HATES being told what to do memories usually relate to the food eaten LOUUDDDD HOUSEHOLD luvs snakes, bats, n cats HYGIENE FREAK sososososo very impatient “dickhead” throwing punches when laughing vengeful overshares every wild detail (not emotional) cocky even when ik im wildly wrong high energy oldest sibling dry talker incredibly impulsive luvs building things super comfort/material focused annoyed with dependance ROB ZOMBIEEEE violently stubborn HATES SMALL TALK need to be productive CONFRONTATIONAL chronic boredom avoids clingy people like a plague HATES being told what to do memories usually relate to the food eaten LOUUDDDD HOUSEHOLD luvs snakes, bats, n cats HYGIENE FREAK sososososo very impatient “dickhead” throwing punches when laughing vengeful overshares every wild detail (not emotional) cocky even when ik im wildly wrong high energy oldest sibling dry talker incredibly impulsive luvs building things super comfort/material focused annoyed with dependance ROB ZOMBIEEEE violently stubborn HATES SMALL TALK need to be productive CONFRONTATIONAL chronic boredom avoids clingy people like a plague
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HATES being told what to do
memories usually relate to the food eaten
LOUUDDDD HOUSEHOLD
luvs snakes, bats, n cats
HYGIENE FREAK
sososososo very impatient
“dickhead”
throwing punches when laughing
vengeful
overshares every wild detail (not emotional)
cocky even when ik im wildly wrong
high energy
oldest sibling
dry talker
incredibly impulsive
luvs building things
super comfort/material focused
annoyed with dependance
ROB ZOMBIEEEE
violently stubborn
HATES SMALL TALK
need to be productive
CONFRONTATIONAL
chronic boredom
avoids clingy people like a plague