Nothing about chargers "Our vision" "In the future" "Didn't meet our expectations" "We wanted to make the game-" "We are having internal discussion" "We understand" does the opposite Warbonds Passive aggressive Stealth changes Nothing about ragdoll "Thing will take a while" "Feedback is important" "We are looking into" Fire Nothing about bugs Double down "Fun for all players" "We appreciate" "Thank you for-" Doesn't address the nerfs "You're supposed to rely on your stratagems" Nothing about weapons Doesn't address stratagems Nothing about chargers "Our vision" "In the future" "Didn't meet our expectations" "We wanted to make the game-" "We are having internal discussion" "We understand" does the opposite Warbonds Passive aggressive Stealth changes Nothing about ragdoll "Thing will take a while" "Feedback is important" "We are looking into" Fire Nothing about bugs Double down "Fun for all players" "We appreciate" "Thank you for-" Doesn't address the nerfs "You're supposed to rely on your stratagems" Nothing about weapons Doesn't address stratagems
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Nothing about chargers
"Our vision"
"In the future"
"Didn't meet our expectations"
"We wanted to make the game-"
"We are having internal discussion"
"We understand" does the opposite
Warbonds
Passive aggressive
Stealth changes
Nothing about ragdoll
"Thing will take a while"
"Feedback is important"
"We are looking into"
Fire
Nothing about bugs
Double down
"Fun for all players"
"We appreciate"
"Thank you for-"
Doesn't address the nerfs
"You're supposed to rely on your stratagems"
Nothing about weapons
Doesn't address stratagems