Someonemakesshitty punPerceptioncheckCharacterdevelopmentShortrestInspirationis givenoutSomeonesays “Iforgot Ihad/could”Saying"watchthis"NPC nameforgotten/wrongCharactergetstraumaSide questtakes farlonger thanit shouldForget/ignoremain plotpointSuccessfulpersuasioncheckTelepathy(ormessage)usedSessionendsearlier thanexpectedLoudsnackingNat20TakingfiredamageFlirtingwith anNPCGroupplan failshorriblyPartymemberprovokesattack ofopportunityPlayerdeathNat1“areyousure?”Someonedays“dirty 20”BefriendNPCKill anNPCDrink ahealthpotionSomeonegoes downto 10 HPor lessDeathcheckMultiplecheckfailures atonceEconomiccoupattemptDeadhusbandmentionedTakingforcedamageExtremelysuspiciousNPCSomeoneplays withdice idlySomeoneforgets/getsa rulewrongSomeonemakesshitty punPerceptioncheckCharacterdevelopmentShortrestInspirationis givenoutSomeonesays “Iforgot Ihad/could”Saying"watchthis"NPC nameforgotten/wrongCharactergetstraumaSide questtakes farlonger thanit shouldForget/ignoremain plotpointSuccessfulpersuasioncheckTelepathy(ormessage)usedSessionendsearlier thanexpectedLoudsnackingNat20TakingfiredamageFlirtingwith anNPCGroupplan failshorriblyPartymemberprovokesattack ofopportunityPlayerdeathNat1“areyousure?”Someonedays“dirty 20”BefriendNPCKill anNPCDrink ahealthpotionSomeonegoes downto 10 HPor lessDeathcheckMultiplecheckfailures atonceEconomiccoupattemptDeadhusbandmentionedTakingforcedamageExtremelysuspiciousNPCSomeoneplays withdice idlySomeoneforgets/getsa rulewrong

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
N
4
G
5
I
6
B
7
N
8
R
9
I
10
I
11
R
12
R
13
G
14
N
15
N
16
O
17
O
18
R
19
I
20
B
21
R
22
I
23
B
24
G
25
N
26
O
27
B
28
O
29
G
30
O
31
G
32
N
33
B
34
R
35
O
36
I
  1. B-Someone makes shitty pun
  2. G-Perception check
  3. N-Character development
  4. G-Short rest
  5. I-Inspiration is given out
  6. B-Someone says “I forgot I had/could”
  7. N-Saying "watch this"
  8. R-NPC name forgotten/wrong
  9. I-Character gets trauma
  10. I-Side quest takes far longer than it should
  11. R-Forget/ignore main plot point
  12. R-Successful persuasion check
  13. G-Telepathy (or message) used
  14. N-Session ends earlier than expected
  15. N-Loud snacking
  16. O-Nat 20
  17. O-Taking fire damage
  18. R-Flirting with an NPC
  19. I-Group plan fails horribly
  20. B-Party member provokes attack of opportunity
  21. R-Player death
  22. I-Nat 1
  23. B-“are you sure?”
  24. G-Someone days “dirty 20”
  25. N-Befriend NPC
  26. O-Kill an NPC
  27. B-Drink a health potion
  28. O-Someone goes down to 10 HP or less
  29. G-Death check
  30. O-Multiple check failures at once
  31. G-Economic coup attempt
  32. N-Dead husband mentioned
  33. B-Taking force damage
  34. R-Extremely suspicious NPC
  35. O-Someone plays with dice idly
  36. I-Someone forgets/gets a rule wrong