ShortrestCharactergetstraumaGroupplan failshorriblySomeonemakesshitty punSomeonedays“dirty 20”Telepathy(ormessage)usedSomeoneplays withdice idlyCharacterdevelopmentNat20PerceptioncheckForget/ignoremain plotpointSaying"watchthis"Drink ahealthpotionTakingfiredamageMultiplecheckfailures atonceDeathcheckSide questtakes farlonger thanit shouldEconomiccoupattemptNPC nameforgotten/wrongSomeoneforgets/getsa rulewrongLoudsnackingTakingforcedamageDeadhusbandmentionedNat1Sessionendsearlier thanexpectedSomeonesays “Iforgot Ihad/could”Flirtingwith anNPCKill anNPCSomeonegoes downto 10 HPor lessInspirationis givenoutExtremelysuspiciousNPCSuccessfulpersuasioncheckBefriendNPCPlayerdeath“areyousure?”Partymemberprovokesattack ofopportunityShortrestCharactergetstraumaGroupplan failshorriblySomeonemakesshitty punSomeonedays“dirty 20”Telepathy(ormessage)usedSomeoneplays withdice idlyCharacterdevelopmentNat20PerceptioncheckForget/ignoremain plotpointSaying"watchthis"Drink ahealthpotionTakingfiredamageMultiplecheckfailures atonceDeathcheckSide questtakes farlonger thanit shouldEconomiccoupattemptNPC nameforgotten/wrongSomeoneforgets/getsa rulewrongLoudsnackingTakingforcedamageDeadhusbandmentionedNat1Sessionendsearlier thanexpectedSomeonesays “Iforgot Ihad/could”Flirtingwith anNPCKill anNPCSomeonegoes downto 10 HPor lessInspirationis givenoutExtremelysuspiciousNPCSuccessfulpersuasioncheckBefriendNPCPlayerdeath“areyousure?”Partymemberprovokesattack ofopportunity

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
B
5
G
6
G
7
O
8
N
9
O
10
G
11
R
12
N
13
B
14
O
15
O
16
G
17
I
18
G
19
R
20
I
21
N
22
B
23
N
24
I
25
N
26
B
27
R
28
O
29
O
30
I
31
R
32
R
33
N
34
R
35
B
36
B
  1. G-Short rest
  2. I-Character gets trauma
  3. I-Group plan fails horribly
  4. B-Someone makes shitty pun
  5. G-Someone days “dirty 20”
  6. G-Telepathy (or message) used
  7. O-Someone plays with dice idly
  8. N-Character development
  9. O-Nat 20
  10. G-Perception check
  11. R-Forget/ignore main plot point
  12. N-Saying "watch this"
  13. B-Drink a health potion
  14. O-Taking fire damage
  15. O-Multiple check failures at once
  16. G-Death check
  17. I-Side quest takes far longer than it should
  18. G-Economic coup attempt
  19. R-NPC name forgotten/wrong
  20. I-Someone forgets/gets a rule wrong
  21. N-Loud snacking
  22. B-Taking force damage
  23. N-Dead husband mentioned
  24. I-Nat 1
  25. N-Session ends earlier than expected
  26. B-Someone says “I forgot I had/could”
  27. R-Flirting with an NPC
  28. O-Kill an NPC
  29. O-Someone goes down to 10 HP or less
  30. I-Inspiration is given out
  31. R-Extremely suspicious NPC
  32. R-Successful persuasion check
  33. N-Befriend NPC
  34. R-Player death
  35. B-“are you sure?”
  36. B-Party member provokes attack of opportunity