PerceptioncheckGroupplan failshorriblyKill anNPCTelepathy(ormessage)usedSomeonemakesshitty punDrink ahealthpotionPlayerdeathSide questtakes farlonger thanit shouldFlirtingwith anNPCSomeonedays“dirty 20”Nat1TakingforcedamageCharactergetstraumaBefriendNPCSuccessfulpersuasioncheckMultiplecheckfailures atonceLoudsnackingInspirationis givenoutDeadhusbandmentionedDeathcheckSomeonesays “Iforgot Ihad/could”EconomiccoupattemptExtremelysuspiciousNPCSaying"watchthis"Partymemberprovokesattack ofopportunityNPC nameforgotten/wrongSomeoneplays withdice idlyShortrestNat20Forget/ignoremain plotpointSomeoneforgets/getsa rulewrongTakingfiredamage“areyousure?”Someonegoes downto 10 HPor lessSessionendsearlier thanexpectedCharacterdevelopmentPerceptioncheckGroupplan failshorriblyKill anNPCTelepathy(ormessage)usedSomeonemakesshitty punDrink ahealthpotionPlayerdeathSide questtakes farlonger thanit shouldFlirtingwith anNPCSomeonedays“dirty 20”Nat1TakingforcedamageCharactergetstraumaBefriendNPCSuccessfulpersuasioncheckMultiplecheckfailures atonceLoudsnackingInspirationis givenoutDeadhusbandmentionedDeathcheckSomeonesays “Iforgot Ihad/could”EconomiccoupattemptExtremelysuspiciousNPCSaying"watchthis"Partymemberprovokesattack ofopportunityNPC nameforgotten/wrongSomeoneplays withdice idlyShortrestNat20Forget/ignoremain plotpointSomeoneforgets/getsa rulewrongTakingfiredamage“areyousure?”Someonegoes downto 10 HPor lessSessionendsearlier thanexpectedCharacterdevelopment

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
O
4
G
5
B
6
B
7
R
8
I
9
R
10
G
11
I
12
B
13
I
14
N
15
R
16
O
17
N
18
I
19
N
20
G
21
B
22
G
23
R
24
N
25
B
26
R
27
O
28
G
29
O
30
R
31
I
32
O
33
B
34
O
35
N
36
N
  1. G-Perception check
  2. I-Group plan fails horribly
  3. O-Kill an NPC
  4. G-Telepathy (or message) used
  5. B-Someone makes shitty pun
  6. B-Drink a health potion
  7. R-Player death
  8. I-Side quest takes far longer than it should
  9. R-Flirting with an NPC
  10. G-Someone days “dirty 20”
  11. I-Nat 1
  12. B-Taking force damage
  13. I-Character gets trauma
  14. N-Befriend NPC
  15. R-Successful persuasion check
  16. O-Multiple check failures at once
  17. N-Loud snacking
  18. I-Inspiration is given out
  19. N-Dead husband mentioned
  20. G-Death check
  21. B-Someone says “I forgot I had/could”
  22. G-Economic coup attempt
  23. R-Extremely suspicious NPC
  24. N-Saying "watch this"
  25. B-Party member provokes attack of opportunity
  26. R-NPC name forgotten/wrong
  27. O-Someone plays with dice idly
  28. G-Short rest
  29. O-Nat 20
  30. R-Forget/ignore main plot point
  31. I-Someone forgets/gets a rule wrong
  32. O-Taking fire damage
  33. B-“are you sure?”
  34. O-Someone goes down to 10 HP or less
  35. N-Session ends earlier than expected
  36. N-Character development