Economic coup attempt Drink a health potion Flirting with an NPC NPC name forgotten/wrong Someone plays with dice idly Taking force damage Loud snacking Someone days “dirty 20” Someone forgets/gets a rule wrong Kill an NPC Someone says “I forgot I had/could” Death check Nat 1 Someone makes shitty pun Party member provokes attack of opportunity “are you sure?” Successful persuasion check Befriend NPC Forget/ignore main plot point Nat 20 Perception check Session ends earlier than expected Dead husband mentioned Group plan fails horribly Character gets trauma Short rest Saying "watch this" Player death Telepathy (or message) used Multiple check failures at once Extremely suspicious NPC Character development Taking fire damage Inspiration is given out Side quest takes far longer than it should Someone goes down to 10 HP or less Economic coup attempt Drink a health potion Flirting with an NPC NPC name forgotten/wrong Someone plays with dice idly Taking force damage Loud snacking Someone days “dirty 20” Someone forgets/gets a rule wrong Kill an NPC Someone says “I forgot I had/could” Death check Nat 1 Someone makes shitty pun Party member provokes attack of opportunity “are you sure?” Successful persuasion check Befriend NPC Forget/ignore main plot point Nat 20 Perception check Session ends earlier than expected Dead husband mentioned Group plan fails horribly Character gets trauma Short rest Saying "watch this" Player death Telepathy (or message) used Multiple check failures at once Extremely suspicious NPC Character development Taking fire damage Inspiration is given out Side quest takes far longer than it should Someone goes down to 10 HP or less
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Economic coup attempt
B-Drink a health potion
R-Flirting with an NPC
R-NPC name forgotten/wrong
O-Someone plays with dice idly
B-Taking force damage
N-Loud snacking
G-Someone days “dirty 20”
I-Someone forgets/gets a rule wrong
O-Kill an NPC
B-Someone says “I forgot I had/could”
G-Death check
I-Nat 1
B-Someone makes shitty pun
B-Party member provokes attack of opportunity
B-“are you sure?”
R-Successful persuasion check
N-Befriend NPC
R-Forget/ignore main plot point
O-Nat 20
G-Perception check
N-Session ends earlier than expected
N-Dead husband mentioned
I-Group plan fails horribly
I-Character gets trauma
G-Short rest
N-Saying "watch this"
R-Player death
G-Telepathy (or message) used
O-Multiple check failures at once
R-Extremely suspicious NPC
N-Character development
O-Taking fire damage
I-Inspiration is given out
I-Side quest takes far longer than it should
O-Someone goes down to 10 HP or less