"We are having internal discussion" "Feedback is important" "Our vision" "We are looking into" "We wanted to make the game-" Passive aggressive Nothing about bugs "Didn't meet our expectations" "Thing will take a while" Doesn't address the nerfs Doesn't address stratagems Nothing about ragdoll "We appreciate" Nothing about weapons Double down Fire Stealth changes "You're supposed to rely on your stratagems" Warbonds "Thank you for-" Nothing about chargers "In the future" "Fun for all players" "We understand" does the opposite "We are having internal discussion" "Feedback is important" "Our vision" "We are looking into" "We wanted to make the game-" Passive aggressive Nothing about bugs "Didn't meet our expectations" "Thing will take a while" Doesn't address the nerfs Doesn't address stratagems Nothing about ragdoll "We appreciate" Nothing about weapons Double down Fire Stealth changes "You're supposed to rely on your stratagems" Warbonds "Thank you for-" Nothing about chargers "In the future" "Fun for all players" "We understand" does the opposite
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"We are having internal discussion"
"Feedback is important"
"Our vision"
"We are looking into"
"We wanted to make the game-"
Passive aggressive
Nothing about bugs
"Didn't meet our expectations"
"Thing will take a while"
Doesn't address the nerfs
Doesn't address stratagems
Nothing about ragdoll
"We appreciate"
Nothing about weapons
Double down
Fire
Stealth changes
"You're supposed to rely on your stratagems"
Warbonds
"Thank you for-"
Nothing about chargers
"In the future"
"Fun for all players"
"We understand" does the opposite