Side questtakes farlonger thanit shouldBefriendNPCGroupplan failshorriblyLoudsnackingExtremelysuspiciousNPCInspirationis givenoutPartymemberprovokesattack ofopportunitySomeoneplays withdice idlyPerceptioncheckKill anNPCSomeoneforgets/getsa rulewrongNPC nameforgotten/wrongMultiplecheckfailures atonceNat1“areyousure?”Forget/ignoremain plotpointSomeonemakesshitty punSomeonegoes downto 10 HPor lessTakingfiredamageShortrestTelepathy(ormessage)usedCharactergetstraumaSomeonesays “Iforgot Ihad/could”Saying"watchthis"Flirtingwith anNPCPlayerdeathDrink ahealthpotionDeadhusbandmentionedNat20DeathcheckEconomiccoupattemptSessionendsearlier thanexpectedCharacterdevelopmentTakingforcedamageSomeonedays“dirty 20”SuccessfulpersuasioncheckSide questtakes farlonger thanit shouldBefriendNPCGroupplan failshorriblyLoudsnackingExtremelysuspiciousNPCInspirationis givenoutPartymemberprovokesattack ofopportunitySomeoneplays withdice idlyPerceptioncheckKill anNPCSomeoneforgets/getsa rulewrongNPC nameforgotten/wrongMultiplecheckfailures atonceNat1“areyousure?”Forget/ignoremain plotpointSomeonemakesshitty punSomeonegoes downto 10 HPor lessTakingfiredamageShortrestTelepathy(ormessage)usedCharactergetstraumaSomeonesays “Iforgot Ihad/could”Saying"watchthis"Flirtingwith anNPCPlayerdeathDrink ahealthpotionDeadhusbandmentionedNat20DeathcheckEconomiccoupattemptSessionendsearlier thanexpectedCharacterdevelopmentTakingforcedamageSomeonedays“dirty 20”Successfulpersuasioncheck

BINGOR - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
I
4
N
5
R
6
I
7
B
8
O
9
G
10
O
11
I
12
R
13
O
14
I
15
B
16
R
17
B
18
O
19
O
20
G
21
G
22
I
23
B
24
N
25
R
26
R
27
B
28
N
29
O
30
G
31
G
32
N
33
N
34
B
35
G
36
R
  1. I-Side quest takes far longer than it should
  2. N-Befriend NPC
  3. I-Group plan fails horribly
  4. N-Loud snacking
  5. R-Extremely suspicious NPC
  6. I-Inspiration is given out
  7. B-Party member provokes attack of opportunity
  8. O-Someone plays with dice idly
  9. G-Perception check
  10. O-Kill an NPC
  11. I-Someone forgets/gets a rule wrong
  12. R-NPC name forgotten/wrong
  13. O-Multiple check failures at once
  14. I-Nat 1
  15. B-“are you sure?”
  16. R-Forget/ignore main plot point
  17. B-Someone makes shitty pun
  18. O-Someone goes down to 10 HP or less
  19. O-Taking fire damage
  20. G-Short rest
  21. G-Telepathy (or message) used
  22. I-Character gets trauma
  23. B-Someone says “I forgot I had/could”
  24. N-Saying "watch this"
  25. R-Flirting with an NPC
  26. R-Player death
  27. B-Drink a health potion
  28. N-Dead husband mentioned
  29. O-Nat 20
  30. G-Death check
  31. G-Economic coup attempt
  32. N-Session ends earlier than expected
  33. N-Character development
  34. B-Taking force damage
  35. G-Someone days “dirty 20”
  36. R-Successful persuasion check