Side quest takes far longer than it should Befriend NPC Group plan fails horribly Loud snacking Extremely suspicious NPC Inspiration is given out Party member provokes attack of opportunity Someone plays with dice idly Perception check Kill an NPC Someone forgets/gets a rule wrong NPC name forgotten/wrong Multiple check failures at once Nat 1 “are you sure?” Forget/ignore main plot point Someone makes shitty pun Someone goes down to 10 HP or less Taking fire damage Short rest Telepathy (or message) used Character gets trauma Someone says “I forgot I had/could” Saying "watch this" Flirting with an NPC Player death Drink a health potion Dead husband mentioned Nat 20 Death check Economic coup attempt Session ends earlier than expected Character development Taking force damage Someone days “dirty 20” Successful persuasion check Side quest takes far longer than it should Befriend NPC Group plan fails horribly Loud snacking Extremely suspicious NPC Inspiration is given out Party member provokes attack of opportunity Someone plays with dice idly Perception check Kill an NPC Someone forgets/gets a rule wrong NPC name forgotten/wrong Multiple check failures at once Nat 1 “are you sure?” Forget/ignore main plot point Someone makes shitty pun Someone goes down to 10 HP or less Taking fire damage Short rest Telepathy (or message) used Character gets trauma Someone says “I forgot I had/could” Saying "watch this" Flirting with an NPC Player death Drink a health potion Dead husband mentioned Nat 20 Death check Economic coup attempt Session ends earlier than expected Character development Taking force damage Someone days “dirty 20” Successful persuasion check
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Side quest takes far longer than it should
N-Befriend NPC
I-Group plan fails horribly
N-Loud snacking
R-Extremely suspicious NPC
I-Inspiration is given out
B-Party member provokes attack of opportunity
O-Someone plays with dice idly
G-Perception check
O-Kill an NPC
I-Someone forgets/gets a rule wrong
R-NPC name forgotten/wrong
O-Multiple check failures at once
I-Nat 1
B-“are you sure?”
R-Forget/ignore main plot point
B-Someone makes shitty pun
O-Someone goes down to 10 HP or less
O-Taking fire damage
G-Short rest
G-Telepathy (or message) used
I-Character gets trauma
B-Someone says “I forgot I had/could”
N-Saying "watch this"
R-Flirting with an NPC
R-Player death
B-Drink a health potion
N-Dead husband mentioned
O-Nat 20
G-Death check
G-Economic coup attempt
N-Session ends earlier than expected
N-Character development
B-Taking force damage
G-Someone days “dirty 20”
R-Successful persuasion check