiration is given out
  24. O-Multiple check failures at once
  25. B-Taking force damage
  26. I-Group plan fails horribly
  27. O-Someone plays with dice idly
  28. N-Session ends earlier than expected
  29. G-Short rest
  30. G-Someone days “dirty 20”
  31. G-Economic coup attempt
  32. B-Someone makes shitty pun
  33. B-Someone says “I forgot I had/could”
  34. O-Nat 20
  35. I-Side quest takes far longer than it should
  36. B-Party member provokes attack of opportunity